blob: 3eee7f19a9bf37939f88157bf32c900256bd6c80 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.media.c2@1.0;
import android.hardware.graphics.bufferqueue@2.0::IGraphicBufferProducer;
import IConfigurable;
import IInputSink;
import IInputSurfaceConnection;
/**
* Input surface for a Codec2 component.
*
* An <em>input surface</em> is an instance of `IInputSurface`, which may be
* created by calling IComponentStore::createInputSurface(). Once created, the
* client may
* 1. write data to it via the `IGraphicBufferProducer` interface; and
* 2. use it as input to a Codec2 encoder.
*
* @sa IInputSurfaceConnection, IComponentStore::createInputSurface(),
* IComponent::connectToInputSurface().
*/
interface IInputSurface {
/**
* Returns the producer interface into the internal buffer queue.
*
* @return producer `IGraphicBufferProducer` instance. This must not be
* null.
*/
getGraphicBufferProducer() generates (IGraphicBufferProducer producer);
/**
* Returns the @ref IConfigurable instance associated to this input surface.
*
* @return configurable `IConfigurable` instance. This must not be null.
*/
getConfigurable() generates (IConfigurable configurable);
/**
* Connects the input surface to an input sink.
*
* This function is generally called from inside the implementation of
* IComponent::connectToInputSurface(), where @p sink is a thin wrapper of
* the component that consumes buffers from this surface.
*
* @param sink Input sink. See `IInputSink` for more information.
* @return status Status of the call, which may be
* - `OK` - Configuration successful.
* - `BAD_VALUE` - @p sink is invalid.
* - `CORRUPTED` - Some unknown error occurred.
* @return connection `IInputSurfaceConnection` object. This must not be
* null if @p status is `OK`.
*/
connect(
IInputSink sink
) generates (
Status status,
IInputSurfaceConnection connection
);
};