| // Copyright 2020 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include "base/export.h" |
| #include "constants.h" |
| #include "avd/info.h" |
| #include "avd/hw-config.h" |
| |
| /* this structure is setup when loading the virtual device |
| * after that, you can read the 'flags' field to determine |
| * wether a data or cache wipe has been in effect. |
| */ |
| extern AvdInfoParams android_avdParams[1]; |
| |
| /* a pointer to the android virtual device information |
| * object, which can be queried for the paths of various |
| * image files or the skin |
| */ |
| extern AvdInfo* android_avdInfo; |
| |
| /* MSVC only exports function pointers */ |
| extern AEMU_EXPORT AvdInfo** aemu_get_android_avdInfoPtr(); |
| |
| /* the hardware configuration for this specific virtual device */ |
| extern AndroidHwConfig android_hw[1]; |
| |
| /* MSVC only exports function pointers */ |
| AEMU_EXPORT AndroidHwConfig* aemu_get_android_hw(); |
| |
| /* this is to support snapshot (currently only qemu1+software-renderer) */ |
| extern const char* savevm_on_exit; |
| |
| /* this indicates that guest has mounted data partition */ |
| extern int guest_data_partition_mounted; |
| |
| /* this indicates that guest has boot completed */ |
| extern int guest_boot_completed; |
| |
| extern int arm_snapshot_save_completed; |
| |
| extern int host_emulator_is_headless; |
| |
| /* are we using the emulator in the android mode or plain qemu? */ |
| extern int android_qemu_mode; |
| |
| /* are we using android-emu libraries for a minimal configuration? */ |
| extern int min_config_qemu_mode; |
| |
| extern int android_snapshot_update_timer; |
| |
| /* are we using qemu 2? */ |
| /* remove this flag once we deprecate qemu1 on both dev and release branches. */ |
| extern int engine_supports_snapshot; |
| |
| /* are we changing the language, country, or locale? */ |
| extern int changing_language_country_locale; |
| extern const char* to_set_language; |
| extern const char* to_set_country; |
| extern const char* to_set_locale; |
| |
| /* True if we are using keycode forwarding instead of translating text value to |
| * keycode */ |
| /* on emulator host. */ |
| extern int use_keycode_forwarding; |
| |
| enum WinsysPreferredGlesBackend { |
| WINSYS_GLESBACKEND_PREFERENCE_AUTO = 0, |
| WINSYS_GLESBACKEND_PREFERENCE_ANGLE = 1, |
| WINSYS_GLESBACKEND_PREFERENCE_ANGLE9 = 2, |
| WINSYS_GLESBACKEND_PREFERENCE_SWIFTSHADER = 3, |
| WINSYS_GLESBACKEND_PREFERENCE_NATIVEGL = 4, |
| WINSYS_GLESBACKEND_PREFERENCE_NUM = 5, |
| }; |
| |
| enum WinsysPreferredGlesApiLevel { |
| WINSYS_GLESAPILEVEL_PREFERENCE_AUTO = 0, |
| WINSYS_GLESAPILEVEL_PREFERENCE_MAX = 1, |
| WINSYS_GLESAPILEVEL_PREFERENCE_COMPAT = 2, |
| WINSYS_GLESAPILEVEL_PREFERENCE_NUM = 3, |
| }; |
| |