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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.core.animation;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.Resources.Theme;
import android.content.res.TypedArray;
import android.util.AttributeSet;
import androidx.annotation.FloatRange;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
/**
* Repeats the animation for a specified number of cycles. The
* rate of change follows a sinusoidal pattern.
*
*/
public class CycleInterpolator implements Interpolator {
/**
* Creates a new instance of {@link CycleInterpolator}.
*
* @param cycles The cycles to repeat.
*/
public CycleInterpolator(float cycles) {
mCycles = cycles;
}
/**
* Creates a new instance of {@link CycleInterpolator} from XML.
*
* @param context The context.
* @param attrs The {@link AttributeSet} from XML.
*/
public CycleInterpolator(@NonNull Context context, @Nullable AttributeSet attrs) {
this(context.getResources(), context.getTheme(), attrs);
}
CycleInterpolator(Resources resources, Theme theme, AttributeSet attrs) {
TypedArray a;
if (theme != null) {
a = theme.obtainStyledAttributes(attrs, AndroidResources.STYLEABLE_CYCLE_INTERPOLATOR,
0, 0);
} else {
a = resources.obtainAttributes(attrs, AndroidResources.STYLEABLE_CYCLE_INTERPOLATOR);
}
mCycles = a.getFloat(AndroidResources.STYLEABLE_CYCLE_INTERPOLATOR_CYCLES, 1.0f);
a.recycle();
}
@Override
@FloatRange(from = 0, to = 1)
public float getInterpolation(@FloatRange(from = 0, to = 1) float input) {
return (float) Math.sin(2 * mCycles * Math.PI * input);
}
private float mCycles;
}