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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_CAMERA_DEVICE_V3_4_EXTCAMUTIL_H
#define ANDROID_HARDWARE_CAMERA_DEVICE_V3_4_EXTCAMUTIL_H
#include <android/hardware/graphics/mapper/2.0/IMapper.h>
#include <inttypes.h>
#include <mutex>
#include <unordered_set>
#include <vector>
#include "tinyxml2.h" // XML parsing
#include "utils/LightRefBase.h"
using android::hardware::graphics::mapper::V2_0::IMapper;
using android::hardware::graphics::mapper::V2_0::YCbCrLayout;
namespace android {
namespace hardware {
namespace camera {
namespace external {
namespace common {
struct Size {
uint32_t width;
uint32_t height;
bool operator==(const Size& other) const {
return (width == other.width && height == other.height);
}
};
struct SizeHasher {
size_t operator()(const Size& sz) const {
size_t result = 1;
result = 31 * result + sz.width;
result = 31 * result + sz.height;
return result;
}
};
struct ExternalCameraConfig {
static const char* kDefaultCfgPath;
static ExternalCameraConfig loadFromCfg(const char* cfgPath = kDefaultCfgPath);
// List of internal V4L2 video nodes external camera HAL must ignore.
std::unordered_set<std::string> mInternalDevices;
// Maximal size of a JPEG buffer, in bytes
uint32_t maxJpegBufSize;
// Maximum Size that can sustain 30fps streaming
Size maxVideoSize;
// Size of v4l2 buffer queue when streaming <= kMaxVideoSize
uint32_t numVideoBuffers;
// Size of v4l2 buffer queue when streaming > kMaxVideoSize
uint32_t numStillBuffers;
// Indication that the device connected supports depth output
bool depthEnabled;
struct FpsLimitation {
Size size;
double fpsUpperBound;
};
std::vector<FpsLimitation> fpsLimits;
std::vector<FpsLimitation> depthFpsLimits;
// Minimum output stream size
Size minStreamSize;
private:
ExternalCameraConfig();
static bool updateFpsList(tinyxml2::XMLElement* fpsList, std::vector<FpsLimitation>& fpsLimits);
};
} // common
} // external
namespace device {
namespace V3_4 {
namespace implementation {
struct SupportedV4L2Format {
uint32_t width;
uint32_t height;
uint32_t fourcc;
// All supported frame rate for this w/h/fourcc combination
struct FrameRate {
uint32_t durationNumerator; // frame duration numerator. Ex: 1
uint32_t durationDenominator; // frame duration denominator. Ex: 30
double getDouble() const; // FrameRate in double. Ex: 30.0
};
std::vector<FrameRate> frameRates;
};
// A class provide access to a dequeued V4L2 frame buffer (mostly in MJPG format)
// Also contains necessary information to enqueue the buffer back to V4L2 buffer queue
class V4L2Frame : public virtual VirtualLightRefBase {
public:
V4L2Frame(uint32_t w, uint32_t h, uint32_t fourcc, int bufIdx, int fd,
uint32_t dataSize, uint64_t offset);
~V4L2Frame() override;
const uint32_t mWidth;
const uint32_t mHeight;
const uint32_t mFourcc;
const int mBufferIndex; // for later enqueue
int map(uint8_t** data, size_t* dataSize);
int unmap();
private:
std::mutex mLock;
const int mFd; // used for mmap but doesn't claim ownership
const size_t mDataSize;
const uint64_t mOffset; // used for mmap
uint8_t* mData = nullptr;
bool mMapped = false;
};
// A RAII class representing a CPU allocated YUV frame used as intermeidate buffers
// when generating output images.
class AllocatedFrame : public virtual VirtualLightRefBase {
public:
AllocatedFrame(uint32_t w, uint32_t h); // TODO: use Size?
~AllocatedFrame() override;
const uint32_t mWidth;
const uint32_t mHeight;
const uint32_t mFourcc; // Only support YU12 format for now
int allocate(YCbCrLayout* out = nullptr);
int getLayout(YCbCrLayout* out);
int getCroppedLayout(const IMapper::Rect&, YCbCrLayout* out); // return non-zero for bad input
private:
std::mutex mLock;
std::vector<uint8_t> mData;
};
enum CroppingType {
HORIZONTAL = 0,
VERTICAL = 1
};
// Aspect ratio is defined as width/height here and ExternalCameraDevice
// will guarantee all supported sizes has width >= height (so aspect ratio >= 1.0)
#define ASPECT_RATIO(sz) (static_cast<float>((sz).width) / (sz).height)
const float kMaxAspectRatio = std::numeric_limits<float>::max();
const float kMinAspectRatio = 1.f;
bool isAspectRatioClose(float ar1, float ar2);
} // namespace implementation
} // namespace V3_4
} // namespace device
} // namespace camera
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_CAMERA_DEVICE_V3_4_EXTCAMUTIL_H