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/*
* Copyright 2017, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CCODEC_BUFFER_CHANNEL_H_
#define CCODEC_BUFFER_CHANNEL_H_
#include <map>
#include <memory>
#include <mutex>
#include <vector>
#include <C2Buffer.h>
#include <C2Component.h>
#include <codec2/hidl/client.h>
#include <media/stagefright/bqhelper/GraphicBufferSource.h>
#include <media/stagefright/codec2/1.0/InputSurface.h>
#include <media/stagefright/foundation/Mutexed.h>
#include <media/stagefright/CodecBase.h>
#include <media/ICrypto.h>
#include "InputSurfaceWrapper.h"
namespace android {
class CCodecCallback {
public:
virtual ~CCodecCallback() = default;
virtual void onError(status_t err, enum ActionCode actionCode) = 0;
virtual void onOutputFramesRendered(int64_t mediaTimeUs, nsecs_t renderTimeNs) = 0;
};
/**
* BufferChannelBase implementation for CCodec.
*/
class CCodecBufferChannel
: public BufferChannelBase, public std::enable_shared_from_this<CCodecBufferChannel> {
public:
explicit CCodecBufferChannel(const std::shared_ptr<CCodecCallback> &callback);
virtual ~CCodecBufferChannel();
// BufferChannelBase interface
virtual status_t queueInputBuffer(const sp<MediaCodecBuffer> &buffer) override;
virtual status_t queueSecureInputBuffer(
const sp<MediaCodecBuffer> &buffer,
bool secure,
const uint8_t *key,
const uint8_t *iv,
CryptoPlugin::Mode mode,
CryptoPlugin::Pattern pattern,
const CryptoPlugin::SubSample *subSamples,
size_t numSubSamples,
AString *errorDetailMsg) override;
virtual status_t renderOutputBuffer(
const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;
virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;
virtual void getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
virtual void getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
// Methods below are interface for CCodec to use.
/**
* Set the component object for buffer processing.
*/
void setComponent(const std::shared_ptr<Codec2Client::Component> &component);
/**
* Set output graphic surface for rendering.
*/
status_t setSurface(const sp<Surface> &surface);
/**
* Set GraphicBufferSource object from which the component extracts input
* buffers.
*/
status_t setInputSurface(const std::shared_ptr<InputSurfaceWrapper> &surface);
/**
* Signal EOS to input surface.
*/
status_t signalEndOfInputStream();
/**
* Start queueing buffers to the component. This object should never queue
* buffers before this call.
*/
status_t start(const sp<AMessage> &inputFormat, const sp<AMessage> &outputFormat);
/**
* Stop queueing buffers to the component. This object should never queue
* buffers after this call, until start() is called.
*/
void stop();
void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork);
/**
* Notify input client about work done.
*
* @param workItems finished work item.
* @param outputFormat new output format if it has changed, otherwise nullptr
* @param initData new init data (CSD) if it has changed, otherwise nullptr
*/
void onWorkDone(
std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
const C2StreamInitDataInfo::output *initData);
enum MetaMode {
MODE_NONE,
MODE_ANW,
};
void setMetaMode(MetaMode mode);
// Internal classes
class Buffers;
class InputBuffers;
class OutputBuffers;
class OutputBufferQueue;
private:
class QueueGuard;
/**
* Special mutex-like object with the following properties:
*
* - At STOPPED state (initial, or after stop())
* - QueueGuard object gets created at STOPPED state, and the client is
* supposed to return immediately.
* - At RUNNING state (after start())
* - Each QueueGuard object
*/
class QueueSync {
public:
/**
* At construction the sync object is in STOPPED state.
*/
inline QueueSync() : mCount(-1) {}
~QueueSync() = default;
/**
* Transition to RUNNING state when stopped. No-op if already in RUNNING
* state.
*/
void start();
/**
* At RUNNING state, wait until all QueueGuard object created during
* RUNNING state are destroyed, and then transition to STOPPED state.
* No-op if already in STOPPED state.
*/
void stop();
private:
std::mutex mMutex;
std::atomic_int32_t mCount;
friend class CCodecBufferChannel::QueueGuard;
};
class QueueGuard {
public:
QueueGuard(QueueSync &sync);
~QueueGuard();
inline bool isRunning() { return mRunning; }
private:
QueueSync &mSync;
bool mRunning;
};
void feedInputBufferIfAvailable();
void feedInputBufferIfAvailableInternal();
status_t queueInputBufferInternal(const sp<MediaCodecBuffer> &buffer);
bool handleWork(
std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
const C2StreamInitDataInfo::output *initData);
QueueSync mSync;
sp<MemoryDealer> mDealer;
sp<IMemory> mDecryptDestination;
int32_t mHeapSeqNum;
std::shared_ptr<Codec2Client::Component> mComponent;
std::shared_ptr<CCodecCallback> mCCodecCallback;
std::shared_ptr<C2BlockPool> mInputAllocator;
QueueSync mQueueSync;
Mutexed<std::unique_ptr<InputBuffers>> mInputBuffers;
Mutexed<std::unique_ptr<OutputBuffers>> mOutputBuffers;
std::atomic_uint64_t mFrameIndex;
std::atomic_uint64_t mFirstValidFrameIndex;
sp<MemoryDealer> makeMemoryDealer(size_t heapSize);
struct OutputSurface {
sp<Surface> surface;
uint32_t generation;
};
Mutexed<OutputSurface> mOutputSurface;
std::unique_ptr<OutputBufferQueue> mOutputBufferQueue;
struct BlockPools {
C2Allocator::id_t inputAllocatorId;
std::shared_ptr<C2BlockPool> inputPool;
C2Allocator::id_t outputAllocatorId;
C2BlockPool::local_id_t outputPoolId;
std::shared_ptr<Codec2Client::Configurable> outputPoolIntf;
};
Mutexed<BlockPools> mBlockPools;
std::shared_ptr<InputSurfaceWrapper> mInputSurface;
MetaMode mMetaMode;
std::atomic_int32_t mPendingFeed;
inline bool hasCryptoOrDescrambler() {
return mCrypto != NULL || mDescrambler != NULL;
}
};
} // namespace android
#endif // CCODEC_BUFFER_CHANNEL_H_