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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.recyclerview.widget;
import androidx.annotation.IntRange;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
/**
* DiffUtil is a utility class that calculates the difference between two lists and outputs a
* list of update operations that converts the first list into the second one.
* <p>
* It can be used to calculate updates for a RecyclerView Adapter. See {@link ListAdapter} and
* {@link AsyncListDiffer} which can simplify the use of DiffUtil on a background thread.
* <p>
* DiffUtil uses Eugene W. Myers's difference algorithm to calculate the minimal number of updates
* to convert one list into another. Myers's algorithm does not handle items that are moved so
* DiffUtil runs a second pass on the result to detect items that were moved.
* <p>
* Note that DiffUtil, {@link ListAdapter}, and {@link AsyncListDiffer} require the list to not
* mutate while in use.
* This generally means that both the lists themselves and their elements (or at least, the
* properties of elements used in diffing) should not be modified directly. Instead, new lists
* should be provided any time content changes. It's common for lists passed to DiffUtil to share
* elements that have not mutated, so it is not strictly required to reload all data to use
* DiffUtil.
* <p>
* If the lists are large, this operation may take significant time so you are advised to run this
* on a background thread, get the {@link DiffResult} then apply it on the RecyclerView on the main
* thread.
* <p>
* This algorithm is optimized for space and uses O(N) space to find the minimal
* number of addition and removal operations between the two lists. It has O(N + D^2) expected time
* performance where D is the length of the edit script.
* <p>
* If move detection is enabled, it takes an additional O(MN) time where M is the total number of
* added items and N is the total number of removed items. If your lists are already sorted by
* the same constraint (e.g. a created timestamp for a list of posts), you can disable move
* detection to improve performance.
* <p>
* The actual runtime of the algorithm significantly depends on the number of changes in the list
* and the cost of your comparison methods. Below are some average run times for reference:
* (The test list is composed of random UUID Strings and the tests are run on Nexus 5X with M)
* <ul>
* <li>100 items and 10 modifications: avg: 0.39 ms, median: 0.35 ms
* <li>100 items and 100 modifications: 3.82 ms, median: 3.75 ms
* <li>100 items and 100 modifications without moves: 2.09 ms, median: 2.06 ms
* <li>1000 items and 50 modifications: avg: 4.67 ms, median: 4.59 ms
* <li>1000 items and 50 modifications without moves: avg: 3.59 ms, median: 3.50 ms
* <li>1000 items and 200 modifications: 27.07 ms, median: 26.92 ms
* <li>1000 items and 200 modifications without moves: 13.54 ms, median: 13.36 ms
* </ul>
* <p>
* Due to implementation constraints, the max size of the list can be 2^26.
*
* @see ListAdapter
* @see AsyncListDiffer
*/
public class DiffUtil {
private DiffUtil() {
// utility class, no instance.
}
private static final Comparator<Diagonal> DIAGONAL_COMPARATOR = new Comparator<Diagonal>() {
@Override
public int compare(Diagonal o1, Diagonal o2) {
return o1.x - o2.x;
}
};
// Myers' algorithm uses two lists as axis labels. In DiffUtil's implementation, `x` axis is
// used for old list and `y` axis is used for new list.
/**
* Calculates the list of update operations that can covert one list into the other one.
*
* @param cb The callback that acts as a gateway to the backing list data
* @return A DiffResult that contains the information about the edit sequence to convert the
* old list into the new list.
*/
@NonNull
public static DiffResult calculateDiff(@NonNull Callback cb) {
return calculateDiff(cb, true);
}
/**
* Calculates the list of update operations that can covert one list into the other one.
* <p>
* If your old and new lists are sorted by the same constraint and items never move (swap
* positions), you can disable move detection which takes <code>O(N^2)</code> time where
* N is the number of added, moved, removed items.
*
* @param cb The callback that acts as a gateway to the backing list data
* @param detectMoves True if DiffUtil should try to detect moved items, false otherwise.
*
* @return A DiffResult that contains the information about the edit sequence to convert the
* old list into the new list.
*/
@NonNull
public static DiffResult calculateDiff(@NonNull Callback cb, boolean detectMoves) {
final int oldSize = cb.getOldListSize();
final int newSize = cb.getNewListSize();
final List<Diagonal> diagonals = new ArrayList<>();
// instead of a recursive implementation, we keep our own stack to avoid potential stack
// overflow exceptions
final List<Range> stack = new ArrayList<>();
stack.add(new Range(0, oldSize, 0, newSize));
final int max = (oldSize + newSize + 1) / 2;
// allocate forward and backward k-lines. K lines are diagonal lines in the matrix. (see the
// paper for details)
// These arrays lines keep the max reachable position for each k-line.
final CenteredArray forward = new CenteredArray(max * 2 + 1);
final CenteredArray backward = new CenteredArray(max * 2 + 1);
// We pool the ranges to avoid allocations for each recursive call.
final List<Range> rangePool = new ArrayList<>();
while (!stack.isEmpty()) {
final Range range = stack.remove(stack.size() - 1);
final Snake snake = midPoint(range, cb, forward, backward);
if (snake != null) {
// if it has a diagonal, save it
if (snake.diagonalSize() > 0) {
diagonals.add(snake.toDiagonal());
}
// add new ranges for left and right
final Range left = rangePool.isEmpty() ? new Range() : rangePool.remove(
rangePool.size() - 1);
left.oldListStart = range.oldListStart;
left.newListStart = range.newListStart;
left.oldListEnd = snake.startX;
left.newListEnd = snake.startY;
stack.add(left);
// re-use range for right
//noinspection UnnecessaryLocalVariable
final Range right = range;
right.oldListEnd = range.oldListEnd;
right.newListEnd = range.newListEnd;
right.oldListStart = snake.endX;
right.newListStart = snake.endY;
stack.add(right);
} else {
rangePool.add(range);
}
}
// sort snakes
Collections.sort(diagonals, DIAGONAL_COMPARATOR);
return new DiffResult(cb, diagonals,
forward.backingData(), backward.backingData(),
detectMoves);
}
/**
* Finds a middle snake in the given range.
*/
@Nullable
private static Snake midPoint(
Range range,
Callback cb,
CenteredArray forward,
CenteredArray backward) {
if (range.oldSize() < 1 || range.newSize() < 1) {
return null;
}
int max = (range.oldSize() + range.newSize() + 1) / 2;
forward.set(1, range.oldListStart);
backward.set(1, range.oldListEnd);
for (int d = 0; d < max; d++) {
Snake snake = forward(range, cb, forward, backward, d);
if (snake != null) {
return snake;
}
snake = backward(range, cb, forward, backward, d);
if (snake != null) {
return snake;
}
}
return null;
}
@Nullable
private static Snake forward(
Range range,
Callback cb,
CenteredArray forward,
CenteredArray backward,
int d) {
boolean checkForSnake = Math.abs(range.oldSize() - range.newSize()) % 2 == 1;
int delta = range.oldSize() - range.newSize();
for (int k = -d; k <= d; k += 2) {
// we either come from d-1, k-1 OR d-1. k+1
// as we move in steps of 2, array always holds both current and previous d values
// k = x - y and each array value holds the max X, y = x - k
final int startX;
final int startY;
int x, y;
if (k == -d || (k != d && forward.get(k + 1) > forward.get(k - 1))) {
// picking k + 1, incrementing Y (by simply not incrementing X)
x = startX = forward.get(k + 1);
} else {
// picking k - 1, incrementing X
startX = forward.get(k - 1);
x = startX + 1;
}
y = range.newListStart + (x - range.oldListStart) - k;
startY = (d == 0 || x != startX) ? y : y - 1;
// now find snake size
while (x < range.oldListEnd
&& y < range.newListEnd
&& cb.areItemsTheSame(x, y)) {
x++;
y++;
}
// now we have furthest reaching x, record it
forward.set(k, x);
if (checkForSnake) {
// see if we did pass over a backwards array
// mapping function: delta - k
int backwardsK = delta - k;
// if backwards K is calculated and it passed me, found match
if (backwardsK >= -d + 1
&& backwardsK <= d - 1
&& backward.get(backwardsK) <= x) {
// match
Snake snake = new Snake();
snake.startX = startX;
snake.startY = startY;
snake.endX = x;
snake.endY = y;
snake.reverse = false;
return snake;
}
}
}
return null;
}
@Nullable
private static Snake backward(
Range range,
Callback cb,
CenteredArray forward,
CenteredArray backward,
int d) {
boolean checkForSnake = (range.oldSize() - range.newSize()) % 2 == 0;
int delta = range.oldSize() - range.newSize();
// same as forward but we go backwards from end of the lists to be beginning
// this also means we'll try to optimize for minimizing x instead of maximizing it
for (int k = -d; k <= d; k += 2) {
// we either come from d-1, k-1 OR d-1, k+1
// as we move in steps of 2, array always holds both current and previous d values
// k = x - y and each array value holds the MIN X, y = x - k
// when x's are equal, we prioritize deletion over insertion
final int startX;
final int startY;
int x, y;
if (k == -d || (k != d && backward.get(k + 1) < backward.get(k - 1))) {
// picking k + 1, decrementing Y (by simply not decrementing X)
x = startX = backward.get(k + 1);
} else {
// picking k - 1, decrementing X
startX = backward.get(k - 1);
x = startX - 1;
}
y = range.newListEnd - ((range.oldListEnd - x) - k);
startY = (d == 0 || x != startX) ? y : y + 1;
// now find snake size
while (x > range.oldListStart
&& y > range.newListStart
&& cb.areItemsTheSame(x - 1, y - 1)) {
x--;
y--;
}
// now we have furthest point, record it (min X)
backward.set(k, x);
if (checkForSnake) {
// see if we did pass over a backwards array
// mapping function: delta - k
int forwardsK = delta - k;
// if forwards K is calculated and it passed me, found match
if (forwardsK >= -d
&& forwardsK <= d
&& forward.get(forwardsK) >= x) {
// match
Snake snake = new Snake();
// assignment are reverse since we are a reverse snake
snake.startX = x;
snake.startY = y;
snake.endX = startX;
snake.endY = startY;
snake.reverse = true;
return snake;
}
}
}
return null;
}
/**
* A Callback class used by DiffUtil while calculating the diff between two lists.
*/
public abstract static class Callback {
/**
* Returns the size of the old list.
*
* @return The size of the old list.
*/
public abstract int getOldListSize();
/**
* Returns the size of the new list.
*
* @return The size of the new list.
*/
public abstract int getNewListSize();
/**
* Called by the DiffUtil to decide whether two object represent the same Item.
* <p>
* For example, if your items have unique ids, this method should check their id equality.
*
* @param oldItemPosition The position of the item in the old list
* @param newItemPosition The position of the item in the new list
* @return True if the two items represent the same object or false if they are different.
*/
public abstract boolean areItemsTheSame(int oldItemPosition, int newItemPosition);
/**
* Called by the DiffUtil when it wants to check whether two items have the same data.
* DiffUtil uses this information to detect if the contents of an item has changed.
* <p>
* DiffUtil uses this method to check equality instead of {@link Object#equals(Object)}
* so that you can change its behavior depending on your UI.
* For example, if you are using DiffUtil with a
* {@link RecyclerView.Adapter RecyclerView.Adapter}, you should
* return whether the items' visual representations are the same.
* <p>
* This method is called only if {@link #areItemsTheSame(int, int)} returns
* {@code true} for these items.
*
* @param oldItemPosition The position of the item in the old list
* @param newItemPosition The position of the item in the new list which replaces the
* oldItem
* @return True if the contents of the items are the same or false if they are different.
*/
public abstract boolean areContentsTheSame(int oldItemPosition, int newItemPosition);
/**
* When {@link #areItemsTheSame(int, int)} returns {@code true} for two items and
* {@link #areContentsTheSame(int, int)} returns false for them, DiffUtil
* calls this method to get a payload about the change.
* <p>
* For example, if you are using DiffUtil with {@link RecyclerView}, you can return the
* particular field that changed in the item and your
* {@link RecyclerView.ItemAnimator ItemAnimator} can use that
* information to run the correct animation.
* <p>
* Default implementation returns {@code null}.
*
* @param oldItemPosition The position of the item in the old list
* @param newItemPosition The position of the item in the new list
* @return A payload object that represents the change between the two items.
*/
@Nullable
public Object getChangePayload(int oldItemPosition, int newItemPosition) {
return null;
}
}
/**
* Callback for calculating the diff between two non-null items in a list.
* <p>
* {@link Callback} serves two roles - list indexing, and item diffing. ItemCallback handles
* just the second of these, which allows separation of code that indexes into an array or List
* from the presentation-layer and content specific diffing code.
*
* @param <T> Type of items to compare.
*/
public abstract static class ItemCallback<T> {
/**
* Called to check whether two objects represent the same item.
* <p>
* For example, if your items have unique ids, this method should check their id equality.
* <p>
* Note: {@code null} items in the list are assumed to be the same as another {@code null}
* item and are assumed to not be the same as a non-{@code null} item. This callback will
* not be invoked for either of those cases.
*
* @param oldItem The item in the old list.
* @param newItem The item in the new list.
* @return True if the two items represent the same object or false if they are different.
* @see Callback#areItemsTheSame(int, int)
*/
public abstract boolean areItemsTheSame(@NonNull T oldItem, @NonNull T newItem);
/**
* Called to check whether two items have the same data.
* <p>
* This information is used to detect if the contents of an item have changed.
* <p>
* This method to check equality instead of {@link Object#equals(Object)} so that you can
* change its behavior depending on your UI.
* <p>
* For example, if you are using DiffUtil with a
* {@link RecyclerView.Adapter RecyclerView.Adapter}, you should
* return whether the items' visual representations are the same.
* <p>
* This method is called only if {@link #areItemsTheSame(T, T)} returns {@code true} for
* these items.
* <p>
* Note: Two {@code null} items are assumed to represent the same contents. This callback
* will not be invoked for this case.
*
* @param oldItem The item in the old list.
* @param newItem The item in the new list.
* @return True if the contents of the items are the same or false if they are different.
* @see Callback#areContentsTheSame(int, int)
*/
public abstract boolean areContentsTheSame(@NonNull T oldItem, @NonNull T newItem);
/**
* When {@link #areItemsTheSame(T, T)} returns {@code true} for two items and
* {@link #areContentsTheSame(T, T)} returns false for them, this method is called to
* get a payload about the change.
* <p>
* For example, if you are using DiffUtil with {@link RecyclerView}, you can return the
* particular field that changed in the item and your
* {@link RecyclerView.ItemAnimator ItemAnimator} can use that
* information to run the correct animation.
* <p>
* Default implementation returns {@code null}.
*
* @see Callback#getChangePayload(int, int)
*/
@SuppressWarnings({"unused"})
@Nullable
public Object getChangePayload(@NonNull T oldItem, @NonNull T newItem) {
return null;
}
}
/**
* A diagonal is a match in the graph.
* Rather than snakes, we only record the diagonals in the path.
*/
static class Diagonal {
public final int x;
public final int y;
public final int size;
Diagonal(int x, int y, int size) {
this.x = x;
this.y = y;
this.size = size;
}
int endX() {
return x + size;
}
int endY() {
return y + size;
}
}
/**
* Snakes represent a match between two lists. It is optionally prefixed or postfixed with an
* add or remove operation. See the Myers' paper for details.
*/
@SuppressWarnings("WeakerAccess")
static class Snake {
/**
* Position in the old list
*/
public int startX;
/**
* Position in the new list
*/
public int startY;
/**
* End position in the old list, exclusive
*/
public int endX;
/**
* End position in the new list, exclusive
*/
public int endY;
/**
* True if this snake was created in the reverse search, false otherwise.
*/
public boolean reverse;
boolean hasAdditionOrRemoval() {
return endY - startY != endX - startX;
}
boolean isAddition() {
return endY - startY > endX - startX;
}
int diagonalSize() {
return Math.min(endX - startX, endY - startY);
}
/**
* Extract the diagonal of the snake to make reasoning easier for the rest of the
* algorithm where we try to produce a path and also find moves.
*/
@NonNull
Diagonal toDiagonal() {
if (hasAdditionOrRemoval()) {
if (reverse) {
// snake edge it at the end
return new Diagonal(startX, startY, diagonalSize());
} else {
// snake edge it at the beginning
if (isAddition()) {
return new Diagonal(startX, startY + 1, diagonalSize());
} else {
return new Diagonal(startX + 1, startY, diagonalSize());
}
}
} else {
// we are a pure diagonal
return new Diagonal(startX, startY, endX - startX);
}
}
}
/**
* Represents a range in two lists that needs to be solved.
* <p>
* This internal class is used when running Myers' algorithm without recursion.
* <p>
* Ends are exclusive
*/
static class Range {
int oldListStart, oldListEnd;
int newListStart, newListEnd;
public Range() {
}
public Range(int oldListStart, int oldListEnd, int newListStart, int newListEnd) {
this.oldListStart = oldListStart;
this.oldListEnd = oldListEnd;
this.newListStart = newListStart;
this.newListEnd = newListEnd;
}
int oldSize() {
return oldListEnd - oldListStart;
}
int newSize() {
return newListEnd - newListStart;
}
}
/**
* This class holds the information about the result of a
* {@link DiffUtil#calculateDiff(Callback, boolean)} call.
* <p>
* You can consume the updates in a DiffResult via
* {@link #dispatchUpdatesTo(ListUpdateCallback)} or directly stream the results into a
* {@link RecyclerView.Adapter} via {@link #dispatchUpdatesTo(RecyclerView.Adapter)}.
*/
public static class DiffResult {
/**
* Signifies an item not present in the list.
*/
public static final int NO_POSITION = -1;
/**
* While reading the flags below, keep in mind that when multiple items move in a list,
* Myers's may pick any of them as the anchor item and consider that one NOT_CHANGED while
* picking others as additions and removals. This is completely fine as we later detect
* all moves.
* <p>
* Below, when an item is mentioned to stay in the same "location", it means we won't
* dispatch a move/add/remove for it, it DOES NOT mean the item is still in the same
* position.
*/
// item stayed the same.
private static final int FLAG_NOT_CHANGED = 1;
// item stayed in the same location but changed.
private static final int FLAG_CHANGED = FLAG_NOT_CHANGED << 1;
// Item has moved and also changed.
private static final int FLAG_MOVED_CHANGED = FLAG_CHANGED << 1;
// Item has moved but did not change.
private static final int FLAG_MOVED_NOT_CHANGED = FLAG_MOVED_CHANGED << 1;
// Item moved
private static final int FLAG_MOVED = FLAG_MOVED_CHANGED | FLAG_MOVED_NOT_CHANGED;
// since we are re-using the int arrays that were created in the Myers' step, we mask
// change flags
private static final int FLAG_OFFSET = 4;
private static final int FLAG_MASK = (1 << FLAG_OFFSET) - 1;
// The diagonals extracted from The Myers' snakes.
private final List<Diagonal> mDiagonals;
// The list to keep oldItemStatuses. As we traverse old items, we assign flags to them
// which also includes whether they were a real removal or a move (and its new index).
private final int[] mOldItemStatuses;
// The list to keep newItemStatuses. As we traverse new items, we assign flags to them
// which also includes whether they were a real addition or a move(and its old index).
private final int[] mNewItemStatuses;
// The callback that was given to calculate diff method.
private final Callback mCallback;
private final int mOldListSize;
private final int mNewListSize;
private final boolean mDetectMoves;
/**
* @param callback The callback that was used to calculate the diff
* @param diagonals Matches between the two lists
* @param oldItemStatuses An int[] that can be re-purposed to keep metadata
* @param newItemStatuses An int[] that can be re-purposed to keep metadata
* @param detectMoves True if this DiffResult will try to detect moved items
*/
DiffResult(Callback callback, List<Diagonal> diagonals, int[] oldItemStatuses,
int[] newItemStatuses, boolean detectMoves) {
mDiagonals = diagonals;
mOldItemStatuses = oldItemStatuses;
mNewItemStatuses = newItemStatuses;
Arrays.fill(mOldItemStatuses, 0);
Arrays.fill(mNewItemStatuses, 0);
mCallback = callback;
mOldListSize = callback.getOldListSize();
mNewListSize = callback.getNewListSize();
mDetectMoves = detectMoves;
addEdgeDiagonals();
findMatchingItems();
}
/**
* Add edge diagonals so that we can iterate as long as there are diagonals w/o lots of
* null checks around
*/
private void addEdgeDiagonals() {
Diagonal first = mDiagonals.isEmpty() ? null : mDiagonals.get(0);
// see if we should add 1 to the 0,0
if (first == null || first.x != 0 || first.y != 0) {
mDiagonals.add(0, new Diagonal(0, 0, 0));
}
// always add one last
mDiagonals.add(new Diagonal(mOldListSize, mNewListSize, 0));
}
/**
* Find position mapping from old list to new list.
* If moves are requested, we'll also try to do an n^2 search between additions and
* removals to find moves.
*/
private void findMatchingItems() {
for (Diagonal diagonal : mDiagonals) {
for (int offset = 0; offset < diagonal.size; offset++) {
int posX = diagonal.x + offset;
int posY = diagonal.y + offset;
final boolean theSame = mCallback.areContentsTheSame(posX, posY);
final int changeFlag = theSame ? FLAG_NOT_CHANGED : FLAG_CHANGED;
mOldItemStatuses[posX] = (posY << FLAG_OFFSET) | changeFlag;
mNewItemStatuses[posY] = (posX << FLAG_OFFSET) | changeFlag;
}
}
// now all matches are marked, lets look for moves
if (mDetectMoves) {
// traverse each addition / removal from the end of the list, find matching
// addition removal from before
findMoveMatches();
}
}
private void findMoveMatches() {
// for each removal, find matching addition
int posX = 0;
for (Diagonal diagonal : mDiagonals) {
while (posX < diagonal.x) {
if (mOldItemStatuses[posX] == 0) {
// there is a removal, find matching addition from the rest
findMatchingAddition(posX);
}
posX++;
}
// snap back for the next diagonal
posX = diagonal.endX();
}
}
/**
* Search the whole list to find the addition for the given removal of position posX
*
* @param posX position in the old list
*/
private void findMatchingAddition(int posX) {
int posY = 0;
final int diagonalsSize = mDiagonals.size();
for (int i = 0; i < diagonalsSize; i++) {
final Diagonal diagonal = mDiagonals.get(i);
while (posY < diagonal.y) {
// found some additions, evaluate
if (mNewItemStatuses[posY] == 0) { // not evaluated yet
boolean matching = mCallback.areItemsTheSame(posX, posY);
if (matching) {
// yay found it, set values
boolean contentsMatching = mCallback.areContentsTheSame(posX, posY);
final int changeFlag = contentsMatching ? FLAG_MOVED_NOT_CHANGED
: FLAG_MOVED_CHANGED;
// once we process one of these, it will mark the other one as ignored.
mOldItemStatuses[posX] = (posY << FLAG_OFFSET) | changeFlag;
mNewItemStatuses[posY] = (posX << FLAG_OFFSET) | changeFlag;
return;
}
}
posY++;
}
posY = diagonal.endY();
}
}
/**
* Given a position in the old list, returns the position in the new list, or
* {@code NO_POSITION} if it was removed.
*
* @param oldListPosition Position of item in old list
* @return Position of item in new list, or {@code NO_POSITION} if not present.
* @see #NO_POSITION
* @see #convertNewPositionToOld(int)
*/
public int convertOldPositionToNew(@IntRange(from = 0) int oldListPosition) {
if (oldListPosition < 0 || oldListPosition >= mOldListSize) {
throw new IndexOutOfBoundsException("Index out of bounds - passed position = "
+ oldListPosition + ", old list size = " + mOldListSize);
}
final int status = mOldItemStatuses[oldListPosition];
if ((status & FLAG_MASK) == 0) {
return NO_POSITION;
} else {
return status >> FLAG_OFFSET;
}
}
/**
* Given a position in the new list, returns the position in the old list, or
* {@code NO_POSITION} if it was removed.
*
* @param newListPosition Position of item in new list
* @return Position of item in old list, or {@code NO_POSITION} if not present.
* @see #NO_POSITION
* @see #convertOldPositionToNew(int)
*/
public int convertNewPositionToOld(@IntRange(from = 0) int newListPosition) {
if (newListPosition < 0 || newListPosition >= mNewListSize) {
throw new IndexOutOfBoundsException("Index out of bounds - passed position = "
+ newListPosition + ", new list size = " + mNewListSize);
}
final int status = mNewItemStatuses[newListPosition];
if ((status & FLAG_MASK) == 0) {
return NO_POSITION;
} else {
return status >> FLAG_OFFSET;
}
}
/**
* Dispatches the update events to the given adapter.
* <p>
* For example, if you have an {@link RecyclerView.Adapter Adapter}
* that is backed by a {@link List}, you can swap the list with the new one then call this
* method to dispatch all updates to the RecyclerView.
* <pre>
* List oldList = mAdapter.getData();
* DiffResult result = DiffUtil.calculateDiff(new MyCallback(oldList, newList));
* mAdapter.setData(newList);
* result.dispatchUpdatesTo(mAdapter);
* </pre>
* <p>
* Note that the RecyclerView requires you to dispatch adapter updates immediately when you
* change the data (you cannot defer {@code notify*} calls). The usage above adheres to this
* rule because updates are sent to the adapter right after the backing data is changed,
* before RecyclerView tries to read it.
* <p>
* On the other hand, if you have another
* {@link RecyclerView.AdapterDataObserver AdapterDataObserver}
* that tries to process events synchronously, this may confuse that observer because the
* list is instantly moved to its final state while the adapter updates are dispatched later
* on, one by one. If you have such an
* {@link RecyclerView.AdapterDataObserver AdapterDataObserver},
* you can use
* {@link #dispatchUpdatesTo(ListUpdateCallback)} to handle each modification
* manually.
*
* @param adapter A RecyclerView adapter which was displaying the old list and will start
* displaying the new list.
* @see AdapterListUpdateCallback
*/
public void dispatchUpdatesTo(@NonNull final RecyclerView.Adapter adapter) {
dispatchUpdatesTo(new AdapterListUpdateCallback(adapter));
}
/**
* Dispatches update operations to the given Callback.
* <p>
* These updates are atomic such that the first update call affects every update call that
* comes after it (the same as RecyclerView).
*
* @param updateCallback The callback to receive the update operations.
* @see #dispatchUpdatesTo(RecyclerView.Adapter)
*/
public void dispatchUpdatesTo(@NonNull ListUpdateCallback updateCallback) {
final BatchingListUpdateCallback batchingCallback;
if (updateCallback instanceof BatchingListUpdateCallback) {
batchingCallback = (BatchingListUpdateCallback) updateCallback;
} else {
batchingCallback = new BatchingListUpdateCallback(updateCallback);
// replace updateCallback with a batching callback and override references to
// updateCallback so that we don't call it directly by mistake
//noinspection UnusedAssignment
updateCallback = batchingCallback;
}
// track up to date current list size for moves
// when a move is found, we record its position from the end of the list (which is
// less likely to change since we iterate in reverse).
// Later when we find the match of that move, we dispatch the update
int currentListSize = mOldListSize;
// list of postponed moves
final Collection<PostponedUpdate> postponedUpdates = new ArrayDeque<>();
// posX and posY are exclusive
int posX = mOldListSize;
int posY = mNewListSize;
// iterate from end of the list to the beginning.
// this just makes offsets easier since changes in the earlier indices has an effect
// on the later indices.
for (int diagonalIndex = mDiagonals.size() - 1; diagonalIndex >= 0; diagonalIndex--) {
final Diagonal diagonal = mDiagonals.get(diagonalIndex);
int endX = diagonal.endX();
int endY = diagonal.endY();
// dispatch removals and additions until we reach to that diagonal
// first remove then add so that it can go into its place and we don't need
// to offset values
while (posX > endX) {
posX--;
// REMOVAL
int status = mOldItemStatuses[posX];
if ((status & FLAG_MOVED) != 0) {
int newPos = status >> FLAG_OFFSET;
// get postponed addition
PostponedUpdate postponedUpdate = getPostponedUpdate(postponedUpdates,
newPos, false);
if (postponedUpdate != null) {
// this is an addition that was postponed. Now dispatch it.
int updatedNewPos = currentListSize - postponedUpdate.currentPos;
batchingCallback.onMoved(posX, updatedNewPos - 1);
if ((status & FLAG_MOVED_CHANGED) != 0) {
Object changePayload = mCallback.getChangePayload(posX, newPos);
batchingCallback.onChanged(updatedNewPos - 1, 1, changePayload);
}
} else {
// first time we are seeing this, we'll see a matching addition
postponedUpdates.add(new PostponedUpdate(
posX,
currentListSize - posX - 1,
true
));
}
} else {
// simple removal
batchingCallback.onRemoved(posX, 1);
currentListSize--;
}
}
while (posY > endY) {
posY--;
// ADDITION
int status = mNewItemStatuses[posY];
if ((status & FLAG_MOVED) != 0) {
// this is a move not an addition.
// see if this is postponed
int oldPos = status >> FLAG_OFFSET;
// get postponed removal
PostponedUpdate postponedUpdate = getPostponedUpdate(postponedUpdates,
oldPos, true);
// empty size returns 0 for indexOf
if (postponedUpdate == null) {
// postpone it until we see the removal
postponedUpdates.add(new PostponedUpdate(
posY,
currentListSize - posX,
false
));
} else {
// oldPosFromEnd = foundListSize - posX
// we can find posX if we swap the list sizes
// posX = listSize - oldPosFromEnd
int updatedOldPos = currentListSize - postponedUpdate.currentPos - 1;
batchingCallback.onMoved(updatedOldPos, posX);
if ((status & FLAG_MOVED_CHANGED) != 0) {
Object changePayload = mCallback.getChangePayload(oldPos, posY);
batchingCallback.onChanged(posX, 1, changePayload);
}
}
} else {
// simple addition
batchingCallback.onInserted(posX, 1);
currentListSize++;
}
}
// now dispatch updates for the diagonal
posX = diagonal.x;
posY = diagonal.y;
for (int i = 0; i < diagonal.size; i++) {
// dispatch changes
if ((mOldItemStatuses[posX] & FLAG_MASK) == FLAG_CHANGED) {
Object changePayload = mCallback.getChangePayload(posX, posY);
batchingCallback.onChanged(posX, 1, changePayload);
}
posX++;
posY++;
}
// snap back for the next diagonal
posX = diagonal.x;
posY = diagonal.y;
}
batchingCallback.dispatchLastEvent();
}
@Nullable
private static PostponedUpdate getPostponedUpdate(
Collection<PostponedUpdate> postponedUpdates,
int posInList,
boolean removal) {
PostponedUpdate postponedUpdate = null;
Iterator<PostponedUpdate> itr = postponedUpdates.iterator();
while (itr.hasNext()) {
PostponedUpdate update = itr.next();
if (update.posInOwnerList == posInList && update.removal == removal) {
postponedUpdate = update;
itr.remove();
break;
}
}
while (itr.hasNext()) {
// re-offset all others
PostponedUpdate update = itr.next();
if (removal) {
update.currentPos--;
} else {
update.currentPos++;
}
}
return postponedUpdate;
}
}
/**
* Represents an update that we skipped because it was a move.
* <p>
* When an update is skipped, it is tracked as other updates are dispatched until the matching
* add/remove operation is found at which point the tracked position is used to dispatch the
* update.
*/
private static class PostponedUpdate {
/**
* position in the list that owns this item
*/
int posInOwnerList;
/**
* position wrt to the end of the list
*/
int currentPos;
/**
* true if this is a removal, false otherwise
*/
boolean removal;
PostponedUpdate(int posInOwnerList, int currentPos, boolean removal) {
this.posInOwnerList = posInOwnerList;
this.currentPos = currentPos;
this.removal = removal;
}
}
/**
* Array wrapper w/ negative index support.
* We use this array instead of a regular array so that algorithm is easier to read without
* too many offsets when accessing the "k" array in the algorithm.
*/
static class CenteredArray {
private final int[] mData;
private final int mMid;
CenteredArray(int size) {
mData = new int[size];
mMid = mData.length / 2;
}
int get(int index) {
return mData[index + mMid];
}
int[] backingData() {
return mData;
}
void set(int index, int value) {
mData[index + mMid] = value;
}
public void fill(int value) {
Arrays.fill(mData, value);
}
}
}