blob: edb6311bfc62f7efa7391908f246bba9f16ca418 [file] [log] [blame]
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "EmulatedTorchState"
#include "EmulatedTorchState.h"
#include <log/log.h>
namespace android {
using android::google_camera_hal::TorchModeStatus;
status_t EmulatedTorchState::SetTorchMode(TorchMode mode) {
std::lock_guard<std::mutex> lock(mutex_);
if (camera_open_) {
ALOGE("%s: Camera device open, torch cannot be controlled using this API!",
__FUNCTION__);
return UNKNOWN_ERROR;
}
torch_status_ = (mode == TorchMode::kOn) ? TorchModeStatus::kAvailableOn : TorchModeStatus::kAvailableOff;
if (mode == TorchMode::kOff && support_torch_strength_control_) {
new_torch_strength_level_ = default_level_;
ALOGV("%s: Turning torch OFF so reset the torch strength to default level:%d",
__FUNCTION__, default_level_);
}
torch_cb_(camera_id_, (mode == TorchMode::kOn)
? TorchModeStatus::kAvailableOn
: TorchModeStatus::kAvailableOff);
return OK;
}
status_t EmulatedTorchState::TurnOnTorchWithStrengthLevel(int32_t torch_strength) {
std::lock_guard<std::mutex> lock(mutex_);
if (camera_open_) {
ALOGE("%s: Camera device open, torch cannot be controlled using this API!",
__FUNCTION__);
return UNKNOWN_ERROR;
}
new_torch_strength_level_ = torch_strength;
// If the torch mode is OFF and device is available, torch will be turned ON.
// torch_strength value should be greater than 1.
if (torch_status_ != TorchModeStatus::kAvailableOn && torch_strength > 1) {
torch_status_ = TorchModeStatus::kAvailableOn;
ALOGV("Changed the torch status to: %d", torch_status_);
torch_cb_(camera_id_, TorchModeStatus::kAvailableOn);
}
ALOGV("%s: Torch strength level successfully set to %d", __FUNCTION__, torch_strength);
return OK;
}
void EmulatedTorchState::AcquireFlashHw() {
std::lock_guard<std::mutex> lock(mutex_);
camera_open_ = true;
torch_cb_(camera_id_, TorchModeStatus::kNotAvailable);
}
void EmulatedTorchState::ReleaseFlashHw() {
std::lock_guard<std::mutex> lock(mutex_);
camera_open_ = false;
torch_cb_(camera_id_, TorchModeStatus::kAvailableOff);
}
int32_t EmulatedTorchState::GetTorchStrengthLevel() {
std::lock_guard<std::mutex> lock(mutex_);
return new_torch_strength_level_;
}
void EmulatedTorchState::InitializeTorchDefaultLevel(int32_t default_level) {
std::lock_guard<std::mutex> lock(mutex_);
default_level_ = default_level;
}
void EmulatedTorchState::InitializeSupportTorchStrengthLevel(bool is_torch_strength_control_supported) {
std::lock_guard<std::mutex> lock(mutex_);
support_torch_strength_control_ = is_torch_strength_control_supported;
}
} // namespace android