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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.automotive.audiocontrol;
import android.hardware.automotive.audiocontrol.AudioFocusChange;
import android.hardware.automotive.audiocontrol.DuckingInfo;
import android.hardware.automotive.audiocontrol.MutingInfo;
import android.hardware.automotive.audiocontrol.IFocusListener;
/**
* Interacts with the car's audio subsystem to manage audio sources and volumes
*/
@VintfStability
interface IAudioControl {
/**
* Notifies HAL of changes in audio focus status for focuses requested or abandoned by the HAL.
*
* This will be called in response to IFocusListener's requestAudioFocus and
* abandonAudioFocus, as well as part of any change in focus being held by the HAL due focus
* request from other activities or services.
*
* The HAL is not required to wait for an callback of AUDIOFOCUS_GAIN before playing audio, nor
* is it required to stop playing audio in the event of a AUDIOFOCUS_LOSS callback is received.
*
* @param usage The audio usage associated with the focus change {@code AttributeUsage}. See
* {@code audioUsage} in audio_policy_configuration.xsd for the list of allowed values.
* @param zoneId The identifier for the audio zone that the HAL is playing the stream in
* @param focusChange the AudioFocusChange that has occurred.
*/
oneway void onAudioFocusChange(in String usage, in int zoneId, in AudioFocusChange focusChange);
/**
* Notifies HAL of changes in output devices that the HAL should apply ducking to.
*
* This will be called in response to changes in audio focus, and will include a
* {@link DuckingInfo} object per audio zone that experienced a change in audo focus.
*
* @param duckingInfos an array of {@link DuckingInfo} objects for the audio zones where audio
* focus has changed.
*/
oneway void onDevicesToDuckChange(in DuckingInfo[] duckingInfos);
/**
* Notifies HAL of changes in output devices that the HAL should apply muting to.
*
* This will be called in response to changes in audio mute state for each volume group
* and will include a {@link MutingInfo} object per audio zone that experienced a mute state
* event.
*
* @param mutingInfos an array of {@link MutingInfo} objects for the audio zones where audio
* mute state has changed.
*/
oneway void onDevicesToMuteChange(in MutingInfo[] mutingInfos);
/**
* Registers focus listener to be used by HAL for requesting and abandoning audio focus.
*
* It is expected that there will only ever be a single focus listener registered. If the
* observer dies, the HAL implementation must unregister observer automatically. If called when
* a listener is already registered, the existing one should be unregistered and replaced with
* the new listener.
*
* @param listener the listener interface.
*/
oneway void registerFocusListener(in IFocusListener listener);
/**
* Control the right/left balance setting of the car speakers.
*
* This is intended to shift the speaker volume toward the right (+) or left (-) side of
* the car. 0.0 means "centered". +1.0 means fully right. -1.0 means fully left.
*
* A value outside the range -1 to 1 must be clamped by the implementation to the -1 to 1
* range.
*/
oneway void setBalanceTowardRight(in float value);
/**
* Control the fore/aft fade setting of the car speakers.
*
* This is intended to shift the speaker volume toward the front (+) or back (-) of the car.
* 0.0 means "centered". +1.0 means fully forward. -1.0 means fully rearward.
*
* A value outside the range -1 to 1 must be clamped by the implementation to the -1 to 1
* range.
*/
oneway void setFadeTowardFront(in float value);
}