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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GLES_POINTER_H
#define GLES_POINTER_H
#include "base/Stream.h"
#include <GLES/gl.h>
#include "GLESbuffer.h"
#include <functional>
#include <vector>
class GLESpointer {
public:
enum AttribType {
ARRAY, BUFFER, VALUE
};
GLESpointer() = default;
GLESpointer(android::base::Stream* stream);
void onLoad(android::base::Stream* stream);
GLenum getType() const;
GLint getSize() const;
GLsizei getStride() const;
// get*Data, getBufferName all only for legacy (GLES_CM or buffer->client array converseion) setups.
const GLvoid* getArrayData() const;
GLvoid* getBufferData() const;
const GLfloat* getValues() const;
unsigned int getValueCount() const;
GLuint getBufferName() const;
GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; }
const GLvoid* getData() const;
const GLsizei getDataSize() const { return m_dataSize; }
unsigned int getBufferOffset() const;
void redirectPointerData();
void getBufferConversions(const RangeList& rl, RangeList& rlOut);
bool bufferNeedConversion() { return !m_buffer->fullyConverted(); }
void setArray(GLint size,
GLenum type,
GLsizei stride,
const GLvoid* data,
GLsizei dataSize,
bool normalize = false,
bool isInt = false);
void setBuffer(GLint size,
GLenum type,
GLsizei stride,
GLESbuffer* buf,
GLuint bufferName,
int offset,
bool normalize = false,
bool isInt = false);
// setValue is used when glVertexAttrib*f(v) is called
void setValue(unsigned int count, const GLfloat* val);
void setDivisor(GLuint divisor);
void setBindingIndex(GLuint bindingindex);
void setFormat(GLint size, GLenum type,
bool normalize,
GLuint reloffset,
bool isInt);
GLuint getBindingIndex() const {
return m_bindingIndex;
}
bool isEnable() const;
bool isNormalize() const;
AttribType getAttribType() const;
bool isIntPointer() const;
void enable(bool b);
void onSave(android::base::Stream* stream) const;
void restoreBufferObj(std::function<GLESbuffer*(GLuint)> getBufferObj);
private:
GLint m_size = 4;
GLenum m_type = GL_FLOAT;
GLsizei m_stride = 0;
bool m_enabled = false;
bool m_normalize = false;
AttribType m_attribType = ARRAY;
GLsizei m_dataSize = 0;
const GLvoid* m_data = nullptr;
GLESbuffer* m_buffer = nullptr;
GLuint m_bufferName = 0;
unsigned int m_buffOffset = 0;
bool m_isInt = false;
GLuint m_divisor = 0;
GLuint m_bindingIndex = 0;
GLuint m_reloffset = 0;
// m_ownData is only used when loading from a snapshot
std::vector<unsigned char> m_ownData;
GLsizei m_valueCount = 0;
GLfloat m_values[4];
};
#endif