| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| /* BufferQueue implementation */ | |
| #include "sles_allinclusive.h" | |
| /** Determine the state of the audio player or audio recorder associated with a buffer queue. | |
| * Note that PLAYSTATE and RECORDSTATE values are equivalent (where PLAYING == RECORDING). | |
| */ | |
| static SLuint32 getAssociatedState(IBufferQueue *thiz) | |
| { | |
| SLuint32 state; | |
| switch (InterfaceToObjectID(thiz)) { | |
| case SL_OBJECTID_AUDIOPLAYER: | |
| state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState; | |
| break; | |
| case SL_OBJECTID_AUDIORECORDER: | |
| state = ((CAudioRecorder *) thiz->mThis)->mRecord.mState; | |
| break; | |
| default: | |
| // unreachable, but just in case we will assume it is stopped | |
| assert(SL_BOOLEAN_FALSE); | |
| state = SL_PLAYSTATE_STOPPED; | |
| break; | |
| } | |
| return state; | |
| } | |
| SLresult IBufferQueue_Enqueue(SLBufferQueueItf self, const void *pBuffer, SLuint32 size) | |
| { | |
| SL_ENTER_INTERFACE | |
| // Note that Enqueue while a Clear is pending is equivalent to Enqueue followed by Clear | |
| if (NULL == pBuffer || 0 == size) { | |
| result = SL_RESULT_PARAMETER_INVALID; | |
| } else { | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| interface_lock_exclusive(thiz); | |
| BufferHeader *oldRear = thiz->mRear, *newRear; | |
| if ((newRear = oldRear + 1) == &thiz->mArray[thiz->mNumBuffers + 1]) { | |
| newRear = thiz->mArray; | |
| } | |
| if (newRear == thiz->mFront) { | |
| result = SL_RESULT_BUFFER_INSUFFICIENT; | |
| } else { | |
| oldRear->mBuffer = pBuffer; | |
| oldRear->mSize = size; | |
| thiz->mRear = newRear; | |
| ++thiz->mState.count; | |
| result = SL_RESULT_SUCCESS; | |
| } | |
| // set enqueue attribute if state is PLAYING and the first buffer is enqueued | |
| interface_unlock_exclusive_attributes(thiz, ((SL_RESULT_SUCCESS == result) && | |
| (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ? | |
| ATTR_BQ_ENQUEUE : ATTR_NONE); | |
| } | |
| SL_LEAVE_INTERFACE | |
| } | |
| SLresult IBufferQueue_Clear(SLBufferQueueItf self) | |
| { | |
| SL_ENTER_INTERFACE | |
| result = SL_RESULT_SUCCESS; | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| interface_lock_exclusive(thiz); | |
| #ifdef ANDROID | |
| if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { | |
| CAudioPlayer *audioPlayer = (CAudioPlayer *) thiz->mThis; | |
| // flush associated audio player | |
| result = android_audioPlayer_bufferQueue_onClear(audioPlayer); | |
| } | |
| // flush our buffers | |
| if (SL_RESULT_SUCCESS == result) { | |
| thiz->mFront = &thiz->mArray[0]; | |
| thiz->mRear = &thiz->mArray[0]; | |
| thiz->mState.count = 0; | |
| thiz->mState.playIndex = 0; | |
| thiz->mSizeConsumed = 0; | |
| thiz->mCallbackPending = false; | |
| } | |
| #endif | |
| #ifdef USE_OUTPUTMIXEXT | |
| // mixer might be reading from the front buffer, so tread carefully here | |
| // NTH asynchronous cancel instead of blocking until mixer acknowledges | |
| thiz->mClearRequested = SL_BOOLEAN_TRUE; | |
| do { | |
| interface_cond_wait(thiz); | |
| } while (thiz->mClearRequested); | |
| #endif | |
| interface_unlock_exclusive(thiz); | |
| // there is a danger that a buffer is still held by the callback thread | |
| // after we leave IBufferQueue_Clear(). This buffer will not be written | |
| // into anymore, but it is possible that it will be returned via callback. | |
| SL_LEAVE_INTERFACE | |
| } | |
| static SLresult IBufferQueue_GetState(SLBufferQueueItf self, SLBufferQueueState *pState) | |
| { | |
| SL_ENTER_INTERFACE | |
| // Note that GetState while a Clear is pending is equivalent to GetState before the Clear | |
| if (NULL == pState) { | |
| result = SL_RESULT_PARAMETER_INVALID; | |
| } else { | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| SLBufferQueueState state; | |
| interface_lock_shared(thiz); | |
| #ifdef __cplusplus // FIXME Is this a compiler bug? | |
| state.count = thiz->mState.count; | |
| state.playIndex = thiz->mState.playIndex; | |
| #else | |
| state = thiz->mState; | |
| #endif | |
| interface_unlock_shared(thiz); | |
| *pState = state; | |
| result = SL_RESULT_SUCCESS; | |
| } | |
| SL_LEAVE_INTERFACE | |
| } | |
| SLresult IBufferQueue_RegisterCallback(SLBufferQueueItf self, | |
| slBufferQueueCallback callback, void *pContext) | |
| { | |
| SL_ENTER_INTERFACE | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| interface_lock_exclusive(thiz); | |
| // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state | |
| if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) { | |
| thiz->mCallback = callback; | |
| thiz->mContext = pContext; | |
| result = SL_RESULT_SUCCESS; | |
| } else { | |
| result = SL_RESULT_PRECONDITIONS_VIOLATED; | |
| } | |
| interface_unlock_exclusive(thiz); | |
| SL_LEAVE_INTERFACE | |
| } | |
| static const struct SLBufferQueueItf_ IBufferQueue_Itf = { | |
| IBufferQueue_Enqueue, | |
| IBufferQueue_Clear, | |
| IBufferQueue_GetState, | |
| IBufferQueue_RegisterCallback | |
| }; | |
| void IBufferQueue_init(void *self) | |
| { | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| thiz->mItf = &IBufferQueue_Itf; | |
| thiz->mState.count = 0; | |
| thiz->mState.playIndex = 0; | |
| thiz->mCallback = NULL; | |
| thiz->mContext = NULL; | |
| thiz->mNumBuffers = 0; | |
| thiz->mClearRequested = SL_BOOLEAN_FALSE; | |
| thiz->mArray = NULL; | |
| thiz->mFront = NULL; | |
| thiz->mRear = NULL; | |
| #ifdef ANDROID | |
| thiz->mSizeConsumed = 0; | |
| thiz->mCallbackPending = false; | |
| #endif | |
| BufferHeader *bufferHeader = thiz->mTypical; | |
| unsigned i; | |
| for (i = 0; i < BUFFER_HEADER_TYPICAL+1; ++i, ++bufferHeader) { | |
| bufferHeader->mBuffer = NULL; | |
| bufferHeader->mSize = 0; | |
| } | |
| } | |
| /** \brief Interface deinitialization hook called by IObject::Destroy. | |
| * Free the buffer queue, if it was larger than typical. | |
| */ | |
| void IBufferQueue_deinit(void *self) | |
| { | |
| IBufferQueue *thiz = (IBufferQueue *) self; | |
| if ((NULL != thiz->mArray) && (thiz->mArray != thiz->mTypical)) { | |
| free(thiz->mArray); | |
| thiz->mArray = NULL; | |
| } | |
| } |