blob: 4f3e976891df9ec12b9900d955739e097c584903 [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "sles_allinclusive.h"
#include <system/audio.h>
#include <SLES/OpenSLES_Android.h>
#include "channels.h"
/*
* Return the default OpenSL ES output channel mask (as used in SLDataFormat_PCM.channelMask)
* for the specified channel count.
*
* OpenSL ES makes no distinction between input and output channel masks, but
* Android does. This is the OUTPUT version of this function.
*/
SLuint32 sles_channel_out_mask_from_count(unsigned channelCount)
{
// FIXME channel mask is not yet implemented by Stagefright, so use a reasonable default
// that is computed from the channel count
if (channelCount > FCC_8) {
return SL_ANDROID_UNKNOWN_CHANNELMASK;
}
switch (channelCount) {
case 1:
// see explanation in data.c re: default channel mask for mono
return SL_SPEAKER_FRONT_LEFT;
case 2:
return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
// Android-specific
case 3:
return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_FRONT_CENTER;
case 4:
return SL_ANDROID_SPEAKER_QUAD;
case 5:
return SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER;
case 6:
return SL_ANDROID_SPEAKER_5DOT1;
case 7:
return SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_BACK_CENTER;
case 8:
return SL_ANDROID_SPEAKER_7DOT1;
// FIXME FCC_8
default:
return SL_ANDROID_UNKNOWN_CHANNELMASK;
}
}
/*
* Return the default OpenSL ES input channel mask (as used in SLDataFormat_PCM.channelMask)
* for the specified channel count.
*
* OpenSL ES makes no distinction between input and output channel masks, but
* Android does. This is the INPUT version of this function.
*/
SLuint32 sles_channel_in_mask_from_count(unsigned channelCount) {
switch (channelCount) {
case 1:
return SL_SPEAKER_FRONT_LEFT;
case 2:
return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
default: {
if (channelCount > AUDIO_CHANNEL_COUNT_MAX) {
return SL_ANDROID_UNKNOWN_CHANNELMASK;
} else {
SLuint32 bitfield = (1 << channelCount) - 1;
return SL_ANDROID_MAKE_INDEXED_CHANNEL_MASK(bitfield);
}
}
}
}
/*
* Get the number of active channels in an OpenSL ES channel mask.
*
* This function is valid for both input and output
* masks.
*/
SLuint32 sles_channel_count_from_mask(SLuint32 mask) {
audio_channel_representation_t rep
= sles_to_audio_channel_mask_representation(mask);
if (rep == AUDIO_CHANNEL_REPRESENTATION_INDEX) {
mask &= SL_ANDROID_INDEXED_SPEAKER_MASK_ALL;
return popcount(mask);
} else if (rep == AUDIO_CHANNEL_REPRESENTATION_POSITION){
mask &= SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL;
return popcount(mask);
} else {
return 0;
}
}
/*
* Helper to determine whether a channel mask is indexed or not.
*
* This is the OpenSL ES analog to audio_channel_mask_get_representation().
*/
audio_channel_representation_t sles_to_audio_channel_mask_representation(SLuint32 mask) {
if (mask & SL_ANDROID_SPEAKER_NON_POSITIONAL) {
return AUDIO_CHANNEL_REPRESENTATION_INDEX;
} else {
return AUDIO_CHANNEL_REPRESENTATION_POSITION;
}
}
// helper struct for the two static arrays which follow.
struct channel_map {
SLuint32 sles;
audio_channel_mask_t android;
};
// In practice this map is unnecessary, because the SL definitions just
// happen to match the android definitions perfectly, but we can't rely
// on that fact since the two sets of definitions have different API
// contracts.
static const struct channel_map output_map[] = {
{ SL_SPEAKER_FRONT_LEFT, AUDIO_CHANNEL_OUT_FRONT_LEFT },
{ SL_SPEAKER_FRONT_RIGHT, AUDIO_CHANNEL_OUT_FRONT_RIGHT },
{ SL_SPEAKER_FRONT_CENTER, AUDIO_CHANNEL_OUT_FRONT_CENTER },
{ SL_SPEAKER_LOW_FREQUENCY, AUDIO_CHANNEL_OUT_LOW_FREQUENCY },
{ SL_SPEAKER_BACK_LEFT, AUDIO_CHANNEL_OUT_BACK_LEFT },
{ SL_SPEAKER_BACK_RIGHT, AUDIO_CHANNEL_OUT_BACK_RIGHT },
{ SL_SPEAKER_FRONT_LEFT_OF_CENTER, AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER },
{ SL_SPEAKER_FRONT_RIGHT_OF_CENTER, AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER },
{ SL_SPEAKER_BACK_CENTER, AUDIO_CHANNEL_OUT_BACK_CENTER },
{ SL_SPEAKER_SIDE_LEFT, AUDIO_CHANNEL_OUT_SIDE_LEFT },
{ SL_SPEAKER_SIDE_RIGHT, AUDIO_CHANNEL_OUT_SIDE_RIGHT },
{ SL_SPEAKER_TOP_CENTER, AUDIO_CHANNEL_OUT_TOP_CENTER },
{ SL_SPEAKER_TOP_FRONT_LEFT, AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT },
{ SL_SPEAKER_TOP_FRONT_CENTER, AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER },
{ SL_SPEAKER_TOP_FRONT_RIGHT, AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT },
{ SL_SPEAKER_TOP_BACK_LEFT, AUDIO_CHANNEL_OUT_TOP_BACK_LEFT },
{ SL_SPEAKER_TOP_BACK_CENTER, AUDIO_CHANNEL_OUT_TOP_BACK_CENTER },
{ SL_SPEAKER_TOP_BACK_RIGHT, AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT },
};
static const unsigned int nOutputChannelMappings = sizeof(output_map) / sizeof(output_map[0]);
// This map is quite sparse, because there really isn't a reasonable mapping
// between most of the SL_SPEAKER bits and the android input map. It's probably
// best to use channel indices instead.
static const struct channel_map input_map[] = {
{ SL_SPEAKER_FRONT_LEFT, AUDIO_CHANNEL_IN_LEFT },
{ SL_SPEAKER_FRONT_RIGHT, AUDIO_CHANNEL_IN_RIGHT },
};
static const unsigned int nInputChannelMappings = sizeof(input_map) / sizeof(input_map[0]);
// Core channel mask mapper; implementation common to both input and output
static audio_channel_mask_t sles_to_android_mask_helper(
SLuint32 mask,
const struct channel_map* map,
unsigned int nMappings) {
if (!sles_is_channel_mask_valid(mask)) {
SL_LOGW("Channel mask %#x is invalid because it uses bits that are undefined.", mask);
return AUDIO_CHANNEL_INVALID;
}
// determine whether this mask uses positional or indexed representation
audio_channel_representation_t rep = sles_to_audio_channel_mask_representation(mask);
uint32_t bitsOut = 0;
uint32_t bitsIn = mask;
if (rep == AUDIO_CHANNEL_REPRESENTATION_INDEX) {
// Indexed masks need no mapping
bitsIn &= SL_ANDROID_INDEXED_SPEAKER_MASK_ALL;
bitsOut = bitsIn;
} else if (rep == AUDIO_CHANNEL_REPRESENTATION_POSITION){
// positional masks get mapped from OpenSLES speaker definitions
// to the channel definitions we use internally.
bitsIn &= SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL;
for (unsigned int i = 0; i < nMappings; ++i) {
if (bitsIn & map[i].sles) {
bitsOut |= map[i].android;
}
}
} else {
SL_LOGE("Unrecognized channel representation %#x", rep);
}
uint32_t result = audio_channel_mask_from_representation_and_bits(
rep,
bitsOut);
if (popcount(bitsIn) != popcount(bitsOut)) {
// At this point mask has already been stripped of the
// representation bitsOut, so its bitcount should equal the number
// of channels requested. If the bitcount of 'bitsOut' isn't
// the same, then we're unable to provide the number of
// channels that the app requested. That will cause an
// error downstream if the app doesn't correct it, so
// issue a warning here.
SL_LOGW("Conversion from OpenSL ES %s channel mask %#x to Android mask %#x %s channels",
(rep == AUDIO_CHANNEL_REPRESENTATION_POSITION) ? "positional" : "indexed",
mask,
result,
(popcount(bitsIn) < popcount(bitsOut)) ? "gains" : "loses");
}
return result;
}
/*
* Return an android output channel mask, as used in the AudioTrack constructor.
*/
audio_channel_mask_t sles_to_audio_output_channel_mask(SLuint32 mask) {
return sles_to_android_mask_helper(mask, output_map, nOutputChannelMappings);
}
/*
* Return an android input channel mask, as used in the AudioRecord constructor.
*/
audio_channel_mask_t sles_to_audio_input_channel_mask(SLuint32 mask) {
return sles_to_android_mask_helper(mask, input_map, nInputChannelMappings);
}
/*
* Check the mask for undefined bits (that is, set bits that don't correspond to a channel).
*
* Returns SL_BOOLEAN_TRUE if no undefined bits are set; SL_BOOLEAN_FALSE otherwise.
*/
SLboolean sles_is_channel_mask_valid(SLuint32 mask) {
SLuint32 undefinedMask;
if (sles_to_audio_channel_mask_representation(mask) == AUDIO_CHANNEL_REPRESENTATION_POSITION) {
undefinedMask = ~SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL;
} else {
undefinedMask
= ~(SL_ANDROID_MAKE_INDEXED_CHANNEL_MASK(SL_ANDROID_INDEXED_SPEAKER_MASK_ALL));
}
return (mask & undefinedMask) ? SL_BOOLEAN_FALSE : SL_BOOLEAN_TRUE;
}