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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "VtsHalRenderscriptV1_0TargetTest.h"
#include <system/window.h>
/*
* ContextCreateAndDestroy:
* Creates a RenderScript context and immediately destroys the context.
* Since create and destroy calls are a part of SetUp() and TearDown(),
* the test definition is intentionally kept empty
*
* Calls: getService<IDevice>, contextCreate, contextDestroy
*/
TEST_F(RenderscriptHidlTest, ContextCreateAndDestroy) {}
/*
* Create an Element and verify the return value is valid.
*
* Calls: elementCreate
*/
TEST_F(RenderscriptHidlTest, ElementCreate) {
Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
EXPECT_NE(Element(0), element);
}
/*
* Create an Element, a Type and an Allocation of that type, and verify the
* return values are valid.
*
* Calls: elementCreate, typeCreate, allocationCreateTyped, allocationGetType
*/
TEST_F(RenderscriptHidlTest, ElementTypeAllocationCreate) {
// Element create test
Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
ASSERT_NE(Element(0), element);
// Type create test
Type type = context->typeCreate(element, 1, 0, 0, false, false, YuvFormat::YUV_NONE);
ASSERT_NE(Type(0), type);
// Allocation create test
Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)((uint32_t)AllocationUsageType::ALL
& ~(uint32_t)AllocationUsageType::OEM),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocation);
// Allocation type test
Type type2 = context->allocationGetType(allocation);
EXPECT_EQ(type, type2);
}
/*
* Create an Element, a Type of the Element, and verify the native metadata can
* be retrieved correctly.
*
* Calls: elementCreate, typeCreate, elementGetNativeMetadata,
* typeGetNativeMetadata
*/
TEST_F(RenderscriptHidlTest, MetadataTest) {
// float1
Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
ASSERT_NE(Element(0), element);
// 128 x float1
Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE);
ASSERT_NE(Type(0), type);
std::vector<uint32_t> elementMetadata(5);
context->elementGetNativeMetadata(element, [&](const hidl_vec<uint32_t>& _metadata){
elementMetadata = _metadata; });
EXPECT_EQ(DataType::FLOAT_32, (DataType)elementMetadata[0]);
EXPECT_EQ(DataKind::USER, (DataKind)elementMetadata[1]);
EXPECT_EQ(false, elementMetadata[2]);
EXPECT_EQ(1u, (uint32_t)elementMetadata[3]);
EXPECT_EQ(0u, (uint32_t)elementMetadata[4]);
std::vector<OpaqueHandle> typeMetadata(6);
context->typeGetNativeMetadata(type, [&typeMetadata](const hidl_vec<OpaqueHandle>& _metadata){
typeMetadata = _metadata; });
EXPECT_EQ(128u, (uint32_t)typeMetadata[0]);
EXPECT_EQ(0u, (uint32_t)typeMetadata[1]);
EXPECT_EQ(0u, (uint32_t)typeMetadata[2]);
EXPECT_NE(true, typeMetadata[3]);
EXPECT_NE(true, typeMetadata[4]);
EXPECT_EQ(element, (Element)typeMetadata[5]);
}
/*
* Create a Allocation, and verified allocationGetPointer and allocationResize1D
* return valid values.
*
* Calls: elementCreate, typeCreate, allocationCreateTyped,
* allocationGetPointer, allocationResize1D
*/
TEST_F(RenderscriptHidlTest, ResizeTest) {
// float1
Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
ASSERT_NE(Element(0), element);
// 128 x float1
Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE);
ASSERT_NE(Type(0), type);
// 128 x float1
Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)AllocationUsageType::SCRIPT,
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocation);
Ptr dataPtr1, dataPtr2;
Size stride;
context->allocationGetPointer(allocation, 0, AllocationCubemapFace::POSITIVE_X, 0,
[&](Ptr _dataPtr, Size _stride){
dataPtr1 = _dataPtr; stride = _stride; });
EXPECT_EQ(Size(0), stride);
context->allocationResize1D(allocation, 1024*1024);
context->allocationGetPointer(allocation, 0, AllocationCubemapFace::POSITIVE_X, 0,
[&](Ptr _dataPtr, Size _stride){
dataPtr2 = _dataPtr; stride = _stride; });
EXPECT_EQ(Size(0), stride);
EXPECT_NE(dataPtr1, dataPtr2);
}
/*
* Test creates two allocations, one with IO_INPUT and one with IO_OUTPUT. The
* NativeWindow (Surface) is retrieved from one allocation and set to the other.
*
* Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite,
* allocationGetNativeWindow, allocationSetNativeWindow, allocationIoSend,
* allocationIoReceive, allocation2DRead
*/
TEST_F(RenderscriptHidlTest, NativeWindowIoTest) {
// uint8x4
Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
ASSERT_NE(Element(0), element);
// 512 x 512 x uint8x4
Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
ASSERT_NE(Type(0), type);
std::vector<uint32_t> dataIn(512*512), dataOut(512*512);
std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
hidl_vec<uint8_t> _data;
_data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
// 512 x 512 x uint8x4
Allocation allocationRecv = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocationRecv);
Allocation allocationSend = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_OUTPUT),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocationSend);
NativeWindow nativeWindow = context->allocationGetNativeWindow(allocationRecv);
ASSERT_NE(NativeWindow(0), nativeWindow);
((ANativeWindow *)nativeWindow)->incStrong(nullptr);
native_window_api_connect((ANativeWindow*)nativeWindow,
NATIVE_WINDOW_API_CPU);
context->allocationSetNativeWindow(allocationSend, nativeWindow);
context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
_data, 0);
context->allocationIoSend(allocationSend);
context->allocationIoReceive(allocationRecv);
context->allocation2DRead(allocationRecv, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
(Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint32_t), 0);
EXPECT_EQ(dataIn, dataOut);
}
/*
* Three allocations are created, two with IO_INPUT and one with IO_OUTPUT. The
* two allocations with IO_INPUT are made to share the same BufferQueue.
*
* Calls: elementCreate, typeCreate, allocationCreateTyped,
* allocationSetupBufferQueue, allocationShareBufferQueue,
* allocationGetNativeWindow, allocationSetNativeWindow,
* allocation2DWrite, allocation2DRead, allocationIoSend,
* allocationIoReceive
*/
TEST_F(RenderscriptHidlTest, BufferQueueTest) {
// uint8x4
Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
ASSERT_NE(Element(0), element);
// 512 x 512 x uint8x4
Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
ASSERT_NE(Type(0), type);
std::vector<uint32_t> dataIn(512*512), dataOut1(512*512), dataOut2(512*512);
std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
hidl_vec<uint8_t> _data;
_data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
// 512 x 512 x uint8x4
Allocation allocationRecv1 = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocationRecv1);
Allocation allocationRecv2 = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocationRecv2);
Allocation allocationSend = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
(Ptr)nullptr);
ASSERT_NE(Allocation(0), allocationSend);
context->allocationSetupBufferQueue(allocationRecv1, 2);
context->allocationShareBufferQueue(allocationRecv2, allocationRecv1);
NativeWindow nativeWindow1 = context->allocationGetNativeWindow(allocationRecv1);
ASSERT_NE(NativeWindow(0), nativeWindow1);
NativeWindow nativeWindow2 = context->allocationGetNativeWindow(allocationRecv2);
ASSERT_NE(NativeWindow(0), nativeWindow2);
EXPECT_EQ(nativeWindow2, nativeWindow1);
((ANativeWindow *)nativeWindow1)->incStrong(nullptr);
native_window_api_connect((ANativeWindow*)nativeWindow1,
NATIVE_WINDOW_API_CPU);
context->allocationSetNativeWindow(allocationSend, nativeWindow1);
context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
_data, 0);
context->allocationIoSend(allocationSend);
context->allocationIoReceive(allocationRecv1);
context->allocation2DRead(allocationRecv1, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
(Ptr)dataOut1.data(), (Size)dataOut1.size()*sizeof(uint32_t), 0);
EXPECT_EQ(dataIn, dataOut1);
context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
_data, 0);
context->allocationIoSend(allocationSend);
context->allocationIoReceive(allocationRecv2);
context->allocation2DRead(allocationRecv2, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
(Ptr)dataOut2.data(), (Size)dataOut2.size()*sizeof(uint32_t), 0);
EXPECT_EQ(dataIn, dataOut2);
}
/*
* This test sets up the message queue, sends a message, peeks at the message,
* and reads it back.
*
* Calls: contextInitToClient, contextSendMessage, contextPeekMessage,
* contextGetMessage, contextDeinitToClient, contextLog
*/
TEST_F(RenderscriptHidlTest, ContextMessageTest) {
context->contextInitToClient();
const char * message = "correct";
std::vector<char> messageSend(message, message + sizeof(message));
hidl_vec<uint8_t> _data;
_data.setToExternal((uint8_t*)messageSend.data(), messageSend.size());
context->contextSendMessage(0, _data);
MessageToClientType messageType;
size_t size;
uint32_t subID;
context->contextPeekMessage([&](MessageToClientType _type, Size _size, uint32_t _subID){
messageType = _type; size = (uint32_t)_size; subID = _subID; });
std::vector<char> messageRecv(size, '\0');
context->contextGetMessage(messageRecv.data(), messageRecv.size(),
[&](MessageToClientType _type, Size _size){
messageType = _type; size = (uint32_t)_size; });
EXPECT_EQ(messageSend, messageRecv);
context->contextDeinitToClient();
context->contextLog();
}
/*
* Call through a bunch of APIs and make sure they don’t crash. Assign the name
* of a object and check getName returns the name just set.
*
* Calls: contextSetPriority, contextSetCacheDir, elementCreate, assignName,
* contextFinish, getName, objDestroy, samplerCreate
*/
TEST_F(RenderscriptHidlTest, MiscellaneousTests) {
context->contextSetPriority(ThreadPriorities::NORMAL);
context->contextSetCacheDir("/data/local/tmp/temp/");
Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1);
ASSERT_NE(Element(0), element);
std::string nameIn = "element_test_name";
std::string nameOut = "not_name";
hidl_string _nameIn;
_nameIn.setToExternal(nameIn.c_str(), nameIn.length());
context->assignName(element, _nameIn);
context->contextFinish();
context->getName(element, [&](const hidl_string& _name){ nameOut = _name.c_str(); });
EXPECT_EQ("element_test_name", nameOut);
context->objDestroy(element);
Sampler sampler = context->samplerCreate(SamplerValue::LINEAR, SamplerValue::LINEAR,
SamplerValue::LINEAR, SamplerValue::LINEAR,
SamplerValue::LINEAR, 8.0f);
EXPECT_NE(Sampler(0), sampler);
}