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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* DynamicInterfaceManagement implementation */
#include "sles_allinclusive.h"
// Called by a worker thread to handle an asynchronous AddInterface.
// Parameter self is the DynamicInterface, and MPH specifies which interface to add.
static void HandleAdd(void *self, void *ignored, int MPH)
{
// validate input parameters
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
assert(NULL != thiz);
IObject *thisObject = InterfaceToIObject(thiz);
assert(NULL != thisObject);
assert(0 <= MPH && MPH < MPH_MAX);
const ClassTable *clazz = thisObject->mClass;
assert(NULL != clazz);
int index = clazz->mMPH_to_index[MPH];
assert(0 <= index && index < (int) clazz->mInterfaceCount);
SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
SLresult result;
// check interface state
object_lock_exclusive(thisObject);
SLuint8 state = *interfaceStateP;
switch (state) {
case INTERFACE_ADDING_1: // normal case
{
// change state to indicate we are now adding the interface
*interfaceStateP = INTERFACE_ADDING_2;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
const struct iid_vtable *x = &clazz->mInterfaces[index];
size_t offset = x->mOffset;
void *thisItf = (char *) thisObject + offset;
BoolHook expose = MPH_init_table[MPH].mExpose;
// call the optional expose hook
if ((NULL == expose) || (*expose)(thisItf)) {
result = SL_RESULT_SUCCESS;
} else {
result = SL_RESULT_FEATURE_UNSUPPORTED;
}
// re-lock mutex to update state
object_lock_exclusive(thisObject);
assert(INTERFACE_ADDING_2 == *interfaceStateP);
if (SL_RESULT_SUCCESS == result) {
((size_t *) thisItf)[0] ^= ~0;
state = INTERFACE_ADDED;
} else {
state = INTERFACE_INITIALIZED;
}
}
break;
case INTERFACE_ADDING_1A: // operation was aborted while on work queue
result = SL_RESULT_OPERATION_ABORTED;
state = INTERFACE_INITIALIZED;
break;
default: // impossible
assert(SL_BOOLEAN_FALSE);
result = SL_RESULT_INTERNAL_ERROR;
break;
}
// mutex is locked, update state
*interfaceStateP = state;
// Make a copy of these, so we can call the callback with mutex unlocked
slDynamicInterfaceManagementCallback callback = thiz->mCallback;
void *context = thiz->mContext;
object_unlock_exclusive(thisObject);
// Note that the mutex is unlocked during the callback
if (NULL != callback) {
const SLInterfaceID iid = &SL_IID_array[MPH]; // equal but not == to the original IID
(*callback)(&thiz->mItf, context, SL_DYNAMIC_ITF_EVENT_ASYNC_TERMINATION, result, iid);
}
}
static SLresult IDynamicInterfaceManagement_AddInterface(SLDynamicInterfaceManagementItf self,
const SLInterfaceID iid, SLboolean async)
{
SL_ENTER_INTERFACE
// validate input parameters
if (NULL == iid) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
IObject *thisObject = InterfaceToIObject(thiz);
const ClassTable *clazz = thisObject->mClass;
int MPH, index;
if ((0 > (MPH = IID_to_MPH(iid))) ||
// no need to check for an initialization hook
// (NULL == MPH_init_table[MPH].mInit) ||
(0 > (index = clazz->mMPH_to_index[MPH]))) {
result = SL_RESULT_FEATURE_UNSUPPORTED;
} else {
assert(index < (int) clazz->mInterfaceCount);
SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
// check interface state
object_lock_exclusive(thisObject);
switch (*interfaceStateP) {
case INTERFACE_INITIALIZED: // normal case
if (async) {
// Asynchronous: mark operation pending and cancellable
*interfaceStateP = INTERFACE_ADDING_1;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
result = ThreadPool_add_ppi(&thisObject->mEngine->mThreadPool, HandleAdd, thiz,
NULL, MPH);
if (SL_RESULT_SUCCESS != result) {
// Engine was destroyed during add, or insufficient memory,
// so restore mInterfaceStates state to prior value
object_lock_exclusive(thisObject);
switch (*interfaceStateP) {
case INTERFACE_ADDING_1: // normal
case INTERFACE_ADDING_1A: // operation aborted while mutex unlocked
*interfaceStateP = INTERFACE_INITIALIZED;
break;
default: // unexpected
// leave state alone
break;
}
}
} else {
// Synchronous: mark operation pending to prevent duplication
*interfaceStateP = INTERFACE_ADDING_2;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
const struct iid_vtable *x = &clazz->mInterfaces[index];
size_t offset = x->mOffset;
void *thisItf = (char *) thisObject + offset;
// call the optional expose hook
BoolHook expose = MPH_init_table[MPH].mExpose;
if ((NULL == expose) || (*expose)(thisItf)) {
result = SL_RESULT_SUCCESS;
} else {
result = SL_RESULT_FEATURE_UNSUPPORTED;
}
// re-lock mutex to update state
object_lock_exclusive(thisObject);
assert(INTERFACE_ADDING_2 == *interfaceStateP);
if (SL_RESULT_SUCCESS == result) {
*interfaceStateP = INTERFACE_ADDED;
} else {
*interfaceStateP = INTERFACE_INITIALIZED;
}
}
// mutex is still locked
break;
default: // disallow adding of (partially) initialized interfaces
result = SL_RESULT_PRECONDITIONS_VIOLATED;
break;
}
object_unlock_exclusive(thisObject);
}
}
SL_LEAVE_INTERFACE
}
static SLresult IDynamicInterfaceManagement_RemoveInterface(
SLDynamicInterfaceManagementItf self, const SLInterfaceID iid)
{
SL_ENTER_INTERFACE
#if USE_PROFILES & USE_PROFILES_BASE
// validate input parameters
if (NULL == iid) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
IObject *thisObject = InterfaceToIObject(thiz);
const ClassTable *clazz = thisObject->mClass;
int MPH, index;
if ((0 > (MPH = IID_to_MPH(iid))) ||
// no need to check for an initialization hook
// (NULL == MPH_init_table[MPH].mInit) ||
(0 > (index = clazz->mMPH_to_index[MPH]))) {
result = SL_RESULT_PRECONDITIONS_VIOLATED;
} else {
SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
// check interface state
object_lock_exclusive(thisObject);
switch (*interfaceStateP) {
case INTERFACE_ADDED: // normal cases
case INTERFACE_SUSPENDED:
{
// Compute address of the interface
const struct iid_vtable *x = &clazz->mInterfaces[index];
size_t offset = x->mOffset;
void *thisItf = (char *) thisObject + offset;
// Mark operation pending (not necessary; remove is synchronous with mutex locked)
*interfaceStateP = INTERFACE_REMOVING;
// Check if application ever called Object::GetInterface
unsigned mask = 1 << index;
if (thisObject->mGottenMask & mask) {
thisObject->mGottenMask &= ~mask;
// This trickery invalidates the v-table
((size_t *) thisItf)[0] ^= ~0;
}
// The remove hook is called with mutex locked
VoidHook remove = MPH_init_table[MPH].mRemove;
if (NULL != remove) {
(*remove)(thisItf);
}
result = SL_RESULT_SUCCESS;
assert(INTERFACE_REMOVING == *interfaceStateP);
*interfaceStateP = INTERFACE_INITIALIZED;
}
// mutex is still locked
break;
default:
// disallow removal of non-dynamic interfaces, or interfaces which are
// currently being resumed (will not auto-cancel an asynchronous resume)
result = SL_RESULT_PRECONDITIONS_VIOLATED;
break;
}
object_unlock_exclusive(thisObject);
}
}
#else
result = SL_RESULT_FEATURE_UNSUPPORTED;
#endif
SL_LEAVE_INTERFACE
}
// Called by a worker thread to handle an asynchronous ResumeInterface.
// Parameter self is the DynamicInterface, and MPH specifies which interface to resume.
static void HandleResume(void *self, void *ignored, int MPH)
{
// validate input parameters
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
assert(NULL != thiz);
IObject *thisObject = InterfaceToIObject(thiz);
assert(NULL != thisObject);
assert(0 <= MPH && MPH < MPH_MAX);
const ClassTable *clazz = thisObject->mClass;
assert(NULL != clazz);
int index = clazz->mMPH_to_index[MPH];
assert(0 <= index && index < (int) clazz->mInterfaceCount);
SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
SLresult result;
// check interface state
object_lock_exclusive(thisObject);
SLuint8 state = *interfaceStateP;
switch (state) {
case INTERFACE_RESUMING_1: // normal case
{
// change state to indicate we are now resuming the interface
*interfaceStateP = INTERFACE_RESUMING_2;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
const struct iid_vtable *x = &clazz->mInterfaces[index];
size_t offset = x->mOffset;
void *thisItf = (char *) thisObject + offset;
VoidHook resume = MPH_init_table[MPH].mResume;
if (NULL != resume) {
(*resume)(thisItf);
}
result = SL_RESULT_SUCCESS;
// re-lock mutex to update state
object_lock_exclusive(thisObject);
assert(INTERFACE_RESUMING_2 == *interfaceStateP);
state = INTERFACE_ADDED;
}
break;
case INTERFACE_RESUMING_1A: // operation was aborted while on work queue
result = SL_RESULT_OPERATION_ABORTED;
state = INTERFACE_SUSPENDED;
break;
default: // impossible
assert(SL_BOOLEAN_FALSE);
result = SL_RESULT_INTERNAL_ERROR;
break;
}
// mutex is locked, update state
*interfaceStateP = state;
// Make a copy of these, so we can call the callback with mutex unlocked
slDynamicInterfaceManagementCallback callback = thiz->mCallback;
void *context = thiz->mContext;
object_unlock_exclusive(thisObject);
// Note that the mutex is unlocked during the callback
if (NULL != callback) {
const SLInterfaceID iid = &SL_IID_array[MPH]; // equal but not == to the original IID
(*callback)(&thiz->mItf, context, SL_DYNAMIC_ITF_EVENT_ASYNC_TERMINATION, result, iid);
}
}
static SLresult IDynamicInterfaceManagement_ResumeInterface(SLDynamicInterfaceManagementItf self,
const SLInterfaceID iid, SLboolean async)
{
SL_ENTER_INTERFACE
// validate input parameters
if (NULL == iid) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
IObject *thisObject = InterfaceToIObject(thiz);
const ClassTable *clazz = thisObject->mClass;
int MPH, index;
if ((0 > (MPH = IID_to_MPH(iid))) ||
// no need to check for an initialization hook
// (NULL == MPH_init_table[MPH].mInit) ||
(0 > (index = clazz->mMPH_to_index[MPH]))) {
result = SL_RESULT_PRECONDITIONS_VIOLATED;
} else {
assert(index < (int) clazz->mInterfaceCount);
SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
// check interface state
object_lock_exclusive(thisObject);
switch (*interfaceStateP) {
case INTERFACE_SUSPENDED: // normal case
if (async) {
// Asynchronous: mark operation pending and cancellable
*interfaceStateP = INTERFACE_RESUMING_1;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
result = ThreadPool_add_ppi(&thisObject->mEngine->mThreadPool, HandleResume,
thiz, NULL, MPH);
if (SL_RESULT_SUCCESS != result) {
// Engine was destroyed during resume, or insufficient memory,
// so restore mInterfaceStates state to prior value
object_lock_exclusive(thisObject);
switch (*interfaceStateP) {
case INTERFACE_RESUMING_1: // normal
case INTERFACE_RESUMING_1A: // operation aborted while mutex unlocked
*interfaceStateP = INTERFACE_SUSPENDED;
break;
default: // unexpected
// leave state alone
break;
}
}
} else {
// Synchronous: mark operation pending to prevent duplication
*interfaceStateP = INTERFACE_RESUMING_2;
object_unlock_exclusive(thisObject);
// this section runs with mutex unlocked
const struct iid_vtable *x = &clazz->mInterfaces[index];
size_t offset = x->mOffset;
void *thisItf = (char *) thiz + offset;
VoidHook resume = MPH_init_table[MPH].mResume;
if (NULL != resume) {
(*resume)(thisItf);
}
result = SL_RESULT_SUCCESS;
// re-lock mutex to update state
object_lock_exclusive(thisObject);
assert(INTERFACE_RESUMING_2 == *interfaceStateP);
*interfaceStateP = INTERFACE_ADDED;
}
// mutex is now locked
break;
default: // disallow resumption of non-suspended interfaces
result = SL_RESULT_PRECONDITIONS_VIOLATED;
break;
}
object_unlock_exclusive(thisObject);
}
}
SL_LEAVE_INTERFACE
}
static SLresult IDynamicInterfaceManagement_RegisterCallback(SLDynamicInterfaceManagementItf self,
slDynamicInterfaceManagementCallback callback, void *pContext)
{
SL_ENTER_INTERFACE
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
IObject *thisObject = InterfaceToIObject(thiz);
object_lock_exclusive(thisObject);
thiz->mCallback = callback;
thiz->mContext = pContext;
object_unlock_exclusive(thisObject);
result = SL_RESULT_SUCCESS;
SL_LEAVE_INTERFACE
}
static const struct SLDynamicInterfaceManagementItf_ IDynamicInterfaceManagement_Itf = {
IDynamicInterfaceManagement_AddInterface,
IDynamicInterfaceManagement_RemoveInterface,
IDynamicInterfaceManagement_ResumeInterface,
IDynamicInterfaceManagement_RegisterCallback
};
void IDynamicInterfaceManagement_init(void *self)
{
IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
thiz->mItf = &IDynamicInterfaceManagement_Itf;
thiz->mCallback = NULL;
thiz->mContext = NULL;
}