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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.v4.text;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.v4.view.ViewCompat;
import java.util.Locale;
public class TextUtilsCompat {
/**
* Html-encode the string.
* @param s the string to be encoded
* @return the encoded string
*/
@NonNull
public static String htmlEncode(@NonNull String s) {
StringBuilder sb = new StringBuilder();
char c;
for (int i = 0; i < s.length(); i++) {
c = s.charAt(i);
switch (c) {
case '<':
sb.append("&lt;"); //$NON-NLS-1$
break;
case '>':
sb.append("&gt;"); //$NON-NLS-1$
break;
case '&':
sb.append("&amp;"); //$NON-NLS-1$
break;
case '\'':
//http://www.w3.org/TR/xhtml1
// The named character reference &apos; (the apostrophe, U+0027) was introduced in
// XML 1.0 but does not appear in HTML. Authors should therefore use &#39; instead
// of &apos; to work as expected in HTML 4 user agents.
sb.append("&#39;"); //$NON-NLS-1$
break;
case '"':
sb.append("&quot;"); //$NON-NLS-1$
break;
default:
sb.append(c);
}
}
return sb.toString();
}
/**
* Return the layout direction for a given Locale
*
* @param locale the Locale for which we want the layout direction. Can be null.
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
public static int getLayoutDirectionFromLocale(@Nullable Locale locale) {
if (locale != null && !locale.equals(ROOT)) {
final String scriptSubtag = ICUCompat.getScript(
ICUCompat.addLikelySubtags(locale.toString()));
if (scriptSubtag == null) return getLayoutDirectionFromFirstChar(locale);
if (scriptSubtag.equalsIgnoreCase(ARAB_SCRIPT_SUBTAG) ||
scriptSubtag.equalsIgnoreCase(HEBR_SCRIPT_SUBTAG)) {
return ViewCompat.LAYOUT_DIRECTION_RTL;
}
}
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
/**
* Fallback algorithm to detect the locale direction. Rely on the fist char of the
* localized locale name. This will not work if the localized locale name is in English
* (this is the case for ICU 4.4 and "Urdu" script)
*
* @param locale
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
private static int getLayoutDirectionFromFirstChar(Locale locale) {
switch(Character.getDirectionality(locale.getDisplayName(locale).charAt(0))) {
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
return ViewCompat.LAYOUT_DIRECTION_RTL;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
default:
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
}
public static final Locale ROOT = new Locale("", "");
private static String ARAB_SCRIPT_SUBTAG = "Arab";
private static String HEBR_SCRIPT_SUBTAG = "Hebr";
}