| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.support.design.widget; |
| |
| import android.content.res.ColorStateList; |
| import android.graphics.Color; |
| import android.graphics.PorterDuff; |
| import android.graphics.Rect; |
| import android.graphics.drawable.Drawable; |
| import android.graphics.drawable.GradientDrawable; |
| import android.graphics.drawable.LayerDrawable; |
| import android.os.Build; |
| import android.support.annotation.Nullable; |
| import android.support.design.R; |
| import android.support.design.widget.AnimationUtils.AnimationListenerAdapter; |
| import android.support.v4.graphics.drawable.DrawableCompat; |
| import android.view.View; |
| import android.view.animation.Animation; |
| import android.view.animation.Transformation; |
| |
| class FloatingActionButtonEclairMr1 extends FloatingActionButtonImpl { |
| |
| Drawable mShapeDrawable; |
| Drawable mRippleDrawable; |
| CircularBorderDrawable mBorderDrawable; |
| |
| private float mElevation; |
| private float mPressedTranslationZ; |
| private int mAnimationDuration; |
| |
| private StateListAnimator mStateListAnimator; |
| |
| ShadowDrawableWrapper mShadowDrawable; |
| |
| private boolean mIsHiding; |
| |
| FloatingActionButtonEclairMr1(View view, ShadowViewDelegate shadowViewDelegate) { |
| super(view, shadowViewDelegate); |
| |
| mAnimationDuration = view.getResources().getInteger(android.R.integer.config_shortAnimTime); |
| |
| mStateListAnimator = new StateListAnimator(); |
| mStateListAnimator.setTarget(view); |
| |
| // Elevate with translationZ when pressed or focused |
| mStateListAnimator.addState(PRESSED_ENABLED_STATE_SET, |
| setupAnimation(new ElevateToTranslationZAnimation())); |
| mStateListAnimator.addState(FOCUSED_ENABLED_STATE_SET, |
| setupAnimation(new ElevateToTranslationZAnimation())); |
| // Reset back to elevation by default |
| mStateListAnimator.addState(EMPTY_STATE_SET, |
| setupAnimation(new ResetElevationAnimation())); |
| } |
| |
| @Override |
| void setBackgroundDrawable(Drawable originalBackground, ColorStateList backgroundTint, |
| PorterDuff.Mode backgroundTintMode, int rippleColor, int borderWidth) { |
| // Now we need to tint the original background with the tint, using |
| // an InsetDrawable if we have a border width |
| mShapeDrawable = DrawableCompat.wrap(mutateDrawable(originalBackground)); |
| DrawableCompat.setTintList(mShapeDrawable, backgroundTint); |
| if (backgroundTintMode != null) { |
| DrawableCompat.setTintMode(mShapeDrawable, backgroundTintMode); |
| } |
| |
| // Now we created a mask Drawable which will be used for touch feedback. |
| // As we don't know the actual outline of mShapeDrawable, we'll just guess that it's a |
| // circle |
| GradientDrawable touchFeedbackShape = new GradientDrawable(); |
| touchFeedbackShape.setShape(GradientDrawable.OVAL); |
| touchFeedbackShape.setColor(Color.WHITE); |
| |
| // We'll now wrap that touch feedback mask drawable with a ColorStateList. We do not need |
| // to inset for any border here as LayerDrawable will nest the padding for us |
| mRippleDrawable = DrawableCompat.wrap(touchFeedbackShape); |
| DrawableCompat.setTintList(mRippleDrawable, createColorStateList(rippleColor)); |
| DrawableCompat.setTintMode(mRippleDrawable, PorterDuff.Mode.MULTIPLY); |
| |
| final Drawable[] layers; |
| if (borderWidth > 0) { |
| mBorderDrawable = createBorderDrawable(borderWidth, backgroundTint); |
| layers = new Drawable[] {mBorderDrawable, mShapeDrawable, mRippleDrawable}; |
| } else { |
| mBorderDrawable = null; |
| layers = new Drawable[] {mShapeDrawable, mRippleDrawable}; |
| } |
| |
| mShadowDrawable = new ShadowDrawableWrapper( |
| mView.getResources(), |
| new LayerDrawable(layers), |
| mShadowViewDelegate.getRadius(), |
| mElevation, |
| mElevation + mPressedTranslationZ); |
| mShadowDrawable.setAddPaddingForCorners(false); |
| |
| mShadowViewDelegate.setBackgroundDrawable(mShadowDrawable); |
| |
| updatePadding(); |
| } |
| |
| private static Drawable mutateDrawable(Drawable drawable) { |
| if (Build.VERSION.SDK_INT < 14 && drawable instanceof GradientDrawable) { |
| // GradientDrawable pre-ICS does not copy over it's color when mutated. We just skip |
| // the mutate and hope for the best. |
| return drawable; |
| } |
| return drawable.mutate(); |
| } |
| |
| @Override |
| void setBackgroundTintList(ColorStateList tint) { |
| DrawableCompat.setTintList(mShapeDrawable, tint); |
| if (mBorderDrawable != null) { |
| mBorderDrawable.setBorderTint(tint); |
| } |
| } |
| |
| @Override |
| void setBackgroundTintMode(PorterDuff.Mode tintMode) { |
| DrawableCompat.setTintMode(mShapeDrawable, tintMode); |
| } |
| |
| @Override |
| void setRippleColor(int rippleColor) { |
| DrawableCompat.setTintList(mRippleDrawable, createColorStateList(rippleColor)); |
| } |
| |
| @Override |
| void setElevation(float elevation) { |
| if (mElevation != elevation && mShadowDrawable != null) { |
| mShadowDrawable.setShadowSize(elevation, elevation + mPressedTranslationZ); |
| mElevation = elevation; |
| updatePadding(); |
| } |
| } |
| |
| @Override |
| void setPressedTranslationZ(float translationZ) { |
| if (mPressedTranslationZ != translationZ && mShadowDrawable != null) { |
| mPressedTranslationZ = translationZ; |
| mShadowDrawable.setMaxShadowSize(mElevation + translationZ); |
| updatePadding(); |
| } |
| } |
| |
| @Override |
| void onDrawableStateChanged(int[] state) { |
| mStateListAnimator.setState(state); |
| } |
| |
| @Override |
| void jumpDrawableToCurrentState() { |
| mStateListAnimator.jumpToCurrentState(); |
| } |
| |
| @Override |
| void hide(@Nullable final InternalVisibilityChangedListener listener) { |
| if (mIsHiding || mView.getVisibility() != View.VISIBLE) { |
| // A hide animation is in progress, or we're already hidden. Skip the call |
| if (listener != null) { |
| listener.onHidden(); |
| } |
| return; |
| } |
| |
| Animation anim = android.view.animation.AnimationUtils.loadAnimation( |
| mView.getContext(), R.anim.design_fab_out); |
| anim.setInterpolator(AnimationUtils.FAST_OUT_LINEAR_IN_INTERPOLATOR); |
| anim.setDuration(SHOW_HIDE_ANIM_DURATION); |
| anim.setAnimationListener(new AnimationUtils.AnimationListenerAdapter() { |
| @Override |
| public void onAnimationStart(Animation animation) { |
| mIsHiding = true; |
| } |
| |
| @Override |
| public void onAnimationEnd(Animation animation) { |
| mIsHiding = false; |
| mView.setVisibility(View.GONE); |
| if (listener != null) { |
| listener.onHidden(); |
| } |
| } |
| }); |
| mView.startAnimation(anim); |
| } |
| |
| @Override |
| void show(@Nullable final InternalVisibilityChangedListener listener) { |
| if (mView.getVisibility() != View.VISIBLE || mIsHiding) { |
| // If the view is not visible, or is visible and currently being hidden, run |
| // the show animation |
| mView.clearAnimation(); |
| mView.setVisibility(View.VISIBLE); |
| Animation anim = android.view.animation.AnimationUtils.loadAnimation( |
| mView.getContext(), R.anim.design_fab_in); |
| anim.setDuration(SHOW_HIDE_ANIM_DURATION); |
| anim.setInterpolator(AnimationUtils.LINEAR_OUT_SLOW_IN_INTERPOLATOR); |
| anim.setAnimationListener(new AnimationListenerAdapter() { |
| @Override |
| public void onAnimationEnd(Animation animation) { |
| if (listener != null) { |
| listener.onShown(); |
| } |
| } |
| }); |
| mView.startAnimation(anim); |
| } else { |
| if (listener != null) { |
| listener.onShown(); |
| } |
| } |
| } |
| |
| private void updatePadding() { |
| Rect rect = new Rect(); |
| mShadowDrawable.getPadding(rect); |
| mShadowViewDelegate.setShadowPadding(rect.left, rect.top, rect.right, rect.bottom); |
| } |
| |
| private Animation setupAnimation(Animation animation) { |
| animation.setInterpolator(AnimationUtils.FAST_OUT_SLOW_IN_INTERPOLATOR); |
| animation.setDuration(mAnimationDuration); |
| return animation; |
| } |
| |
| private abstract class BaseShadowAnimation extends Animation { |
| private float mShadowSizeStart; |
| private float mShadowSizeDiff; |
| |
| @Override |
| public void reset() { |
| super.reset(); |
| |
| mShadowSizeStart = mShadowDrawable.getShadowSize(); |
| mShadowSizeDiff = getTargetShadowSize() - mShadowSizeStart; |
| } |
| |
| @Override |
| protected void applyTransformation(float interpolatedTime, Transformation t) { |
| mShadowDrawable.setShadowSize(mShadowSizeStart + (mShadowSizeDiff * interpolatedTime)); |
| } |
| |
| /** |
| * @return the shadow size we want to animate to. |
| */ |
| protected abstract float getTargetShadowSize(); |
| } |
| |
| private class ResetElevationAnimation extends BaseShadowAnimation { |
| @Override |
| protected float getTargetShadowSize() { |
| return mElevation; |
| } |
| } |
| |
| private class ElevateToTranslationZAnimation extends BaseShadowAnimation { |
| @Override |
| protected float getTargetShadowSize() { |
| return mElevation + mPressedTranslationZ; |
| } |
| } |
| |
| private static ColorStateList createColorStateList(int selectedColor) { |
| final int[][] states = new int[3][]; |
| final int[] colors = new int[3]; |
| int i = 0; |
| |
| states[i] = FOCUSED_ENABLED_STATE_SET; |
| colors[i] = selectedColor; |
| i++; |
| |
| states[i] = PRESSED_ENABLED_STATE_SET; |
| colors[i] = selectedColor; |
| i++; |
| |
| // Default enabled state |
| states[i] = new int[0]; |
| colors[i] = Color.TRANSPARENT; |
| i++; |
| |
| return new ColorStateList(states, colors); |
| } |
| } |