| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package androidx.ui.material |
| |
| import androidx.annotation.CheckResult |
| import androidx.ui.core.CurrentTextStyleProvider |
| import androidx.ui.core.dp |
| import androidx.ui.core.withDensity |
| import androidx.ui.engine.text.FontWeight |
| import androidx.ui.engine.text.font.FontFamily |
| import androidx.ui.material.borders.BorderRadius |
| import androidx.ui.material.borders.RoundedRectangleBorder |
| import androidx.ui.material.borders.ShapeBorder |
| import androidx.ui.material.ripple.CurrentRippleTheme |
| import androidx.ui.material.ripple.DefaultRippleEffectFactory |
| import androidx.ui.material.ripple.RippleTheme |
| import androidx.ui.graphics.Color |
| import androidx.ui.painting.TextStyle |
| import androidx.compose.Ambient |
| import androidx.compose.Children |
| import androidx.compose.Composable |
| import androidx.compose.Effect |
| import androidx.compose.ambient |
| import androidx.compose.composer |
| import androidx.compose.effectOf |
| import androidx.compose.unaryPlus |
| |
| /** |
| * This Component defines the styling principles from the Material design specification. It must be |
| * present within a hierarchy of components that includes Material components, as it defines key |
| * values such as base colors and typography. |
| * |
| * By default, it defines the colors as specified in the Color theme creation spec |
| * (https://material.io/design/color/the-color-system.html#color-theme-creation) and the typography |
| * defined in the Type Scale spec |
| * (https://material.io/design/typography/the-type-system.html#type-scale). |
| * |
| * All values may be overriden by providing this component with the [colors] and [typography] |
| * attributes. Use this to configure the overall theme of your application. |
| */ |
| @Composable |
| fun MaterialTheme( |
| colors: MaterialColors = MaterialColors(), |
| typography: MaterialTypography = MaterialTypography(), |
| @Children |
| children: @Composable() () -> Unit |
| ) { |
| Colors.Provider(value = colors) { |
| Typography.Provider(value = typography) { |
| CurrentTextStyleProvider(value = typography.body1) { |
| MaterialRippleTheme { |
| MaterialButtonShapeTheme(children = children) |
| } |
| } |
| } |
| } |
| } |
| |
| /** |
| * This Ambient holds on to the current definition of colors for this application as described |
| * by the Material spec. You can read the values in it when creating custom components that want |
| * to use Material colors, as well as override the values when you want to re-style a part of your |
| * hierarchy. |
| */ |
| val Colors = Ambient.of<MaterialColors>("colors") { error("No colors found!") } |
| |
| /** |
| * This Ambient holds on to the current definiton of typography for this application as described |
| * by the Material spec. You can read the values in it when creating custom components that want |
| * to use Material types, as well as override the values when you want to re-style a part of your |
| * hierarchy. Material components related to text such as [H1TextStyle] will refer to this Ambient |
| * to obtain the values with which to style text. |
| */ |
| val Typography = Ambient.of<MaterialTypography>("typography") { error("No typography found!") } |
| |
| /** |
| * Data class holding color values as defined by the Material specification |
| * (https://material.io/design/color/the-color-system.html#color-theme-creation). |
| */ |
| data class MaterialColors( |
| /** |
| * The primary color is the color displayed most frequently across your app’s screens and |
| * components. |
| */ |
| val primary: Color = Color(0xFF6200EE.toInt()), |
| /** |
| * The primary variant is used to distinguish two elements of the app using the primary color, |
| * such as the top app bar and the system bar. |
| */ |
| val primaryVariant: Color = Color(0xFF3700B3.toInt()), |
| /** |
| * The secondary color provides more ways to accent and distinguish your product. |
| * Secondary colors are best for: |
| * <ul> |
| * <li>Floating action buttons</li> |
| * <li>Selection controls, like sliders and switches</li> |
| * <li>Highlighting selected text</li> |
| * <li>Progress bars</li> |
| * <li>Links and headlines</li> |
| * </ul> |
| */ |
| val secondary: Color = Color(0xFF03DAC6.toInt()), |
| /** |
| * The secondary variant is used to distinguish two elements of the app using the secondary |
| * color. |
| */ |
| val secondaryVariant: Color = Color(0xFF018786.toInt()), |
| /** |
| * The background color appears behind scrollable content. |
| */ |
| val background: Color = Color(0xFFFFFFFF.toInt()), |
| /** |
| * The surface color is used on surfaces of components, such as cards, sheets and menus. |
| */ |
| val surface: Color = Color(0xFFFFFFFF.toInt()), |
| /** |
| * The error color is used to indicate error within components, such as text fields. |
| */ |
| val error: Color = Color(0xFFB00020.toInt()), |
| /** |
| * Color used for text and icons displayed on top of the primary color. |
| */ |
| val onPrimary: Color = Color(0xFFFFFFFF.toInt()), |
| /** |
| * Color used for text and icons displayed on top of the secondary color. |
| */ |
| val onSecondary: Color = Color(0xFF000000.toInt()), |
| /** |
| * Color used for text and icons displayed on top of the background color. |
| */ |
| val onBackground: Color = Color(0xFF000000.toInt()), |
| /** |
| * Color used for text and icons displayed on top of the surface color. |
| */ |
| val onSurface: Color = Color(0xFF000000.toInt()), |
| /** |
| * Color used for text and icons displayed on top of the error color. |
| */ |
| val onError: Color = Color(0xFFFFFFFF.toInt()) |
| ) |
| |
| /** |
| * Data class holding typography definitions as defined by the Material specification |
| * (https://material.io/design/typography/the-type-system.html#type-scale). |
| */ |
| data class MaterialTypography( |
| // TODO(clara): case |
| // TODO(clara): letter spacing (specs don't match) |
| // TODO(clara): b/123001228 need a font abstraction layer |
| // TODO(clara): fontSize should be a Dp, translating here will loose context changes |
| val h1: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.w100, |
| fontSize = 96f), |
| val h2: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.w100, |
| fontSize = 60f), |
| val h3: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 48f), |
| val h4: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 34f), |
| val h5: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 24f), |
| val h6: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.w500, |
| fontSize = 20f), |
| val subtitle1: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 16f), |
| val subtitle2: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.w500, |
| fontSize = 14f), |
| val body1: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 16f), |
| val body2: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 14f), |
| val button: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.w500, |
| fontSize = 14f), |
| val caption: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 12f), |
| val overline: TextStyle = TextStyle( |
| fontFamily = FontFamily("Roboto"), |
| fontWeight = FontWeight.normal, |
| fontSize = 10f) |
| ) |
| |
| /** |
| * Applies the default [RippleTheme] parameters based on the Material Design |
| * guidelines for descendants |
| */ |
| @Composable |
| fun MaterialRippleTheme(@Children children: @Composable() () -> Unit) { |
| val materialColors = +ambient(Colors) |
| val defaultTheme = RippleTheme( |
| factory = DefaultRippleEffectFactory, |
| colorCallback = { background -> |
| if (background == null || background.alpha == 0f || |
| background.luminance() >= 0.5) { // light bg |
| materialColors.primary.copy(alpha = 0.12f) |
| } else { // dark bg |
| Color(0xFFFFFFFF.toInt()).copy(alpha = 0.24f) |
| } |
| } |
| ) |
| CurrentRippleTheme.Provider(value = defaultTheme, children = children) |
| } |
| |
| /** |
| * Helps to resolve the [Color] by applying [choosingBlock] for the [MaterialColors]. |
| */ |
| @CheckResult(suggest = "+") |
| fun themeColor( |
| choosingBlock: MaterialColors.() -> Color |
| ) = effectOf<Color> { (+ambient(Colors)).choosingBlock() } |
| |
| /** |
| * Helps to resolve the [TextStyle] by applying [choosingBlock] for the [MaterialTypography]. |
| */ |
| @CheckResult(suggest = "+") |
| fun themeTextStyle( |
| choosingBlock: MaterialTypography.() -> TextStyle |
| ) = effectOf<TextStyle> { |
| var style = (+ambient(Typography)).choosingBlock() |
| |
| // TODO Text is working with pixels, but we define our theme in dps, let's convert here for now. |
| // b/127345041 |
| if (style.fontSize != null) { |
| style = style.copy(fontSize = +withDensity { style.fontSize!!.dp.toPx().value }) |
| } |
| |
| style |
| } |
| |
| // Shapes |
| |
| /** |
| * Data class holding current shapes for common surfaces like Button or Card. |
| */ |
| // TODO(Andrey): should have small, medium, large components categories. b/129278276 |
| // See https://material.io/design/shape/applying-shape-to-ui.html#baseline-shape-values |
| data class Shapes( |
| /** |
| * Shape used for [Button] |
| */ |
| val button: ShapeBorder |
| // TODO(Andrey): Add shapes for Card, other surfaces? will see what we need. |
| ) |
| |
| /** |
| * Ambient used to specify the default shapes for the surfaces. |
| * |
| * @see [MaterialButtonShapeTheme] for the default Material Design value |
| */ |
| val CurrentShapeAmbient = Ambient.of<Shapes> { |
| throw IllegalStateException("No default shapes provided.") |
| } |
| |
| /** |
| * Applies the default [ShapeBorder]s for all the surfaces. |
| */ |
| @Composable |
| fun MaterialButtonShapeTheme(@Children children: @Composable() () -> Unit) { |
| val value = +withDensity { |
| Shapes( |
| button = RoundedRectangleBorder( |
| borderRadius = BorderRadius.circular(4.dp.toPx().value) |
| ) |
| ) |
| } |
| CurrentShapeAmbient.Provider(value = value, children = children) |
| } |
| |
| // Syntax helpers for having theme fallbacks |
| |
| /** |
| * Helps to resolve the [Color]. It will take the current value or the [choosingBlock] |
| * value from [Colors] if null was used. |
| * |
| * Example: |
| * val finalColor = +color.orFromTheme { primary } |
| */ |
| fun Color?.orFromTheme(choosingBlock: MaterialColors.() -> Color): Effect<Color> { |
| val color = this |
| return effectOf { |
| if (color == null) { |
| (+ambient(Colors)).choosingBlock() |
| } else { |
| color |
| } |
| } |
| } |
| |
| /** |
| * Helps to resolve the [ShapeBorder]. It will take the current value or the [choosingBlock] |
| * value from [CurrentShapeAmbient] if null was used. |
| * |
| * Example: |
| * val surfaceShape = +shape.orFromTheme{ button } |
| */ |
| fun ShapeBorder?.orFromTheme(choosingBlock: Shapes.() -> ShapeBorder): Effect<ShapeBorder> { |
| val shape = this |
| return effectOf { |
| if (shape == null) { |
| (+ambient(CurrentShapeAmbient)).choosingBlock() |
| } else { |
| shape |
| } |
| } |
| } |