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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <chrono>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <queue>
#include <shared_mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include "AdpfTypes.h"
namespace aidl {
namespace google {
namespace hardware {
namespace power {
namespace impl {
namespace pixel {
// Background thread processing from priority queue based on time deadline
// This class isn't meant to be used directly, use TemplatePriorityQueueWorker below
class PriorityQueueWorkerPool {
public:
// CTOR
// thread count is number of threads to create in thread pool
// thread name prefix is use for naming threads to help with debugging
PriorityQueueWorkerPool(size_t threadCount, const std::string &threadNamePrefix);
// DTOR
~PriorityQueueWorkerPool();
// Map callback id to callback function
void addCallback(int64_t templateQueueWorkerId, std::function<void(int64_t)> callback);
// Unmap callback id with callback function
void removeCallback(int64_t templateQueueWorkerId);
// Schedule work for specific worker id with package id to be run at time deadline
void schedule(int64_t templateQueueWorkerId, int64_t packageId,
std::chrono::steady_clock::time_point deadline);
private:
// Thread coordination
std::mutex mMutex;
bool mRunning;
std::condition_variable mCv;
std::vector<std::thread> mThreadPool;
void loop();
// Work package with worker id to find correct callback in
struct Package {
Package() {}
Package(std::chrono::steady_clock::time_point pDeadline, int64_t pTemplateQueueWorkerId,
int64_t pPackageId)
: deadline(pDeadline),
templateQueueWorkerId(pTemplateQueueWorkerId),
packageId(pPackageId) {}
std::chrono::steady_clock::time_point deadline;
int64_t templateQueueWorkerId{0};
int64_t packageId{0};
// Sort time earliest first
bool operator<(const Package &p) const { return deadline > p.deadline; }
};
std::priority_queue<Package> mPackageQueue;
// Callback management
std::shared_mutex mSharedMutex;
std::unordered_map<int64_t, std::function<void(int64_t)>> mCallbackMap;
};
// Generic templated worker for registering a single std::function callback one time
// and reusing it to reduce memory allocations. Many TemplatePriorityQueueWorkers
// can make use of the same PriorityQueue worker which enables sharing a thread pool
// across callbacks of different types. This class is a template to allow for different
// types of work packages while not requiring virtual calls.
template <typename PACKAGE>
class TemplatePriorityQueueWorker {
public:
// CTOR, callback to run when added work is run, worker to use for adding work to
TemplatePriorityQueueWorker(std::function<void(const PACKAGE &)> cb,
std::shared_ptr<PriorityQueueWorkerPool> worker)
: mCallbackId(reinterpret_cast<std::intptr_t>(this)), mCallback(cb), mWorker(worker) {
if (!mCallback) {
mCallback = [](const auto &) {};
}
mWorker->addCallback(mCallbackId, [&](int64_t packageId) { process(packageId); });
}
// DTOR
~TemplatePriorityQueueWorker() { mWorker->removeCallback(mCallbackId); }
void schedule(const PACKAGE &package,
std::chrono::steady_clock::time_point t = std::chrono::steady_clock::now()) {
{
std::lock_guard<std::mutex> lock(mMutex);
++mPackageIdCounter;
mPackages.emplace(mPackageIdCounter, package);
}
mWorker->schedule(mCallbackId, mPackageIdCounter, t);
}
private:
int64_t mCallbackId{0};
std::function<void(const PACKAGE &)> mCallback;
// Must ensure PriorityQueueWorker does not go out of scope before this class does
std::shared_ptr<PriorityQueueWorkerPool> mWorker;
mutable std::mutex mMutex;
// Counter is used as a unique identifier for work packages
int64_t mPackageIdCounter{0};
// Want a container that is:
// fast to add, fast random find find, fast random removal,
// and with reasonable space efficiency
std::unordered_map<int64_t, PACKAGE> mPackages;
void process(int64_t packageId) {
PACKAGE package;
{
std::lock_guard<std::mutex> lock(mMutex);
auto itr = mPackages.find(packageId);
if (itr == mPackages.end()) {
// Work id does not have matching entry, drop it
return;
}
package = itr->second;
mPackages.erase(itr);
}
mCallback(package);
}
};
} // namespace pixel
} // namespace impl
} // namespace power
} // namespace hardware
} // namespace google
} // namespace aidl