blob: 5da70c7c8d1932de287357653214bf1e9ba2c966 [file] [log] [blame]
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/audio/effect/BnEffect.h>
#include <fmq/AidlMessageQueue.h>
#include <cstdlib>
#include <memory>
#include "effect-impl/EffectImpl.h"
#include "effect-impl/EffectUUID.h"
namespace aidl::android::hardware::audio::effect {
class LoudnessEnhancerSwContext final : public EffectContext {
public:
LoudnessEnhancerSwContext(int statusDepth, const Parameter::Common& common)
: EffectContext(statusDepth, common) {
LOG(DEBUG) << __func__;
}
RetCode setLeGainMb(int gainMb) {
// TODO : Add implementation to apply new gain
mGainMb = gainMb;
return RetCode::SUCCESS;
}
int getLeGainMb() const { return mGainMb; }
private:
int mGainMb = 0; // Default Gain
};
class LoudnessEnhancerSw final : public EffectImpl {
public:
static const std::string kEffectName;
static const LoudnessEnhancer::Capability kCapability;
static const Descriptor kDescriptor;
LoudnessEnhancerSw() { LOG(DEBUG) << __func__; }
~LoudnessEnhancerSw() {
cleanUp();
LOG(DEBUG) << __func__;
}
ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
Parameter::Specific* specific) override;
std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
std::shared_ptr<EffectContext> getContext() override;
RetCode releaseContext() override;
IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
std::string getEffectName() override { return kEffectName; }
private:
std::shared_ptr<LoudnessEnhancerSwContext> mContext;
ndk::ScopedAStatus getParameterLoudnessEnhancer(const LoudnessEnhancer::Tag& tag,
Parameter::Specific* specific);
};
} // namespace aidl::android::hardware::audio::effect