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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.v7.app;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.drawable.Drawable;
import android.support.v4.app.Fragment;
import android.support.v4.app.FragmentManager;
import android.support.v4.app.FragmentTransaction;
import android.support.v7.appcompat.R;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.MarginLayoutParams;
import android.view.Window;
import android.widget.SpinnerAdapter;
/**
* A window feature at the top of the activity that may display the activity title, navigation
* modes, and other interactive items.
*
* <p>Beginning with Android 3.0 (API level 11), the action bar appears at the top of an
* activity's window when the activity uses the system's {@link
* android.R.style#Theme_Holo Holo} theme (or one of its descendant themes), which is the default.
* You may otherwise add the action bar by calling {@link
* android.view.Window#requestFeature requestFeature(FEATURE_ACTION_BAR)} or by declaring it in a
* custom theme with the
* {@link android.support.v7.appcompat.R.styleable#ActionBarWindow_windowActionBar windowActionBar}
* property.
*
* <p>By default, the action bar shows the application icon on
* the left, followed by the activity title. If your activity has an options menu, you can make
* select items accessible directly from the action bar as "action items". You can also
* modify various characteristics of the action bar or remove it completely.</p>
*
* <p>From your activity, you can retrieve an instance of {@link ActionBar} by calling {@link
* android.app.Activity#getActionBar getActionBar()}.</p>
*
* <p>In some cases, the action bar may be overlayed by another bar that enables contextual actions,
* using an {@link android.view.ActionMode}. For example, when the user selects one or more items in
* your activity, you can enable an action mode that offers actions specific to the selected
* items, with a UI that temporarily replaces the action bar. Although the UI may occupy the
* same space, the {@link android.view.ActionMode} APIs are distinct and independent from those for
* {@link ActionBar}.
*
* <div class="special reference">
* <h3>Developer Guides</h3>
*
* <p>For information about how to use the action bar, including how to add action items, navigation
* modes and more, read the <a href="{@docRoot}guide/topics/ui/actionbar.html">Action
* Bar</a> developer guide.</p>
* </div>
*/
public abstract class ActionBar {
/**
* Standard navigation mode. Consists of either a logo or icon and title text with an optional
* subtitle. Clicking any of these elements will dispatch onOptionsItemSelected to the host
* Activity with a MenuItem with item ID android.R.id.home.
*/
public static final int NAVIGATION_MODE_STANDARD = 0;
/**
* List navigation mode. Instead of static title text this mode presents a list menu for
* navigation within the activity. e.g. this might be presented to the user as a dropdown list.
*/
public static final int NAVIGATION_MODE_LIST = 1;
/**
* Tab navigation mode. Instead of static title text this mode presents a series of tabs for
* navigation within the activity.
*/
public static final int NAVIGATION_MODE_TABS = 2;
/**
* Use logo instead of icon if available. This flag will cause appropriate navigation modes to
* use a wider logo in place of the standard icon.
*
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public static final int DISPLAY_USE_LOGO = 0x1;
/**
* Show 'home' elements in this action bar, leaving more space for other navigation elements.
* This includes logo and icon.
*
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public static final int DISPLAY_SHOW_HOME = 0x2;
/**
* Display the 'home' element such that it appears as an 'up' affordance. e.g. show an arrow to
* the left indicating the action that will be taken.
*
* Set this flag if selecting the 'home' button in the action bar to return up by a single level
* in your UI rather than back to the top level or front page.
*
* <p>Setting this option will implicitly enable interaction with the home/up button. See {@link
* #setHomeButtonEnabled(boolean)}.
*
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public static final int DISPLAY_HOME_AS_UP = 0x4;
/**
* Show the activity title and subtitle, if present.
*
* @see #setTitle(CharSequence)
* @see #setTitle(int)
* @see #setSubtitle(CharSequence)
* @see #setSubtitle(int)
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public static final int DISPLAY_SHOW_TITLE = 0x8;
/**
* Show the custom view if one has been set.
*
* @see #setCustomView(View)
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public static final int DISPLAY_SHOW_CUSTOM = 0x10;
/**
* Set the action bar into custom navigation mode, supplying a view for custom navigation.
*
* Custom navigation views appear between the application icon and any action buttons and may
* use any space available there. Common use cases for custom navigation views might include an
* auto-suggesting address bar for a browser or other navigation mechanisms that do not
* translate well to provided navigation modes.
*
* @param view Custom navigation view to place in the ActionBar.
*/
public abstract void setCustomView(View view);
/**
* Set the action bar into custom navigation mode, supplying a view for custom navigation.
*
* <p>Custom navigation views appear between the application icon and any action buttons and may
* use any space available there. Common use cases for custom navigation views might include an
* auto-suggesting address bar for a browser or other navigation mechanisms that do not
* translate well to provided navigation modes.</p>
*
* <p>The display option {@link #DISPLAY_SHOW_CUSTOM} must be set for the custom view to be
* displayed.</p>
*
* @param view Custom navigation view to place in the ActionBar.
* @param layoutParams How this custom view should layout in the bar.
* @see #setDisplayOptions(int, int)
*/
public abstract void setCustomView(View view, LayoutParams layoutParams);
/**
* Set the action bar into custom navigation mode, supplying a view for custom navigation.
*
* <p>Custom navigation views appear between the application icon and any action buttons and may
* use any space available there. Common use cases for custom navigation views might include an
* auto-suggesting address bar for a browser or other navigation mechanisms that do not
* translate well to provided navigation modes.</p>
*
* <p>The display option {@link #DISPLAY_SHOW_CUSTOM} must be set for the custom view to be
* displayed.</p>
*
* @param resId Resource ID of a layout to inflate into the ActionBar.
* @see #setDisplayOptions(int, int)
*/
public abstract void setCustomView(int resId);
/**
* Set the icon to display in the 'home' section of the action bar. The action bar will use an
* icon specified by its style or the activity icon by default.
*
* Whether the home section shows an icon or logo is controlled by the display option {@link
* #DISPLAY_USE_LOGO}.
*
* @param resId Resource ID of a drawable to show as an icon.
* @see #setDisplayUseLogoEnabled(boolean)
* @see #setDisplayShowHomeEnabled(boolean)
*/
public abstract void setIcon(int resId);
/**
* Set the icon to display in the 'home' section of the action bar. The action bar will use an
* icon specified by its style or the activity icon by default.
*
* Whether the home section shows an icon or logo is controlled by the display option {@link
* #DISPLAY_USE_LOGO}.
*
* @param icon Drawable to show as an icon.
* @see #setDisplayUseLogoEnabled(boolean)
* @see #setDisplayShowHomeEnabled(boolean)
*/
public abstract void setIcon(Drawable icon);
/**
* Set the logo to display in the 'home' section of the action bar. The action bar will use a
* logo specified by its style or the activity logo by default.
*
* Whether the home section shows an icon or logo is controlled by the display option {@link
* #DISPLAY_USE_LOGO}.
*
* @param resId Resource ID of a drawable to show as a logo.
* @see #setDisplayUseLogoEnabled(boolean)
* @see #setDisplayShowHomeEnabled(boolean)
*/
public abstract void setLogo(int resId);
/**
* Set the logo to display in the 'home' section of the action bar. The action bar will use a
* logo specified by its style or the activity logo by default.
*
* Whether the home section shows an icon or logo is controlled by the display option {@link
* #DISPLAY_USE_LOGO}.
*
* @param logo Drawable to show as a logo.
* @see #setDisplayUseLogoEnabled(boolean)
* @see #setDisplayShowHomeEnabled(boolean)
*/
public abstract void setLogo(Drawable logo);
/**
* Set the adapter and navigation callback for list navigation mode.
*
* The supplied adapter will provide views for the expanded list as well as the currently
* selected item. (These may be displayed differently.)
*
* The supplied OnNavigationListener will alert the application when the user changes the
* current list selection.
*
* @param adapter An adapter that will provide views both to display the current navigation
* selection and populate views within the dropdown navigation menu.
* @param callback An OnNavigationListener that will receive events when the user selects a
* navigation item.
*/
public abstract void setListNavigationCallbacks(SpinnerAdapter adapter,
OnNavigationListener callback);
/**
* Set the selected navigation item in list or tabbed navigation modes.
*
* @param position Position of the item to select.
*/
public abstract void setSelectedNavigationItem(int position);
/**
* Get the position of the selected navigation item in list or tabbed navigation modes.
*
* @return Position of the selected item.
*/
public abstract int getSelectedNavigationIndex();
/**
* Get the number of navigation items present in the current navigation mode.
*
* @return Number of navigation items.
*/
public abstract int getNavigationItemCount();
/**
* Set the action bar's title. This will only be displayed if {@link #DISPLAY_SHOW_TITLE} is
* set.
*
* @param title Title to set
* @see #setTitle(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setTitle(CharSequence title);
/**
* Set the action bar's title. This will only be displayed if {@link #DISPLAY_SHOW_TITLE} is
* set.
*
* @param resId Resource ID of title string to set
* @see #setTitle(CharSequence)
* @see #setDisplayOptions(int, int)
*/
public abstract void setTitle(int resId);
/**
* Set the action bar's subtitle. This will only be displayed if {@link #DISPLAY_SHOW_TITLE} is
* set. Set to null to disable the subtitle entirely.
*
* @param subtitle Subtitle to set
* @see #setSubtitle(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setSubtitle(CharSequence subtitle);
/**
* Set the action bar's subtitle. This will only be displayed if {@link #DISPLAY_SHOW_TITLE} is
* set.
*
* @param resId Resource ID of subtitle string to set
* @see #setSubtitle(CharSequence)
* @see #setDisplayOptions(int, int)
*/
public abstract void setSubtitle(int resId);
/**
* Set display options. This changes all display option bits at once. To change a limited subset
* of display options, see {@link #setDisplayOptions(int, int)}.
*
* @param options A combination of the bits defined by the DISPLAY_ constants defined in
* ActionBar.
*/
public abstract void setDisplayOptions(int options);
/**
* Set selected display options. Only the options specified by mask will be changed. To change
* all display option bits at once, see {@link #setDisplayOptions(int)}.
*
* <p>Example: setDisplayOptions(0, DISPLAY_SHOW_HOME) will disable the {@link
* #DISPLAY_SHOW_HOME} option. setDisplayOptions(DISPLAY_SHOW_HOME, DISPLAY_SHOW_HOME |
* DISPLAY_USE_LOGO) will enable {@link #DISPLAY_SHOW_HOME} and disable {@link
* #DISPLAY_USE_LOGO}.
*
* @param options A combination of the bits defined by the DISPLAY_ constants defined in
* ActionBar.
* @param mask A bit mask declaring which display options should be changed.
*/
public abstract void setDisplayOptions(int options, int mask);
/**
* Set whether to display the activity logo rather than the activity icon. A logo is often a
* wider, more detailed image.
*
* <p>To set several display options at once, see the setDisplayOptions methods.
*
* @param useLogo true to use the activity logo, false to use the activity icon.
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setDisplayUseLogoEnabled(boolean useLogo);
/**
* Set whether to include the application home affordance in the action bar. Home is presented
* as either an activity icon or logo.
*
* <p>To set several display options at once, see the setDisplayOptions methods.
*
* @param showHome true to show home, false otherwise.
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setDisplayShowHomeEnabled(boolean showHome);
/**
* Set whether home should be displayed as an "up" affordance. Set this to true if selecting
* "home" returns up by a single level in your UI rather than back to the top level or front
* page.
*
* <p>To set several display options at once, see the setDisplayOptions methods.
*
* @param showHomeAsUp true to show the user that selecting home will return one level up rather
* than to the top level of the app.
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setDisplayHomeAsUpEnabled(boolean showHomeAsUp);
/**
* Set whether an activity title/subtitle should be displayed.
*
* <p>To set several display options at once, see the setDisplayOptions methods.
*
* @param showTitle true to display a title/subtitle if present.
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setDisplayShowTitleEnabled(boolean showTitle);
/**
* Set whether a custom view should be displayed, if set.
*
* <p>To set several display options at once, see the setDisplayOptions methods.
*
* @param showCustom true if the currently set custom view should be displayed, false
* otherwise.
* @see #setDisplayOptions(int)
* @see #setDisplayOptions(int, int)
*/
public abstract void setDisplayShowCustomEnabled(boolean showCustom);
/**
* Set the ActionBar's background. This will be used for the primary action bar.
*
* @param d Background drawable
* @see #setStackedBackgroundDrawable(Drawable)
* @see #setSplitBackgroundDrawable(Drawable)
*/
public abstract void setBackgroundDrawable(Drawable d);
/**
* Set the ActionBar's stacked background. This will appear in the second row/stacked bar on
* some devices and configurations.
*
* @param d Background drawable for the stacked row
*/
public void setStackedBackgroundDrawable(Drawable d) {
}
/**
* Set the ActionBar's split background. This will appear in the split action bar containing
* menu-provided action buttons on some devices and configurations
*
* <p>You can enable split action bar with {@link android.R.attr#uiOptions}
*
* @param d Background drawable for the split bar
*/
public void setSplitBackgroundDrawable(Drawable d) {
}
/**
* @return The current custom view.
*/
public abstract View getCustomView();
/**
* Returns the current ActionBar title in standard mode. Returns null if {@link
* #getNavigationMode()} would not return {@link #NAVIGATION_MODE_STANDARD}.
*
* @return The current ActionBar title or null.
*/
public abstract CharSequence getTitle();
/**
* Returns the current ActionBar subtitle in standard mode. Returns null if {@link
* #getNavigationMode()} would not return {@link #NAVIGATION_MODE_STANDARD}.
*
* @return The current ActionBar subtitle or null.
*/
public abstract CharSequence getSubtitle();
/**
* Returns the current navigation mode. The result will be one of:
*
* <ul><li>{@link
* #NAVIGATION_MODE_STANDARD}</li>
*
* <li>{@link #NAVIGATION_MODE_LIST}</li>
*
* <li>{@link #NAVIGATION_MODE_TABS}</li></ul>
*
* @return The current navigation mode.
*/
public abstract int getNavigationMode();
/**
* Set the current navigation mode.
*
* @param mode The new mode to set.
* @see #NAVIGATION_MODE_STANDARD
* @see #NAVIGATION_MODE_LIST
* @see #NAVIGATION_MODE_TABS
*/
public abstract void setNavigationMode(int mode);
/**
* @return The current set of display options.
*/
public abstract int getDisplayOptions();
/**
* Create and return a new {@link Tab}. This tab will not be included in the action bar until it
* is added.
*
* <p>Very often tabs will be used to switch between {@link Fragment} objects. Here is a
* typical implementation of such tabs:</p>
*
* {@sample development/samples/ApiDemos/src/com/example/android/apis/app/FragmentTabs.java
* complete}
*
* @return A new Tab
* @see #addTab(Tab)
*/
public abstract Tab newTab();
/**
* Add a tab for use in tabbed navigation mode. The tab will be added at the end of the list. If
* this is the first tab to be added it will become the selected tab.
*
* @param tab Tab to add
*/
public abstract void addTab(Tab tab);
/**
* Add a tab for use in tabbed navigation mode. The tab will be added at the end of the list.
*
* @param tab Tab to add
* @param setSelected True if the added tab should become the selected tab.
*/
public abstract void addTab(Tab tab, boolean setSelected);
/**
* Add a tab for use in tabbed navigation mode. The tab will be inserted at
* <code>position</code>. If this is the first tab to be added it will become the selected tab.
*
* @param tab The tab to add
* @param position The new position of the tab
*/
public abstract void addTab(Tab tab, int position);
/**
* Add a tab for use in tabbed navigation mode. The tab will be insterted at
* <code>position</code>.
*
* @param tab The tab to add
* @param position The new position of the tab
* @param setSelected True if the added tab should become the selected tab.
*/
public abstract void addTab(Tab tab, int position, boolean setSelected);
/**
* Remove a tab from the action bar. If the removed tab was selected it will be deselected and
* another tab will be selected if present.
*
* @param tab The tab to remove
*/
public abstract void removeTab(Tab tab);
/**
* Remove a tab from the action bar. If the removed tab was selected it will be deselected and
* another tab will be selected if present.
*
* @param position Position of the tab to remove
*/
public abstract void removeTabAt(int position);
/**
* Remove all tabs from the action bar and deselect the current tab.
*/
public abstract void removeAllTabs();
/**
* Select the specified tab. If it is not a child of this action bar it will be added.
*
* <p>Note: If you want to select by index, use {@link #setSelectedNavigationItem(int)}.</p>
*
* @param tab Tab to select
*/
public abstract void selectTab(Tab tab);
/**
* Returns the currently selected tab if in tabbed navigation mode and there is at least one tab
* present.
*
* @return The currently selected tab or null
*/
public abstract Tab getSelectedTab();
/**
* Returns the tab at the specified index.
*
* @param index Index value in the range 0-get
*/
public abstract Tab getTabAt(int index);
/**
* Returns the number of tabs currently registered with the action bar.
*
* @return Tab count
*/
public abstract int getTabCount();
/**
* Retrieve the current height of the ActionBar.
*
* @return The ActionBar's height
*/
public abstract int getHeight();
/**
* Show the ActionBar if it is not currently showing. If the window hosting the ActionBar does
* not have the feature {@link Window#FEATURE_ACTION_BAR_OVERLAY} it will resize application
* content to fit the new space available.
*
* <p>If you are hiding the ActionBar through {@link View#SYSTEM_UI_FLAG_FULLSCREEN
* View.SYSTEM_UI_FLAG_FULLSCREEN}, you should not call this function directly.
*/
public abstract void show();
/**
* Hide the ActionBar if it is currently showing. If the window hosting the ActionBar does not
* have the feature {@link Window#FEATURE_ACTION_BAR_OVERLAY} it will resize application content
* to fit the new space available.
*
* <p>Instead of calling this function directly, you can also cause an ActionBar using the
* overlay feature to hide through {@link View#SYSTEM_UI_FLAG_FULLSCREEN
* View.SYSTEM_UI_FLAG_FULLSCREEN}. Hiding the ActionBar through this system UI flag allows you
* to more seamlessly hide it in conjunction with other screen decorations.
*/
public abstract void hide();
/**
* @return <code>true</code> if the ActionBar is showing, <code>false</code> otherwise.
*/
public abstract boolean isShowing();
/**
* Add a listener that will respond to menu visibility change events.
*
* @param listener The new listener to add
*/
public abstract void addOnMenuVisibilityListener(OnMenuVisibilityListener listener);
/**
* Remove a menu visibility listener. This listener will no longer receive menu visibility
* change events.
*
* @param listener A listener to remove that was previously added
*/
public abstract void removeOnMenuVisibilityListener(OnMenuVisibilityListener listener);
/**
* Enable or disable the "home" button in the corner of the action bar. (Note that this is the
* application home/up affordance on the action bar, not the systemwide home button.)
*
* <p>This defaults to true for packages targeting &lt; API 14. For packages targeting API 14 or
* greater, the application should call this method to enable interaction with the home/up
* affordance.
*
* <p>Setting the {@link #DISPLAY_HOME_AS_UP} display option will automatically enable the home
* button.
*
* @param enabled true to enable the home button, false to disable the home button.
*/
public void setHomeButtonEnabled(boolean enabled) {
}
/**
* Returns a {@link Context} with an appropriate theme for creating views that will appear in
* the action bar. If you are inflating or instantiating custom views that will appear in an
* action bar, you should use the Context returned by this method. (This includes adapters used
* for list navigation mode.) This will ensure that views contrast properly against the action
* bar.
*
* @return A themed Context for creating views
*/
public Context getThemedContext() {
return null;
}
/**
* Listener interface for ActionBar navigation events.
*/
public interface OnNavigationListener {
/**
* This method is called whenever a navigation item in your action bar is selected.
*
* @param itemPosition Position of the item clicked.
* @param itemId ID of the item clicked.
* @return True if the event was handled, false otherwise.
*/
public boolean onNavigationItemSelected(int itemPosition, long itemId);
}
/**
* Listener for receiving events when action bar menus are shown or hidden.
*/
public interface OnMenuVisibilityListener {
/**
* Called when an action bar menu is shown or hidden. Applications may want to use this to
* tune auto-hiding behavior for the action bar or pause/resume video playback, gameplay, or
* other activity within the main content area.
*
* @param isVisible True if an action bar menu is now visible, false if no action bar menus
* are visible.
*/
public void onMenuVisibilityChanged(boolean isVisible);
}
/**
* A tab in the action bar.
*
* <p>Tabs manage the hiding and showing of {@link Fragment}s.
*/
public static abstract class Tab {
/**
* An invalid position for a tab.
*
* @see #getPosition()
*/
public static final int INVALID_POSITION = -1;
/**
* Return the current position of this tab in the action bar.
*
* @return Current position, or {@link #INVALID_POSITION} if this tab is not currently in
* the action bar.
*/
public abstract int getPosition();
/**
* Return the icon associated with this tab.
*
* @return The tab's icon
*/
public abstract Drawable getIcon();
/**
* Return the text of this tab.
*
* @return The tab's text
*/
public abstract CharSequence getText();
/**
* Set the icon displayed on this tab.
*
* @param icon The drawable to use as an icon
* @return The current instance for call chaining
*/
public abstract Tab setIcon(Drawable icon);
/**
* Set the icon displayed on this tab.
*
* @param resId Resource ID referring to the drawable to use as an icon
* @return The current instance for call chaining
*/
public abstract Tab setIcon(int resId);
/**
* Set the text displayed on this tab. Text may be truncated if there is not room to display
* the entire string.
*
* @param text The text to display
* @return The current instance for call chaining
*/
public abstract Tab setText(CharSequence text);
/**
* Set the text displayed on this tab. Text may be truncated if there is not room to display
* the entire string.
*
* @param resId A resource ID referring to the text that should be displayed
* @return The current instance for call chaining
*/
public abstract Tab setText(int resId);
/**
* Set a custom view to be used for this tab. This overrides values set by {@link
* #setText(CharSequence)} and {@link #setIcon(Drawable)}.
*
* @param view Custom view to be used as a tab.
* @return The current instance for call chaining
*/
public abstract Tab setCustomView(View view);
/**
* Set a custom view to be used for this tab. This overrides values set by {@link
* #setText(CharSequence)} and {@link #setIcon(Drawable)}.
*
* @param layoutResId A layout resource to inflate and use as a custom tab view
* @return The current instance for call chaining
*/
public abstract Tab setCustomView(int layoutResId);
/**
* Retrieve a previously set custom view for this tab.
*
* @return The custom view set by {@link #setCustomView(View)}.
*/
public abstract View getCustomView();
/**
* Give this Tab an arbitrary object to hold for later use.
*
* @param obj Object to store
* @return The current instance for call chaining
*/
public abstract Tab setTag(Object obj);
/**
* @return This Tab's tag object.
*/
public abstract Object getTag();
/**
* Set the {@link TabListener} that will handle switching to and from this tab. All tabs
* must have a TabListener set before being added to the ActionBar.
*
* @param listener Listener to handle tab selection events
* @return The current instance for call chaining
*/
public abstract Tab setTabListener(TabListener listener);
/**
* Select this tab. Only valid if the tab has been added to the action bar.
*/
public abstract void select();
/**
* Set a description of this tab's content for use in accessibility support. If no content
* description is provided the title will be used.
*
* @param resId A resource ID referring to the description text
* @return The current instance for call chaining
* @see #setContentDescription(CharSequence)
* @see #getContentDescription()
*/
public abstract Tab setContentDescription(int resId);
/**
* Set a description of this tab's content for use in accessibility support. If no content
* description is provided the title will be used.
*
* @param contentDesc Description of this tab's content
* @return The current instance for call chaining
* @see #setContentDescription(int)
* @see #getContentDescription()
*/
public abstract Tab setContentDescription(CharSequence contentDesc);
/**
* Gets a brief description of this tab's content for use in accessibility support.
*
* @return Description of this tab's content
* @see #setContentDescription(CharSequence)
* @see #setContentDescription(int)
*/
public abstract CharSequence getContentDescription();
}
/**
* Callback interface invoked when a tab is focused, unfocused, added, or removed.
*/
public interface TabListener {
/**
* Called when a tab enters the selected state.
*
* @param tab The tab that was selected
* @param ft A {@link FragmentTransaction} for queuing fragment operations to execute
* during a tab switch. The previous tab's unselect and this tab's select will be
* executed in a single transaction. This FragmentTransaction does not support
* being added to the back stack.
*/
public void onTabSelected(Tab tab, FragmentTransaction ft);
/**
* Called when a tab exits the selected state.
*
* @param tab The tab that was unselected
* @param ft A {@link FragmentTransaction} for queuing fragment operations to execute
* during a tab switch. This tab's unselect and the newly selected tab's select
* will be executed in a single transaction. This FragmentTransaction does not
* support being added to the back stack.
*/
public void onTabUnselected(Tab tab, FragmentTransaction ft);
/**
* Called when a tab that is already selected is chosen again by the user. Some applications
* may use this action to return to the top level of a category.
*
* @param tab The tab that was reselected.
* @param ft A {@link FragmentTransaction} for queuing fragment operations to execute once
* this method returns. This FragmentTransaction does not support being added to
* the back stack.
*/
public void onTabReselected(Tab tab, FragmentTransaction ft);
}
/**
* Per-child layout information associated with action bar custom views.
*
* @attr ref android.R.styleable#ActionBar_LayoutParams_layout_gravity
*/
public static class LayoutParams extends MarginLayoutParams {
/**
* Gravity for the view associated with these LayoutParams.
*
* @see android.view.Gravity
*/
public int gravity = -1;
public LayoutParams(Context c, AttributeSet attrs) {
super(c, attrs);
TypedArray a = c.obtainStyledAttributes(attrs,
R.styleable.ActionBarLayout);
gravity = a.getInt(R.styleable.ActionBarLayout_android_layout_gravity, -1);
a.recycle();
}
public LayoutParams(int width, int height) {
super(width, height);
this.gravity = Gravity.CENTER_VERTICAL | Gravity.LEFT;
}
public LayoutParams(int width, int height, int gravity) {
super(width, height);
this.gravity = gravity;
}
public LayoutParams(int gravity) {
this(WRAP_CONTENT, FILL_PARENT, gravity);
}
public LayoutParams(LayoutParams source) {
super(source);
this.gravity = source.gravity;
}
public LayoutParams(ViewGroup.LayoutParams source) {
super(source);
}
}
/**
* Interface implemented by entities such as Activities that host action bars.
*/
interface Callback {
FragmentManager getSupportFragmentManager();
}
}