blob: 2157fa67c3ca7338ae142dc09b859741124d9f8b [file] [log] [blame]
/*
* Author: Alexander Komarov <alexander.komarov@intel.com>
* Copyright (c) 2014 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <string>
#include <mraa/gpio.h>
#include <mraa/aio.h>
namespace upm {
/**
* @brief Analog Joystick library
* @defgroup joystick12 libupm-joystick12
* @ingroup generic analog ainput robok
*/
/**
* @library joystick12
* @sensor joystick12
* @comname Analog Joystick
* @type ainput
* @man generic
* @con analog
* @kit robok
*
* @brief API for the ElecFreaks* Joystick v 1.2-1.4 Breakout
*
* This module defines the Joystick API, and implementation for the X and Y
* buttons could be treated as normal GPIO - this enables easier
* interrupt support. This driver should be compatible with any
* 2-axis analog joystick.
*
* @image html joystick12.jpg
* @snippet joystick12-example.cxx Interesting
*/
class Joystick12 {
public:
/**
* Instantiates a Joystick object
*
* @param pinX Analog pin where the X input is connected
* @param pinY Analog pin where the Y input is connected
*/
Joystick12(int pinX, int pinY);
/**
* Joystick object destructor
*/
~Joystick12();
/**
* Gets the X input
* @return float X value, ranging from -1 to 1; 0 is mid
*/
float getXInput();
/**
* Gets the Y input
*
* @return float Y value, ranging from -1 to 1; 0 is mid
*/
float getYInput();
private:
mraa_aio_context m_joystickCtxX;
mraa_aio_context m_joystickCtxY;
static const int X_left;
static const int X_center;
static const int X_right;
static const int Y_left;
static const int Y_center;
static const int Y_right;
};
};