blob: a55729b593cc84eb2278ea583ffe4cc8f8ad7e80 [file] [log] [blame]
/*
* Author: Jon Trulson <jtrulson@ics.com>
* Copyright (c) 2015 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <string>
#include "zwNode.h"
#include "Node.h"
using namespace upm;
using namespace std;
using namespace OpenZWave;
zwNode::zwNode(uint32_t homeId, uint8_t nodeId)
{
m_homeId = homeId;
m_nodeId = nodeId;
m_vindex = 0;
}
zwNode::~zwNode()
{
}
uint8_t zwNode::nodeId()
{
return m_nodeId;
}
uint32_t zwNode::homeId()
{
return m_homeId;
}
void zwNode::addValueID(ValueID vid)
{
// We need to use insert since ValueID's default ctor is private
m_values.insert(std::pair<int, ValueID>(m_vindex++, vid));
}
void zwNode::removeValueID(ValueID vid)
{
//we have to get a little complicated here since we need to delete
//the value id, but the map is indexed by m_vindex
for (valueMap_t::iterator it = m_values.begin();
it != m_values.end(); ++it)
{
if ((*it).second == vid)
{
m_values.erase((*it).first);
break;
}
}
}
bool zwNode::indexToValueID(int index, ValueID *vid)
{
valueMap_t::iterator it;
it = m_values.find(index);
if (it == m_values.end())
{
// not found, return false
return false;
}
else
*vid = (*it).second;
return true;
}
void zwNode::dumpNode(bool all)
{
for (valueMap_t::iterator it = m_values.begin();
it != m_values.end(); ++it)
{
int vindex = (*it).first;
ValueID vid = (*it).second;
string label = Manager::Get()->GetValueLabel(vid);
string valueAsStr;
Manager::Get()->GetValueAsString(vid, &valueAsStr);
string valueUnits = Manager::Get()->GetValueUnits(vid);
ValueID::ValueType vType = vid.GetType();
string vTypeStr;
switch (vType)
{
case ValueID::ValueType_Bool:
vTypeStr = "bool";
break;
case ValueID::ValueType_Byte:
vTypeStr = "byte";
break;
case ValueID::ValueType_Decimal:
vTypeStr = "float";
break;
case ValueID::ValueType_Int:
vTypeStr = "int32";
break;
case ValueID::ValueType_List:
vTypeStr = "list";
break;
case ValueID::ValueType_Schedule:
vTypeStr = "schedule";
break;
case ValueID::ValueType_Short:
vTypeStr = "int16";
break;
case ValueID::ValueType_String:
vTypeStr = "string";
break;
case ValueID::ValueType_Button:
vTypeStr = "button";
break;
case ValueID::ValueType_Raw:
vTypeStr = "raw";
break;
default:
vTypeStr = "undefined";
break;
}
// by default we only want user values, unless 'all' is true
if (all || (vid.GetGenre() == ValueID::ValueGenre_User))
fprintf(stderr, "\t Index: %2d, Type: %s, Label: %s, Value: %s %s\n",
vindex,
vTypeStr.c_str(),
label.c_str(),
valueAsStr.c_str(),
valueUnits.c_str());
}
}