| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package androidx.compose.material |
| |
| import android.os.Build |
| import androidx.compose.foundation.BorderStroke |
| import androidx.compose.foundation.interaction.DragInteraction |
| import androidx.compose.foundation.Indication |
| import androidx.compose.foundation.background |
| import androidx.compose.foundation.border |
| import androidx.compose.foundation.interaction.Interaction |
| import androidx.compose.foundation.interaction.MutableInteractionSource |
| import androidx.compose.foundation.interaction.PressInteraction |
| import androidx.compose.foundation.indication |
| import androidx.compose.foundation.interaction.HoverInteraction |
| import androidx.compose.foundation.layout.Box |
| import androidx.compose.foundation.layout.fillMaxSize |
| import androidx.compose.foundation.layout.padding |
| import androidx.compose.foundation.layout.height |
| import androidx.compose.foundation.layout.width |
| import androidx.compose.foundation.shape.RoundedCornerShape |
| import androidx.compose.material.ripple.LocalRippleTheme |
| import androidx.compose.material.ripple.RippleAlpha |
| import androidx.compose.material.ripple.RippleTheme |
| import androidx.compose.material.ripple.rememberRipple |
| import androidx.compose.runtime.Composable |
| import androidx.compose.runtime.CompositionLocalProvider |
| import androidx.compose.runtime.getValue |
| import androidx.compose.runtime.mutableStateOf |
| import androidx.compose.runtime.rememberCoroutineScope |
| import androidx.compose.runtime.setValue |
| import androidx.compose.testutils.assertAgainstGolden |
| import androidx.compose.ui.Alignment |
| import androidx.compose.ui.Modifier |
| import androidx.compose.ui.draw.clip |
| import androidx.compose.ui.geometry.Offset |
| import androidx.compose.ui.graphics.Color |
| import androidx.compose.ui.graphics.asAndroidBitmap |
| import androidx.compose.ui.graphics.compositeOver |
| import androidx.compose.ui.platform.testTag |
| import androidx.compose.ui.semantics.semantics |
| import androidx.compose.ui.test.captureToImage |
| import androidx.compose.ui.test.junit4.ComposeContentTestRule |
| import androidx.compose.ui.test.junit4.createComposeRule |
| import androidx.compose.ui.test.onNodeWithTag |
| import androidx.compose.ui.unit.dp |
| import androidx.test.ext.junit.runners.AndroidJUnit4 |
| import androidx.test.filters.LargeTest |
| import androidx.test.filters.SdkSuppress |
| import androidx.test.screenshot.AndroidXScreenshotTestRule |
| import com.google.common.truth.Truth |
| import kotlinx.coroutines.CoroutineScope |
| import kotlinx.coroutines.launch |
| import org.junit.Rule |
| import org.junit.Test |
| import org.junit.runner.RunWith |
| |
| /** |
| * Test for the [RippleTheme] provided by [MaterialTheme], to verify colors and opacity in |
| * different configurations. |
| */ |
| @LargeTest |
| @RunWith(AndroidJUnit4::class) |
| @SdkSuppress(minSdkVersion = Build.VERSION_CODES.O) |
| class MaterialRippleThemeTest { |
| |
| @get:Rule |
| val rule = createComposeRule() |
| |
| @get:Rule |
| val screenshotRule = AndroidXScreenshotTestRule(GOLDEN_MATERIAL) |
| |
| @Test |
| fun bounded_lightTheme_highLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_bounded_light_highluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.24f) |
| ) |
| } |
| |
| @Test |
| fun bounded_lightTheme_highLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_bounded_light_highluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun bounded_lightTheme_highLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_bounded_light_highluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.16f) |
| ) |
| } |
| |
| @Test |
| fun bounded_lightTheme_lowLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_bounded_light_lowluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.12f) |
| ) |
| } |
| |
| @Test |
| fun bounded_lightTheme_lowLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_bounded_light_lowluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun bounded_lightTheme_lowLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_bounded_light_lowluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_highLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_bounded_dark_highluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.10f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_highLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_bounded_dark_highluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_highLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_bounded_dark_highluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_lowLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_bounded_dark_lowluminance_pressed", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.10f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_lowLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_bounded_dark_lowluminance_hovered", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun bounded_darkTheme_lowLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = true, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_bounded_dark_lowluminance_dragged", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_highLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_unbounded_light_highluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.24f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_highLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_unbounded_light_highluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_highLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_unbounded_light_highluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.16f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_lowLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_unbounded_light_lowluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.12f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_lowLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_unbounded_light_lowluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_lightTheme_lowLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = true, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_unbounded_light_lowluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_highLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_unbounded_dark_highluminance_pressed", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.10f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_highLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_unbounded_dark_highluminance_hovered", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_highLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.White |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_unbounded_dark_highluminance_dragged", |
| calculateResultingRippleColor(contentColor, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_lowLuminance_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_unbounded_dark_lowluminance_pressed", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.10f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_lowLuminance_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_unbounded_dark_lowluminance_hovered", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.04f) |
| ) |
| } |
| |
| @Test |
| fun unbounded_darkTheme_lowLuminance_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val scope = rule.setRippleContent( |
| interactionSource = interactionSource, |
| bounded = false, |
| lightTheme = false, |
| contentColor = contentColor |
| ) |
| |
| assertRippleMatches( |
| scope, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_unbounded_dark_lowluminance_dragged", |
| // Low luminance content in dark theme should use a white ripple by default |
| calculateResultingRippleColor(Color.White, rippleOpacity = 0.08f) |
| ) |
| } |
| |
| @Test |
| fun customRippleTheme_pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val rippleColor = Color.Red |
| val expectedAlpha = 0.5f |
| val rippleAlpha = RippleAlpha(expectedAlpha, expectedAlpha, expectedAlpha, expectedAlpha) |
| |
| val rippleTheme = object : RippleTheme { |
| @Composable |
| override fun defaultColor() = rippleColor |
| |
| @Composable |
| override fun rippleAlpha() = rippleAlpha |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| MaterialTheme { |
| CompositionLocalProvider(LocalRippleTheme provides rippleTheme) { |
| Surface(contentColor = contentColor) { |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| rememberRipple(), |
| bounded = true |
| ) |
| } |
| } |
| } |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| rippleColor, |
| rippleOpacity = expectedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| "ripple_customtheme_pressed", |
| expectedColor |
| ) |
| } |
| |
| @Test |
| fun customRippleTheme_hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val rippleColor = Color.Red |
| val expectedAlpha = 0.5f |
| val rippleAlpha = RippleAlpha(expectedAlpha, expectedAlpha, expectedAlpha, expectedAlpha) |
| |
| val rippleTheme = object : RippleTheme { |
| @Composable |
| override fun defaultColor() = rippleColor |
| |
| @Composable |
| override fun rippleAlpha() = rippleAlpha |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| MaterialTheme { |
| CompositionLocalProvider(LocalRippleTheme provides rippleTheme) { |
| Surface(contentColor = contentColor) { |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| rememberRipple(), |
| bounded = true |
| ) |
| } |
| } |
| } |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| rippleColor, |
| rippleOpacity = expectedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| HoverInteraction.Enter(), |
| "ripple_customtheme_hovered", |
| expectedColor |
| ) |
| } |
| |
| @Test |
| fun customRippleTheme_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val contentColor = Color.Black |
| |
| val rippleColor = Color.Red |
| val expectedAlpha = 0.5f |
| val rippleAlpha = RippleAlpha(expectedAlpha, expectedAlpha, expectedAlpha, expectedAlpha) |
| |
| val rippleTheme = object : RippleTheme { |
| @Composable |
| override fun defaultColor() = rippleColor |
| @Composable |
| override fun rippleAlpha() = rippleAlpha |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| MaterialTheme { |
| CompositionLocalProvider(LocalRippleTheme provides rippleTheme) { |
| Surface(contentColor = contentColor) { |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| rememberRipple(), |
| bounded = true |
| ) |
| } |
| } |
| } |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| rippleColor, |
| rippleOpacity = expectedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| DragInteraction.Start(), |
| "ripple_customtheme_dragged", |
| expectedColor |
| ) |
| } |
| |
| /** |
| * Note: no corresponding test for pressed ripples since RippleForeground does not update the |
| * color of currently active ripples unless they are being drawn on the UI thread |
| * (which should only happen if the target radius also changes). |
| */ |
| @Test |
| fun themeChangeDuringRipple_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| fun createRippleTheme(color: Color, alpha: Float) = object : RippleTheme { |
| val rippleAlpha = RippleAlpha(alpha, alpha, alpha, alpha) |
| @Composable |
| override fun defaultColor() = color |
| |
| @Composable |
| override fun rippleAlpha() = rippleAlpha |
| } |
| |
| val initialColor = Color.Red |
| val initialAlpha = 0.5f |
| |
| var rippleTheme by mutableStateOf(createRippleTheme(initialColor, initialAlpha)) |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| MaterialTheme { |
| CompositionLocalProvider(LocalRippleTheme provides rippleTheme) { |
| Surface(contentColor = Color.Black) { |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| rememberRipple(), |
| bounded = true |
| ) |
| } |
| } |
| } |
| } |
| } |
| |
| rule.runOnIdle { |
| scope!!.launch { |
| interactionSource.emit(DragInteraction.Start()) |
| } |
| } |
| rule.waitForIdle() |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor(initialColor, rippleOpacity = initialAlpha) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| |
| val newColor = Color.Green |
| // TODO: changing alpha for existing state layers is not currently supported |
| val newAlpha = 0.5f |
| |
| rule.runOnUiThread { |
| rippleTheme = createRippleTheme(newColor, newAlpha) |
| } |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor(newColor, rippleOpacity = newAlpha) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| } |
| |
| @Test |
| fun contentColorProvidedAfterRememberRipple() { |
| val interactionSource = MutableInteractionSource() |
| |
| val alpha = 0.5f |
| val rippleAlpha = RippleAlpha(alpha, alpha, alpha, alpha) |
| val expectedRippleColor = Color.Red |
| |
| val theme = object : RippleTheme { |
| @Composable |
| override fun defaultColor() = LocalContentColor.current |
| |
| @Composable |
| override fun rippleAlpha() = rippleAlpha |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| MaterialTheme { |
| CompositionLocalProvider(LocalRippleTheme provides theme) { |
| Surface(contentColor = Color.Black) { |
| // Create ripple where contentColor is black |
| val ripple = rememberRipple() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| Surface(contentColor = expectedRippleColor) { |
| // Ripple is used where contentColor is red, so the instance |
| // should get the red color when it is created |
| RippleBoxWithBackground(interactionSource, ripple, bounded = true) |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| rule.runOnIdle { |
| scope!!.launch { |
| interactionSource.emit(PressInteraction.Press(Offset(10f, 10f))) |
| } |
| } |
| |
| rule.waitForIdle() |
| // Ripples are drawn on the RenderThread, not the main (UI) thread, so we can't wait for |
| // synchronization. Instead just wait until after the ripples are finished animating. |
| Thread.sleep(300) |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor(expectedRippleColor, rippleOpacity = alpha) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| } |
| |
| /** |
| * Asserts that the ripple matches the screenshot with identifier [goldenIdentifier], and |
| * that the resultant color of the ripple on screen matches [expectedCenterPixelColor]. |
| * |
| * @param interactionSource the [MutableInteractionSource] driving the ripple |
| * @param interaction the [Interaction] to assert for |
| * @param goldenIdentifier the identifier for the corresponding screenshot |
| * @param expectedCenterPixelColor the expected color for the pixel at the center of the |
| * [RippleBoxWithBackground] |
| */ |
| private fun assertRippleMatches( |
| scope: CoroutineScope, |
| interactionSource: MutableInteractionSource, |
| interaction: Interaction, |
| goldenIdentifier: String, |
| expectedCenterPixelColor: Color |
| ) { |
| // Pause the clock if we are drawing a state layer |
| if (interaction !is PressInteraction) { |
| rule.mainClock.autoAdvance = false |
| } |
| |
| // Start ripple |
| rule.runOnIdle { |
| scope.launch { |
| interactionSource.emit(interaction) |
| } |
| } |
| |
| // Advance to the end of the ripple / state layer animation |
| rule.waitForIdle() |
| if (interaction is PressInteraction) { |
| // Ripples are drawn on the RenderThread, not the main (UI) thread, so we can't wait for |
| // synchronization. Instead just wait until after the ripples are finished animating. |
| Thread.sleep(300) |
| } else { |
| rule.mainClock.advanceTimeBy(milliseconds = 300) |
| } |
| |
| // Capture and compare screenshots |
| val screenshot = rule.onNodeWithTag(Tag) |
| .captureToImage() |
| |
| screenshot.assertAgainstGolden(screenshotRule, goldenIdentifier) |
| |
| // Compare expected and actual pixel color |
| val centerPixel = screenshot |
| .asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedCenterPixelColor) |
| } |
| } |
| |
| /** |
| * Generic Button like component with a border that allows injecting an [Indication], and has a |
| * background with the same color around it - this makes the ripple contrast better and make it |
| * more visible in screenshots. |
| * |
| * @param interactionSource the [MutableInteractionSource] that is used to drive the ripple state |
| * @param ripple ripple [Indication] placed inside the surface |
| * @param bounded whether [ripple] is bounded or not - this controls the clipping behavior |
| */ |
| @Composable |
| private fun RippleBoxWithBackground( |
| interactionSource: MutableInteractionSource, |
| ripple: Indication, |
| bounded: Boolean |
| ) { |
| Box(Modifier.semantics(mergeDescendants = true) {}.testTag(Tag)) { |
| Surface( |
| Modifier.padding(25.dp), |
| color = RippleBoxBackgroundColor |
| ) { |
| val shape = RoundedCornerShape(20) |
| // If the ripple is bounded, we want to clip to the shape, otherwise don't clip as |
| // the ripple should draw outside the bounds. |
| val clip = if (bounded) Modifier.clip(shape) else Modifier |
| Box( |
| Modifier.padding(25.dp).width(40.dp).height(40.dp) |
| .border(BorderStroke(2.dp, Color.Black), shape) |
| .background(color = RippleBoxBackgroundColor, shape = shape) |
| .then(clip) |
| .indication( |
| interactionSource = interactionSource, |
| indication = ripple |
| ) |
| ) {} |
| } |
| } |
| } |
| |
| /** |
| * Sets the content to a [RippleBoxWithBackground] with a [MaterialTheme] and surrounding [Surface] |
| * |
| * @param interactionSource [MutableInteractionSource] used to drive the ripple inside the |
| * [RippleBoxWithBackground] |
| * @param bounded whether the ripple inside the [RippleBoxWithBackground] is bounded |
| * @param lightTheme whether the theme is light or dark |
| * @param contentColor the contentColor that will be used for the ripple color |
| */ |
| private fun ComposeContentTestRule.setRippleContent( |
| interactionSource: MutableInteractionSource, |
| bounded: Boolean, |
| lightTheme: Boolean, |
| contentColor: Color |
| ): CoroutineScope { |
| var scope: CoroutineScope? = null |
| |
| setContent { |
| scope = rememberCoroutineScope() |
| val colors = if (lightTheme) lightColors() else darkColors() |
| |
| MaterialTheme(colors) { |
| Surface(contentColor = contentColor) { |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground(interactionSource, rememberRipple(bounded), bounded) |
| } |
| } |
| } |
| } |
| waitForIdle() |
| return scope!! |
| } |
| |
| /** |
| * Blends ([contentColor] with [rippleOpacity]) on top of [RippleBoxBackgroundColor] to provide |
| * the resulting RGB color that can be used for pixel comparison. |
| */ |
| private fun calculateResultingRippleColor( |
| contentColor: Color, |
| rippleOpacity: Float |
| ) = contentColor.copy(alpha = rippleOpacity).compositeOver(RippleBoxBackgroundColor) |
| |
| private val RippleBoxBackgroundColor = Color.Blue |
| |
| private const val Tag = "Ripple" |