blob: 386f4defdc566c4e87b36e5e19d676abc0c5880f [file] [log] [blame]
/*
* Author: Zion Orent <zorent@ics.com>
* Copyright (c) 2015 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <iostream>
#include <time.h>
#include <signal.h>
#include "groveelectromagnet.h"
using namespace std;
int shouldRun = true;
void sig_handler(int signo)
{
if (signo == SIGINT)
shouldRun = false;
}
float get_time()
{
return ((float)(clock()))/CLOCKS_PER_SEC;
}
int main(int argc, char **argv)
{
signal(SIGINT, sig_handler);
//! [Interesting]
// The was tested with the Grove Electromagnetic Module
// Instantiate a Grove Electromagnet on digital pin D2
upm::GroveElectromagnet* magnet = new upm::GroveElectromagnet(2);
cout << "Starting up magnet...." << endl;
magnet->off();
bool magnetState = false;
float time_passed = get_time();
// Turn magnet on and off every 5 seconds
while (shouldRun)
{
if ((get_time() - time_passed) > 5.0)
{
magnetState = !magnetState;
if (magnetState)
magnet->on();
else
magnet->off();
cout << "Turning magnet " << ((magnetState) ? "on" : "off") << endl;
time_passed = get_time();
}
}
//! [Interesting]
magnet->off();
cout << "Exiting" << endl;
delete magnet;
return 0;
}