blob: 4763c70dd0b99fc6e894c3f607ce98725ffcaf3d [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "audiohalservice"
#include <android/hardware/audio/2.0/IDevicesFactory.h>
#include <android/hardware/audio/effect/2.0/IEffectsFactory.h>
#include <android/hardware/soundtrigger/2.1/ISoundTriggerHw.h>
#include <hidl/HidlTransportSupport.h>
#include <hidl/LegacySupport.h>
using android::hardware::configureRpcThreadpool;
using android::hardware::joinRpcThreadpool;
using android::hardware::registerPassthroughServiceImplementation;
using android::hardware::audio::effect::V2_0::IEffectsFactory;
using android::hardware::audio::V2_0::IDevicesFactory;
using android::hardware::soundtrigger::V2_1::ISoundTriggerHw;
using android::hardware::registerPassthroughServiceImplementation;
using android::OK;
int main(int /* argc */, char* /* argv */ []) {
configureRpcThreadpool(16, true /*callerWillJoin*/);
android::status_t status;
status = registerPassthroughServiceImplementation<IDevicesFactory>();
LOG_ALWAYS_FATAL_IF(status != OK, "Error while registering audio service: %d", status);
status = registerPassthroughServiceImplementation<IEffectsFactory>();
LOG_ALWAYS_FATAL_IF(status != OK, "Error while registering audio effects service: %d", status);
// Soundtrigger might be not present.
status = registerPassthroughServiceImplementation<ISoundTriggerHw>();
ALOGE_IF(status != OK, "Error while registering soundtrigger service: %d", status);
joinRpcThreadpool();
return status;
}