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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <functional>
#include <optional>
#include <set>
#include <utility>
#include <vector>
#include <aidl/android/hardware/audio/core/AudioRoute.h>
#include <aidl/android/hardware/audio/core/IModule.h>
#include <aidl/android/media/audio/common/AudioOffloadInfo.h>
#include <aidl/android/media/audio/common/AudioPort.h>
class ModuleConfig {
public:
using SrcSinkPair = std::pair<aidl::android::media::audio::common::AudioPortConfig,
aidl::android::media::audio::common::AudioPortConfig>;
using SrcSinkGroup =
std::pair<aidl::android::hardware::audio::core::AudioRoute, std::vector<SrcSinkPair>>;
static std::optional<aidl::android::media::audio::common::AudioOffloadInfo>
generateOffloadInfoIfNeeded(
const aidl::android::media::audio::common::AudioPortConfig& portConfig);
static std::vector<aidl::android::media::audio::common::AudioPort> getAudioPortsForDeviceTypes(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports,
const std::vector<aidl::android::media::audio::common::AudioDeviceType>& deviceTypes,
const std::string& connection = "");
static std::vector<aidl::android::media::audio::common::AudioPort> getBuiltInMicPorts(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports);
explicit ModuleConfig(aidl::android::hardware::audio::core::IModule* module);
const ndk::ScopedAStatus& getStatus() const { return mStatus; }
std::string getError() const { return mStatus.getMessage(); }
std::vector<aidl::android::media::audio::common::AudioPort> getAttachedDevicePorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getAudioPortsForDeviceTypes(
const std::vector<aidl::android::media::audio::common::AudioDeviceType>& deviceTypes,
const std::string& connection = "") const;
std::vector<aidl::android::media::audio::common::AudioPort> getConnectedExternalDevicePorts()
const;
std::set<int32_t> getConnectedSinkDevicePorts() const;
std::set<int32_t> getConnectedSourceDevicePorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getAttachedMicrophonePorts() const {
return getBuiltInMicPorts(getAttachedDevicePorts());
}
std::vector<aidl::android::media::audio::common::AudioPort> getExternalDevicePorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getInputMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/) const;
std::vector<aidl::android::media::audio::common::AudioPort> getOutputMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/) const;
std::vector<aidl::android::media::audio::common::AudioPort> getMixPorts(
bool isInput,
bool connectedOnly /*Permanently attached and connected external devices*/) const {
return isInput ? getInputMixPorts(connectedOnly) : getOutputMixPorts(connectedOnly);
}
std::vector<aidl::android::media::audio::common::AudioPort> getNonBlockingMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/,
bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getOffloadMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/,
bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getPrimaryMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/,
bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getMmapOutMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/,
bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getMmapInMixPorts(
bool connectedOnly /*Permanently attached and connected external devices*/,
bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getRemoteSubmixPorts(
bool isInput, bool singlePort) const;
std::vector<aidl::android::media::audio::common::AudioPort> getConnectedDevicesPortsForMixPort(
bool isInput, const aidl::android::media::audio::common::AudioPort& mixPort) const {
return isInput ? getConnectedSourceDevicesPortsForMixPort(mixPort)
: getConnectedSinkDevicesPortsForMixPort(mixPort);
}
std::vector<aidl::android::media::audio::common::AudioPort> getConnectedDevicesPortsForMixPort(
bool isInput,
const aidl::android::media::audio::common::AudioPortConfig& mixPortConfig) const;
std::vector<aidl::android::media::audio::common::AudioPort>
getConnectedSinkDevicesPortsForMixPort(
const aidl::android::media::audio::common::AudioPort& mixPort) const;
std::vector<aidl::android::media::audio::common::AudioPort>
getConnectedSourceDevicesPortsForMixPort(
const aidl::android::media::audio::common::AudioPort& mixPort) const;
std::optional<aidl::android::media::audio::common::AudioPort>
getSourceMixPortForConnectedDevice() const;
std::vector<aidl::android::media::audio::common::AudioPort> getRoutableDevicePortsForMixPort(
const aidl::android::media::audio::common::AudioPort& port,
bool connectedOnly /*Permanently attached and connected external devices*/) const;
std::vector<aidl::android::media::audio::common::AudioPort> getRoutableMixPortsForDevicePort(
const aidl::android::media::audio::common::AudioPort& port,
bool connectedOnly /*Permanently attached and connected external devices*/) const;
std::optional<SrcSinkPair> getNonRoutableSrcSinkPair(bool isInput) const;
std::optional<SrcSinkPair> getRoutableSrcSinkPair(bool isInput) const;
std::vector<SrcSinkGroup> getRoutableSrcSinkGroups(bool isInput) const;
std::vector<aidl::android::media::audio::common::AudioPortConfig>
getPortConfigsForAttachedDevicePorts() const {
return generateAudioDevicePortConfigs(getAttachedDevicePorts(), false);
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts()
const {
auto inputs =
generateAudioMixPortConfigs(getInputMixPorts(false /*connectedOnly*/), true, false);
auto outputs = generateAudioMixPortConfigs(getOutputMixPorts(false /*connectedOnly*/),
false, false);
inputs.insert(inputs.end(), outputs.begin(), outputs.end());
return inputs;
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts(
bool isInput) const {
return generateAudioMixPortConfigs(getMixPorts(isInput, false /*connectedOnly*/), isInput,
false);
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts(
bool isInput, const aidl::android::media::audio::common::AudioPort& port) const {
return generateAudioMixPortConfigs({port}, isInput, false);
}
std::optional<aidl::android::media::audio::common::AudioPortConfig> getSingleConfigForMixPort(
bool isInput) const {
const auto config = generateAudioMixPortConfigs(
getMixPorts(isInput, false /*connectedOnly*/), isInput, true);
if (!config.empty()) {
return *config.begin();
}
return {};
}
std::optional<aidl::android::media::audio::common::AudioPortConfig> getSingleConfigForMixPort(
bool isInput, const aidl::android::media::audio::common::AudioPort& port) const {
const auto config = generateAudioMixPortConfigs({port}, isInput, true);
if (!config.empty()) {
return *config.begin();
}
return {};
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForDevicePort(
const aidl::android::media::audio::common::AudioPort& port) const {
return generateAudioDevicePortConfigs({port}, false);
}
aidl::android::media::audio::common::AudioPortConfig getSingleConfigForDevicePort(
const aidl::android::media::audio::common::AudioPort& port) const {
const auto config = generateAudioDevicePortConfigs({port}, true);
return *config.begin();
}
std::optional<aidl::android::media::audio::common::AudioPort> getPort(int32_t portId);
ndk::ScopedAStatus onExternalDeviceConnected(
aidl::android::hardware::audio::core::IModule* module,
const aidl::android::media::audio::common::AudioPort& port);
ndk::ScopedAStatus onExternalDeviceDisconnected(
aidl::android::hardware::audio::core::IModule* module,
const aidl::android::media::audio::common::AudioPort& port);
bool isMmapSupported() const;
std::string toString() const;
private:
std::vector<aidl::android::media::audio::common::AudioPort> findMixPorts(
bool isInput, bool connectedOnly, bool singlePort,
const std::function<bool(const aidl::android::media::audio::common::AudioPort&)>& pred)
const;
std::set<int32_t> findRoutablePortIds(int32_t portId) const;
std::vector<aidl::android::media::audio::common::AudioPortConfig> generateAudioMixPortConfigs(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports, bool isInput,
bool singleProfile) const;
// Unlike MixPorts, the generator for DevicePorts always returns a non-empty
// vector for a non-empty input port list. If there are no profiles in the
// port, its initial configs are looked up, if there are none,
// then an empty config is used, assuming further negotiation via setAudioPortConfig.
std::vector<aidl::android::media::audio::common::AudioPortConfig>
generateAudioDevicePortConfigs(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports,
bool singleProfile) const;
ndk::ScopedAStatus mStatus = ndk::ScopedAStatus::ok();
std::vector<aidl::android::media::audio::common::AudioPort> mPorts;
std::vector<aidl::android::media::audio::common::AudioPortConfig> mInitialConfigs;
std::set<int32_t> mAttachedSinkDevicePorts;
std::set<int32_t> mAttachedSourceDevicePorts;
std::set<int32_t> mExternalDevicePorts;
std::set<int32_t> mConnectedExternalSinkDevicePorts;
std::set<int32_t> mConnectedExternalSourceDevicePorts;
std::vector<aidl::android::hardware::audio::core::AudioRoute> mRoutes;
};