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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <string>
#include <unordered_set>
#include <vector>
#include <android/hardware/graphics/allocator/3.0/IAllocator.h>
#include <android/hardware/graphics/mapper/3.0/IMapper.h>
#include <utils/StrongPointer.h>
namespace android {
namespace hardware {
namespace graphics {
namespace mapper {
namespace V3_0 {
namespace vts {
using android::hardware::graphics::allocator::V3_0::IAllocator;
// A wrapper to IAllocator and IMapper.
class Gralloc {
public:
Gralloc(const std::string& allocatorServiceName = "default",
const std::string& mapperServiceName = "default");
~Gralloc();
// IAllocator methods
sp<IAllocator> getAllocator() const;
std::string dumpDebugInfo();
// When import is false, this simply calls IAllocator::allocate. When import
// is true, the returned buffers are also imported into the mapper.
//
// Either case, the returned buffers must be freed with freeBuffer.
std::vector<const native_handle_t*> allocate(const BufferDescriptor& descriptor, uint32_t count,
bool import = true, uint32_t* outStride = nullptr);
const native_handle_t* allocate(const IMapper::BufferDescriptorInfo& descriptorInfo,
bool import = true, uint32_t* outStride = nullptr);
// IMapper methods
sp<IMapper> getMapper() const;
BufferDescriptor createDescriptor(const IMapper::BufferDescriptorInfo& descriptorInfo);
const native_handle_t* importBuffer(const hidl_handle& rawHandle);
void freeBuffer(const native_handle_t* bufferHandle);
// We use fd instead of hidl_handle in these functions to pass fences
// in and out of the mapper. The ownership of the fd is always transferred
// with each of these functions.
void* lock(const native_handle_t* bufferHandle, uint64_t cpuUsage,
const IMapper::Rect& accessRegion, int acquireFence);
YCbCrLayout lockYCbCr(const native_handle_t* bufferHandle, uint64_t cpuUsage,
const IMapper::Rect& accessRegion, int acquireFence);
int unlock(const native_handle_t* bufferHandle);
bool validateBufferSize(const native_handle_t* bufferHandle,
const IMapper::BufferDescriptorInfo& descriptorInfo, uint32_t stride);
void getTransportSize(const native_handle_t* bufferHandle, uint32_t* outNumFds,
uint32_t* outNumInts);
private:
void init(const std::string& allocatorServiceName, const std::string& mapperServiceName);
const native_handle_t* cloneBuffer(const hidl_handle& rawHandle);
sp<IAllocator> mAllocator;
sp<IMapper> mMapper;
// Keep track of all cloned and imported handles. When a test fails with
// ASSERT_*, the destructor will free the handles for the test.
std::unordered_set<const native_handle_t*> mClonedBuffers;
std::unordered_set<const native_handle_t*> mImportedBuffers;
};
} // namespace vts
} // namespace V3_0
} // namespace mapper
} // namespace graphics
} // namespace hardware
} // namespace android