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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package android.support.v17.leanback.graphics;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.support.v17.leanback.R;
import android.view.View;
/**
* Helper class for assigning a dim color to Paint. It holds the alpha value for
* the current active level.
*/
public final class ColorOverlayDimmer {
private final float mActiveLevel;
private final float mDimmedLevel;
private final Paint mPaint;
private int mAlpha;
private float mAlphaFloat;
/**
* Creates a default ColorOverlayDimmer.
*/
public static ColorOverlayDimmer createDefault(Context context) {
TypedArray a = context.obtainStyledAttributes(R.styleable.LeanbackTheme);
int dimColor = a.getColor(R.styleable.LeanbackTheme_overlayDimMaskColor,
context.getResources().getColor(R.color.lb_view_dim_mask_color));
float activeLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimActiveLevel, 1, 1,
context.getResources().getFraction(R.fraction.lb_view_active_level, 1, 0));
float dimmedLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimDimmedLevel, 1, 1,
context.getResources().getFraction(R.fraction.lb_view_dimmed_level, 1, 1));
a.recycle();
return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel);
}
/**
* Creates a ColorOverlayDimmer for the given color and levels.
*
* @param dimColor The color for fully dimmed. Only the RGB values are
* used; the alpha channel is ignored.
* @param activeLevel The level of dimming when the View is in its active
* state. Must be a float value between 0.0 and 1.0.
* @param dimmedLevel The level of dimming when the View is in its dimmed
* state. Must be a float value between 0.0 and 1.0.
*/
public static ColorOverlayDimmer createColorOverlayDimmer(int dimColor, float activeLevel,
float dimmedLevel) {
return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel);
}
private ColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel) {
if (activeLevel > 1.0f) activeLevel = 1.0f;
if (activeLevel < 0.0f) activeLevel = 0.0f;
if (dimmedLevel > 1.0f) dimmedLevel = 1.0f;
if (dimmedLevel < 0.0f) dimmedLevel = 0.0f;
mPaint = new Paint();
dimColor = Color.rgb(Color.red(dimColor), Color.green(dimColor), Color.blue(dimColor));
mPaint.setColor(dimColor);
mActiveLevel = activeLevel;
mDimmedLevel = dimmedLevel;
setActiveLevel(1);
}
/**
* Sets the active level of the dimmer. Updates the alpha value based on the
* level.
*
* @param level A float between 0 (fully dim) and 1 (fully active).
*/
public void setActiveLevel(float level) {
mAlphaFloat = (mDimmedLevel + level * (mActiveLevel - mDimmedLevel));
mAlpha = (int) (255 * mAlphaFloat);
mPaint.setAlpha(mAlpha);
}
/**
* Returns whether the dimmer needs to draw.
*/
public boolean needsDraw() {
return mAlpha != 0;
}
/**
* Returns the alpha value for the dimmer.
*/
public int getAlpha() {
return mAlpha;
}
/**
* Returns the float value between 0 and 1 corresponding to alpha between
* 0 and 255.
*/
public float getAlphaFloat() {
return mAlphaFloat;
}
/**
* Returns the Paint object set to the current alpha value.
*/
public Paint getPaint() {
return mPaint;
}
/**
* Change the RGB of the color according to current dim level. Maintains the
* alpha value of the color.
*
* @param color The color to apply the dim level to.
* @return A color with the RGB values adjusted by the alpha of the current
* dim level.
*/
public int applyToColor(int color) {
float f = 1 - mAlphaFloat;
return Color.argb(Color.alpha(color),
(int)(Color.red(color) * f),
(int)(Color.green(color) * f),
(int)(Color.blue(color) * f));
}
/**
* Draw a dim color overlay on top of a child View inside the canvas of
* the parent View.
*
* @param c Canvas of the parent View.
* @param v A child of the parent View.
* @param includePadding Set to true to draw overlay on padding area of the
* View.
*/
public void drawColorOverlay(Canvas c, View v, boolean includePadding) {
c.save();
float dx = v.getLeft() + v.getTranslationX();
float dy = v.getTop() + v.getTranslationY();
c.translate(dx, dy);
c.concat(v.getMatrix());
c.translate(-dx, -dy);
if (includePadding) {
c.drawRect(v.getLeft(), v.getTop(), v.getRight(), v.getBottom(), mPaint);
} else {
c.drawRect(v.getLeft() + v.getPaddingLeft(),
v.getTop() + v.getPaddingTop(),
v.getRight() - v.getPaddingRight(),
v.getBottom() - v.getPaddingBottom(), mPaint);
}
c.restore();
}
}