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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define USE_LOG SLAndroidLogLevel_Verbose
#include "sles_allinclusive.h"
#include <media/stagefright/foundation/ADebug.h>
#include <sys/stat.h>
namespace android {
//--------------------------------------------------------------------------------------------------
GenericPlayer::GenericPlayer(const AudioPlayback_Parameters* params) :
mDataLocatorType(kDataLocatorNone),
mNotifyClient(NULL),
mNotifyUser(NULL),
mStateFlags(0),
mPlaybackParams(*params),
mDurationMsec(ANDROID_UNKNOWN_TIME),
mPlaybackRatePermille(1000),
mCacheStatus(kStatusEmpty),
mCacheFill(0),
mLastNotifiedCacheFill(0),
mCacheFillNotifThreshold(100),
mEventFlags(0),
mMarkerPositionMs(ANDROID_UNKNOWN_TIME),
mPositionUpdatePeriodMs(1000), // per spec
mOneShotGeneration(0),
mDeliveredNewPosMs(ANDROID_UNKNOWN_TIME),
mObservedPositionMs(ANDROID_UNKNOWN_TIME)
{
SL_LOGD("GenericPlayer::GenericPlayer()");
mLooper = new android::ALooper();
// Post-construction accesses need to be protected by mSettingsLock
mAndroidAudioLevels.mFinalVolume[0] = 1.0f;
mAndroidAudioLevels.mFinalVolume[1] = 1.0f;
}
GenericPlayer::~GenericPlayer() {
SL_LOGV("GenericPlayer::~GenericPlayer()");
resetDataLocator();
}
void GenericPlayer::init(const notif_cbf_t cbf, void* notifUser) {
SL_LOGD("GenericPlayer::init()");
{
android::Mutex::Autolock autoLock(mNotifyClientLock);
mNotifyClient = cbf;
mNotifyUser = notifUser;
}
mLooper->registerHandler(this);
mLooper->start(false /*runOnCallingThread*/, false /*canCallJava*/, PRIORITY_DEFAULT);
}
void GenericPlayer::preDestroy() {
SL_LOGD("GenericPlayer::preDestroy()");
{
android::Mutex::Autolock autoLock(mNotifyClientLock);
mNotifyClient = NULL;
mNotifyUser = NULL;
}
mLooper->stop();
mLooper->unregisterHandler(id());
}
void GenericPlayer::setDataSource(const char *uri) {
SL_LOGV("GenericPlayer::setDataSource(uri=%s)", uri);
resetDataLocator();
mDataLocator.uriRef = uri;
mDataLocatorType = kDataLocatorUri;
}
void GenericPlayer::setDataSource(int fd, int64_t offset, int64_t length, bool closeAfterUse) {
SL_LOGV("GenericPlayer::setDataSource(fd=%d, offset=%lld, length=%lld, closeAfterUse=%s)", fd,
offset, length, closeAfterUse ? "true" : "false");
resetDataLocator();
mDataLocator.fdi.fd = fd;
struct stat sb;
int ret = fstat(fd, &sb);
if (ret != 0) {
SL_LOGE("GenericPlayer::setDataSource: fstat(%d) failed: %d, %s", fd, ret, strerror(errno));
return;
}
if (offset >= sb.st_size) {
SL_LOGE("SfPlayer::setDataSource: invalid offset");
return;
}
mDataLocator.fdi.offset = offset;
if (PLAYER_FD_FIND_FILE_SIZE == length) {
mDataLocator.fdi.length = sb.st_size;
} else if (offset + length > sb.st_size) {
mDataLocator.fdi.length = sb.st_size - offset;
} else {
mDataLocator.fdi.length = length;
}
mDataLocator.fdi.mCloseAfterUse = closeAfterUse;
mDataLocatorType = kDataLocatorFd;
}
void GenericPlayer::prepare() {
SL_LOGD("GenericPlayer::prepare()");
// do not attempt prepare more than once
if (!(mStateFlags & (kFlagPrepared | kFlagPreparedUnsuccessfully))) {
sp<AMessage> msg = new AMessage(kWhatPrepare, id());
msg->post();
}
}
void GenericPlayer::play() {
SL_LOGD("GenericPlayer::play()");
sp<AMessage> msg = new AMessage(kWhatPlay, id());
msg->post();
}
void GenericPlayer::pause() {
SL_LOGD("GenericPlayer::pause()");
sp<AMessage> msg = new AMessage(kWhatPause, id());
msg->post();
}
void GenericPlayer::stop() {
SL_LOGD("GenericPlayer::stop()");
(new AMessage(kWhatPause, id()))->post();
// after a stop, playback should resume from the start.
seek(0);
}
void GenericPlayer::seek(int64_t timeMsec) {
SL_LOGV("GenericPlayer::seek %lld", timeMsec);
if (timeMsec < 0 && timeMsec != ANDROID_UNKNOWN_TIME) {
SL_LOGE("GenericPlayer::seek error, can't seek to negative time %lldms", timeMsec);
return;
}
sp<AMessage> msg = new AMessage(kWhatSeek, id());
msg->setInt64(WHATPARAM_SEEK_SEEKTIME_MS, timeMsec);
msg->post();
}
void GenericPlayer::loop(bool loop) {
SL_LOGV("GenericPlayer::loop %s", loop ? "true" : "false");
sp<AMessage> msg = new AMessage(kWhatLoop, id());
msg->setInt32(WHATPARAM_LOOP_LOOPING, (int32_t)loop);
msg->post();
}
void GenericPlayer::setBufferingUpdateThreshold(int16_t thresholdPercent) {
SL_LOGV("GenericPlayer::setBufferingUpdateThreshold %d", thresholdPercent);
sp<AMessage> msg = new AMessage(kWhatBuffUpdateThres, id());
msg->setInt32(WHATPARAM_BUFFERING_UPDATETHRESHOLD_PERCENT, (int32_t)thresholdPercent);
msg->post();
}
//--------------------------------------------------
void GenericPlayer::getDurationMsec(int* msec) {
Mutex::Autolock _l(mSettingsLock);
*msec = mDurationMsec;
}
//--------------------------------------------------
void GenericPlayer::setVolume(float leftVol, float rightVol)
{
{
Mutex::Autolock _l(mSettingsLock);
mAndroidAudioLevels.mFinalVolume[0] = leftVol;
mAndroidAudioLevels.mFinalVolume[1] = rightVol;
}
// send a message for the volume to be updated by the object which implements the volume
(new AMessage(kWhatVolumeUpdate, id()))->post();
}
//--------------------------------------------------
void GenericPlayer::attachAuxEffect(int32_t effectId)
{
SL_LOGV("GenericPlayer::attachAuxEffect(id=%d)", effectId);
sp<AMessage> msg = new AMessage(kWhatAttachAuxEffect, id());
msg->setInt32(WHATPARAM_ATTACHAUXEFFECT, effectId);
msg->post();
}
//--------------------------------------------------
void GenericPlayer::setAuxEffectSendLevel(float level)
{
SL_LOGV("GenericPlayer::setAuxEffectSendLevel(level=%g)", level);
sp<AMessage> msg = new AMessage(kWhatSetAuxEffectSendLevel, id());
msg->setFloat(WHATPARAM_SETAUXEFFECTSENDLEVEL, level);
msg->post();
}
//--------------------------------------------------
void GenericPlayer::setPlaybackRate(int32_t ratePermille) {
SL_LOGV("GenericPlayer::setPlaybackRate(ratePermille=%d)", ratePermille);
{
Mutex::Autolock _l(mSettingsLock);
mPlaybackRatePermille = (int16_t)ratePermille;
}
}
//--------------------------------------------------
// Call after changing any of the IPlay settings related to SL_PLAYEVENT_*
void GenericPlayer::setPlayEvents(int32_t eventFlags, int32_t markerPositionMs,
int32_t positionUpdatePeriodMs)
{
// Normalize ms that are within the valid unsigned range, but not in the int32_t range
if (markerPositionMs < 0) {
markerPositionMs = ANDROID_UNKNOWN_TIME;
}
if (positionUpdatePeriodMs < 0) {
positionUpdatePeriodMs = ANDROID_UNKNOWN_TIME;
}
// markers are delivered accurately, but new position updates are limited to every 100 ms
if (positionUpdatePeriodMs < 100) {
positionUpdatePeriodMs = 100;
}
sp<AMessage> msg = new AMessage(kWhatSetPlayEvents, id());
msg->setInt32(WHATPARAM_SETPLAYEVENTS_FLAGS, eventFlags);
msg->setInt32(WHATPARAM_SETPLAYEVENTS_MARKER, markerPositionMs);
msg->setInt32(WHATPARAM_SETPLAYEVENTS_UPDATE, positionUpdatePeriodMs);
msg->post();
}
//--------------------------------------------------
/*
* post-condition: mDataLocatorType == kDataLocatorNone
*
*/
void GenericPlayer::resetDataLocator() {
SL_LOGV("GenericPlayer::resetDataLocator()");
if (mDataLocatorType == kDataLocatorFd && mDataLocator.fdi.mCloseAfterUse) {
(void) ::close(mDataLocator.fdi.fd);
// would be redundant, as we're about to invalidate the union mDataLocator
//mDataLocator.fdi.fd = -1;
//mDataLocator.fdi.mCloseAfterUse = false;
}
mDataLocatorType = kDataLocatorNone;
}
void GenericPlayer::notify(const char* event, int data, bool async) {
SL_LOGV("GenericPlayer::notify(event=%s, data=%d, async=%s)", event, data,
async ? "true" : "false");
sp<AMessage> msg = new AMessage(kWhatNotif, id());
msg->setInt32(event, (int32_t)data);
if (async) {
msg->post();
} else {
onNotify(msg);
}
}
void GenericPlayer::notify(const char* event, int data1, int data2, bool async) {
SL_LOGV("GenericPlayer::notify(event=%s, data1=%d, data2=%d, async=%s)", event, data1, data2,
async ? "true" : "false");
sp<AMessage> msg = new AMessage(kWhatNotif, id());
msg->setRect(event, 0, 0, (int32_t)data1, (int32_t)data2);
if (async) {
msg->post();
} else {
onNotify(msg);
}
}
//--------------------------------------------------
// AHandler implementation
void GenericPlayer::onMessageReceived(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onMessageReceived()");
switch (msg->what()) {
case kWhatPrepare:
SL_LOGV("kWhatPrepare");
onPrepare();
break;
case kWhatNotif:
SL_LOGV("kWhatNotif");
onNotify(msg);
break;
case kWhatPlay:
SL_LOGV("kWhatPlay");
onPlay();
break;
case kWhatPause:
SL_LOGV("kWhatPause");
onPause();
break;
case kWhatSeek:
SL_LOGV("kWhatSeek");
onSeek(msg);
break;
case kWhatLoop:
SL_LOGV("kWhatLoop");
onLoop(msg);
break;
case kWhatVolumeUpdate:
SL_LOGV("kWhatVolumeUpdate");
onVolumeUpdate();
break;
case kWhatSeekComplete:
SL_LOGV("kWhatSeekComplete");
onSeekComplete();
break;
case kWhatBufferingUpdate:
SL_LOGV("kWhatBufferingUpdate");
onBufferingUpdate(msg);
break;
case kWhatBuffUpdateThres:
SL_LOGV("kWhatBuffUpdateThres");
onSetBufferingUpdateThreshold(msg);
break;
case kWhatAttachAuxEffect:
SL_LOGV("kWhatAttachAuxEffect");
onAttachAuxEffect(msg);
break;
case kWhatSetAuxEffectSendLevel:
SL_LOGV("kWhatSetAuxEffectSendLevel");
onSetAuxEffectSendLevel(msg);
break;
case kWhatSetPlayEvents:
SL_LOGV("kWhatSetPlayEvents");
onSetPlayEvents(msg);
break;
case kWhatOneShot:
SL_LOGV("kWhatOneShot");
onOneShot(msg);
break;
default:
SL_LOGE("GenericPlayer::onMessageReceived unknown message %d", msg->what());
TRESPASS();
}
}
//--------------------------------------------------
// Event handlers
// it is strictly verboten to call those methods outside of the event loop
void GenericPlayer::onPrepare() {
SL_LOGV("GenericPlayer::onPrepare()");
// Subclass is responsible for indicating whether prepare was successful or unsuccessful
// by updating mStateFlags accordingly. It must set exactly one of these two flags.
assert(!(mStateFlags & kFlagPrepared) != !(mStateFlags & kFlagPreparedUnsuccessfully));
notify(PLAYEREVENT_PREPARED, mStateFlags & kFlagPrepared ? PLAYER_SUCCESS : PLAYER_FAILURE,
true /*async*/);
SL_LOGD("GenericPlayer::onPrepare() done, mStateFlags=0x%x", mStateFlags);
}
void GenericPlayer::onNotify(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onNotify()");
notif_cbf_t notifClient;
void* notifUser;
{
android::Mutex::Autolock autoLock(mNotifyClientLock);
if (NULL == mNotifyClient) {
return;
} else {
notifClient = mNotifyClient;
notifUser = mNotifyUser;
}
}
int32_t val1, val2;
if (msg->findInt32(PLAYEREVENT_PREFETCHSTATUSCHANGE, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREFETCHSTATUSCHANGE, val1);
notifClient(kEventPrefetchStatusChange, val1, 0, notifUser);
// There is exactly one notification per message, hence "else if" instead of "if"
} else if (msg->findInt32(PLAYEREVENT_PREFETCHFILLLEVELUPDATE, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREFETCHFILLLEVELUPDATE, val1);
notifClient(kEventPrefetchFillLevelUpdate, val1, 0, notifUser);
} else if (msg->findInt32(PLAYEREVENT_ENDOFSTREAM, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_ENDOFSTREAM, val1);
notifClient(kEventEndOfStream, val1, 0, notifUser);
} else if (msg->findInt32(PLAYEREVENT_PREPARED, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREPARED, val1);
notifClient(kEventPrepared, val1, 0, notifUser);
} else if (msg->findInt32(PLAYEREVENT_CHANNEL_COUNT, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_CHANNEL_COUNT, val1);
notifClient(kEventChannelCount, val1, 0, notifUser);
} else if (msg->findRect(PLAYEREVENT_VIDEO_SIZE_UPDATE, &val1, &val2, &val1, &val2)) {
SL_LOGV("GenericPlayer notifying %s = %d, %d", PLAYEREVENT_VIDEO_SIZE_UPDATE, val1, val2);
notifClient(kEventHasVideoSize, val1, val2, notifUser);
} else if (msg->findInt32(PLAYEREVENT_PLAY, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PLAY, val1);
notifClient(kEventPlay, val1, 0, notifUser);
} else if (msg->findInt32(PLAYEREVENT_ERRORAFTERPREPARE, &val1)) {
SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_ERRORAFTERPREPARE, val1);
notifClient(kEventErrorAfterPrepare, val1, 0, notifUser);
} else {
SL_LOGV("GenericPlayer notifying unknown");
}
}
void GenericPlayer::onPlay() {
SL_LOGD("GenericPlayer::onPlay()");
if ((mStateFlags & (kFlagPrepared | kFlagPlaying)) == kFlagPrepared) {
SL_LOGD("starting player");
mStateFlags |= kFlagPlaying;
updateOneShot();
}
}
void GenericPlayer::onPause() {
SL_LOGD("GenericPlayer::onPause()");
if (!(~mStateFlags & (kFlagPrepared | kFlagPlaying))) {
SL_LOGV("pausing player");
mStateFlags &= ~kFlagPlaying;
updateOneShot();
}
}
void GenericPlayer::onSeek(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onSeek");
}
void GenericPlayer::onLoop(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onLoop");
}
void GenericPlayer::onVolumeUpdate() {
SL_LOGV("GenericPlayer::onVolumeUpdate");
}
void GenericPlayer::onSeekComplete() {
SL_LOGD("GenericPlayer::onSeekComplete()");
mStateFlags &= ~kFlagSeeking;
// avoid spurious or lost events caused by seeking past a marker
mDeliveredNewPosMs = ANDROID_UNKNOWN_TIME;
mObservedPositionMs = ANDROID_UNKNOWN_TIME;
updateOneShot();
}
void GenericPlayer::onBufferingUpdate(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onBufferingUpdate");
}
void GenericPlayer::onSetBufferingUpdateThreshold(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onSetBufferingUpdateThreshold");
int32_t thresholdPercent = 0;
if (msg->findInt32(WHATPARAM_BUFFERING_UPDATETHRESHOLD_PERCENT, &thresholdPercent)) {
Mutex::Autolock _l(mSettingsLock);
mCacheFillNotifThreshold = (int16_t)thresholdPercent;
}
}
void GenericPlayer::onAttachAuxEffect(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onAttachAuxEffect()");
}
void GenericPlayer::onSetAuxEffectSendLevel(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onSetAuxEffectSendLevel()");
}
void GenericPlayer::onSetPlayEvents(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onSetPlayEvents()");
int32_t eventFlags, markerPositionMs, positionUpdatePeriodMs;
if (msg->findInt32(WHATPARAM_SETPLAYEVENTS_FLAGS, &eventFlags) &&
msg->findInt32(WHATPARAM_SETPLAYEVENTS_MARKER, &markerPositionMs) &&
msg->findInt32(WHATPARAM_SETPLAYEVENTS_UPDATE, &positionUpdatePeriodMs)) {
mEventFlags = eventFlags;
mMarkerPositionMs = markerPositionMs;
mPositionUpdatePeriodMs = positionUpdatePeriodMs;
updateOneShot();
}
}
void GenericPlayer::onOneShot(const sp<AMessage> &msg) {
SL_LOGV("GenericPlayer::onOneShot()");
int32_t generation;
if (msg->findInt32(WHATPARAM_ONESHOT_GENERATION, &generation)) {
if (generation != mOneShotGeneration) {
SL_LOGV("GenericPlayer::onOneShot() generation %d cancelled; latest is %d",
generation, mOneShotGeneration);
return;
}
updateOneShot();
}
}
//-------------------------------------------------
void GenericPlayer::notifyStatus() {
SL_LOGV("GenericPlayer::notifyStatus");
notify(PLAYEREVENT_PREFETCHSTATUSCHANGE, (int32_t)mCacheStatus, true /*async*/);
}
void GenericPlayer::notifyCacheFill() {
SL_LOGV("GenericPlayer::notifyCacheFill");
mLastNotifiedCacheFill = mCacheFill;
notify(PLAYEREVENT_PREFETCHFILLLEVELUPDATE, (int32_t)mLastNotifiedCacheFill, true/*async*/);
}
void GenericPlayer::seekComplete() {
SL_LOGV("GenericPlayer::seekComplete");
sp<AMessage> msg = new AMessage(kWhatSeekComplete, id());
msg->post();
}
void GenericPlayer::bufferingUpdate(int16_t fillLevelPerMille) {
SL_LOGV("GenericPlayer::bufferingUpdate");
sp<AMessage> msg = new AMessage(kWhatBufferingUpdate, id());
msg->setInt32(WHATPARAM_BUFFERING_UPDATE, fillLevelPerMille);
msg->post();
}
// For the meaning of positionMs, see comment in declaration at android_GenericPlayer.h
void GenericPlayer::updateOneShot(int positionMs)
{
SL_LOGV("GenericPlayer::updateOneShot");
// nop until prepared
if (!(mStateFlags & kFlagPrepared)) {
return;
}
// cancel any pending one-shot(s)
++mOneShotGeneration;
// don't restart one-shot if player is paused or stopped
if (!(mStateFlags & kFlagPlaying)) {
return;
}
// get current player position in milliseconds
if (positionMs < 0) {
positionMs = ANDROID_UNKNOWN_TIME;
}
if (positionMs == ANDROID_UNKNOWN_TIME) {
getPositionMsec(&positionMs);
// normalize it
if (positionMs < 0) {
positionMs = ANDROID_UNKNOWN_TIME;
}
if (ANDROID_UNKNOWN_TIME == positionMs) {
// getPositionMsec is not working for some reason, give up
//ALOGV("Does anyone really know what time it is?");
return;
}
}
// if we observe the player position going backwards, even without without a seek, then recover
if (mObservedPositionMs != ANDROID_UNKNOWN_TIME && positionMs < mObservedPositionMs) {
mDeliveredNewPosMs = ANDROID_UNKNOWN_TIME;
mObservedPositionMs = positionMs;
}
// delayUs is the expected delay between current position and marker;
// the default is infinity in case there are no upcoming marker(s)
int64_t delayUs = -1;
// is there a marker?
if ((mEventFlags & SL_PLAYEVENT_HEADATMARKER) && (mMarkerPositionMs != ANDROID_UNKNOWN_TIME)) {
// check to see if we have observed the position passing through the marker
if (mObservedPositionMs <= mMarkerPositionMs && mMarkerPositionMs <= positionMs) {
notify(PLAYEREVENT_PLAY, (int32_t) SL_PLAYEVENT_HEADATMARKER, true /*async*/);
} else if (positionMs < mMarkerPositionMs) {
delayUs = (mMarkerPositionMs - positionMs) * 1000LL;
}
}
// are periodic position updates needed?
if ((mEventFlags & SL_PLAYEVENT_HEADATNEWPOS) &&
(mPositionUpdatePeriodMs != ANDROID_UNKNOWN_TIME)) {
// check to see if we have observed the position passing through a virtual marker, where the
// virtual marker is at the previously delivered new position plus position update period
int32_t virtualMarkerMs;
if (mDeliveredNewPosMs != ANDROID_UNKNOWN_TIME) {
virtualMarkerMs = mDeliveredNewPosMs + mPositionUpdatePeriodMs;
} else if (mObservedPositionMs != ANDROID_UNKNOWN_TIME) {
virtualMarkerMs = mObservedPositionMs + mPositionUpdatePeriodMs;
// pretend there has been an update in the past
mDeliveredNewPosMs = mObservedPositionMs;
} else {
virtualMarkerMs = positionMs + mPositionUpdatePeriodMs;
// pretend there has been an update in the past
mDeliveredNewPosMs = positionMs;
}
// nextVirtualMarkerMs will be set to the position of the next upcoming virtual marker
int32_t nextVirtualMarkerMs;
if (mObservedPositionMs <= virtualMarkerMs && virtualMarkerMs <= positionMs) {
// we did pass through the virtual marker, now compute the next virtual marker
mDeliveredNewPosMs = virtualMarkerMs;
nextVirtualMarkerMs = virtualMarkerMs + mPositionUpdatePeriodMs;
// re-synchronize if we missed an update
if (nextVirtualMarkerMs <= positionMs) {
SL_LOGW("Missed SL_PLAYEVENT_HEADATNEWPOS for position %d; current position %d",
nextVirtualMarkerMs, positionMs);
// try to catch up by setting next goal to current position plus update period
mDeliveredNewPosMs = positionMs;
nextVirtualMarkerMs = positionMs + mPositionUpdatePeriodMs;
}
notify(PLAYEREVENT_PLAY, (int32_t) SL_PLAYEVENT_HEADATNEWPOS, true /*async*/);
} else {
// we did not pass through the virtual marker yet, so use same marker again
nextVirtualMarkerMs = virtualMarkerMs;
}
// note that if arithmetic overflow occurred, nextVirtualMarkerMs will be negative
if (positionMs < nextVirtualMarkerMs) {
int64_t trialDelayUs;
trialDelayUs = (nextVirtualMarkerMs - positionMs) * 1000LL;
if (trialDelayUs > 0 && (delayUs == -1 || trialDelayUs < delayUs)) {
delayUs = trialDelayUs;
}
}
}
// we have a new observed position
mObservedPositionMs = positionMs;
if (mPlaybackRatePermille == 0) {
// playback is frozen, no update expected (and no division by zero below)
return;
}
// post the new one-shot message if needed
if (advancesPositionInRealTime() && delayUs >= 0) {
// scale delay according to playback rate (reported positions won't change, but reported
// time will advance slower or faster depending on rate)
{
Mutex::Autolock _l(mSettingsLock);
delayUs = delayUs * 1000 / mPlaybackRatePermille;
}
// 20 ms min delay to avoid near busy waiting
if (delayUs < 20000LL) {
delayUs = 20000LL;
}
// 1 minute max delay avoids indefinite memory leaks caused by cancelled one-shots
if (delayUs > 60000000LL) {
delayUs = 60000000LL;
}
//SL_LOGI("delayUs = %lld", delayUs);
sp<AMessage> msg = new AMessage(kWhatOneShot, id());
msg->setInt32(WHATPARAM_ONESHOT_GENERATION, mOneShotGeneration);
msg->post(delayUs);
}
}
} // namespace android