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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SIMPLE_C2_COMPONENT_H_
#define SIMPLE_C2_COMPONENT_H_
#include <list>
#include <unordered_map>
#include <C2Component.h>
#include <media/stagefright/foundation/AHandler.h>
#include <media/stagefright/foundation/ALooper.h>
#include <media/stagefright/foundation/Mutexed.h>
namespace android {
class SimpleC2Component
: public C2Component, public std::enable_shared_from_this<SimpleC2Component> {
public:
explicit SimpleC2Component(
const std::shared_ptr<C2ComponentInterface> &intf);
virtual ~SimpleC2Component();
// C2Component
// From C2Component
virtual c2_status_t setListener_vb(
const std::shared_ptr<Listener> &listener, c2_blocking_t mayBlock) override;
virtual c2_status_t queue_nb(std::list<std::unique_ptr<C2Work>>* const items) override;
virtual c2_status_t announce_nb(const std::vector<C2WorkOutline> &items) override;
virtual c2_status_t flush_sm(
flush_mode_t mode, std::list<std::unique_ptr<C2Work>>* const flushedWork) override;
virtual c2_status_t drain_nb(drain_mode_t mode) override;
virtual c2_status_t start() override;
virtual c2_status_t stop() override;
virtual c2_status_t reset() override;
virtual c2_status_t release() override;
virtual std::shared_ptr<C2ComponentInterface> intf() override;
// for handler
bool processQueue();
protected:
/**
* Initialize internal states of the component according to the config set
* in the interface.
*
* This method is called during start(), but only at the first invocation or
* after reset().
*/
virtual c2_status_t onInit() = 0;
/**
* Stop the component.
*/
virtual c2_status_t onStop() = 0;
/**
* Reset the component.
*/
virtual void onReset() = 0;
/**
* Release the component.
*/
virtual void onRelease() = 0;
/**
* Flush the component.
*/
virtual c2_status_t onFlush_sm() = 0;
/**
* Process the given work and finish pending work using finish().
*
* \param[in,out] work the work to process
* \param[in] pool the pool to use for allocating output blocks.
*/
virtual void process(
const std::unique_ptr<C2Work> &work,
const std::shared_ptr<C2BlockPool> &pool) = 0;
/**
* Drain the component and finish pending work using finish().
*
* \param[in] drainMode mode of drain.
* \param[in] pool the pool to use for allocating output blocks.
*
* \retval C2_OK The component has drained all pending output
* work.
* \retval C2_OMITTED Unsupported mode (e.g. DRAIN_CHAIN)
*/
virtual c2_status_t drain(
uint32_t drainMode,
const std::shared_ptr<C2BlockPool> &pool) = 0;
// for derived classes
/**
* Finish pending work.
*
* This method will retrieve the pending work according to |frameIndex| and
* feed the work into |fillWork| function. |fillWork| must be
* "non-blocking". Once |fillWork| returns the filled work will be returned
* to the client.
*
* \param[in] frameIndex the index of the pending work
* \param[in] fillWork the function to fill the retrieved work.
*/
void finish(uint64_t frameIndex, std::function<void(const std::unique_ptr<C2Work> &)> fillWork);
/**
* Clone pending or current work and send the work back to client.
*
* This method will retrieve and clone the pending or current work according
* to |frameIndex| and feed the work into |fillWork| function. |fillWork|
* must be "non-blocking". Once |fillWork| returns the filled work will be
* returned to the client.
*
* \param[in] frameIndex the index of the work
* \param[in] currentWork the current work under processing
* \param[in] fillWork the function to fill the retrieved work.
*/
void cloneAndSend(
uint64_t frameIndex,
const std::unique_ptr<C2Work> &currentWork,
std::function<void(const std::unique_ptr<C2Work> &)> fillWork);
std::shared_ptr<C2Buffer> createLinearBuffer(
const std::shared_ptr<C2LinearBlock> &block);
std::shared_ptr<C2Buffer> createLinearBuffer(
const std::shared_ptr<C2LinearBlock> &block, size_t offset, size_t size);
std::shared_ptr<C2Buffer> createGraphicBuffer(
const std::shared_ptr<C2GraphicBlock> &block);
std::shared_ptr<C2Buffer> createGraphicBuffer(
const std::shared_ptr<C2GraphicBlock> &block,
const C2Rect &crop);
static constexpr uint32_t NO_DRAIN = ~0u;
C2ReadView mDummyReadView;
private:
const std::shared_ptr<C2ComponentInterface> mIntf;
class WorkHandler : public AHandler {
public:
enum {
kWhatProcess,
kWhatInit,
kWhatStart,
kWhatStop,
kWhatReset,
kWhatRelease,
};
WorkHandler();
~WorkHandler() override = default;
void setComponent(const std::shared_ptr<SimpleC2Component> &thiz);
protected:
void onMessageReceived(const sp<AMessage> &msg) override;
private:
std::weak_ptr<SimpleC2Component> mThiz;
bool mRunning;
};
enum {
UNINITIALIZED,
STOPPED,
RUNNING,
};
struct ExecState {
ExecState() : mState(UNINITIALIZED) {}
int mState;
std::shared_ptr<C2Component::Listener> mListener;
};
Mutexed<ExecState> mExecState;
sp<ALooper> mLooper;
sp<WorkHandler> mHandler;
class WorkQueue {
public:
inline WorkQueue() : mFlush(false), mGeneration(0ul) {}
inline uint64_t generation() const { return mGeneration; }
inline void incGeneration() { ++mGeneration; mFlush = true; }
std::unique_ptr<C2Work> pop_front();
void push_back(std::unique_ptr<C2Work> work);
bool empty() const;
uint32_t drainMode() const;
void markDrain(uint32_t drainMode);
inline bool popPendingFlush() {
bool flush = mFlush;
mFlush = false;
return flush;
}
void clear();
private:
struct Entry {
std::unique_ptr<C2Work> work;
uint32_t drainMode;
};
bool mFlush;
uint64_t mGeneration;
std::list<Entry> mQueue;
};
Mutexed<WorkQueue> mWorkQueue;
typedef std::unordered_map<uint64_t, std::unique_ptr<C2Work>> PendingWork;
Mutexed<PendingWork> mPendingWork;
class BlockingBlockPool;
std::shared_ptr<BlockingBlockPool> mOutputBlockPool;
SimpleC2Component() = delete;
};
} // namespace android
#endif // SIMPLE_C2_COMPONENT_H_