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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.material
import android.os.Build
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.runtime.mutableStateOf
import androidx.compose.testutils.assertAgainstGolden
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.focus.FocusRequester
import androidx.compose.ui.focus.focusProperties
import androidx.compose.ui.focus.focusRequester
import androidx.compose.ui.platform.testTag
import androidx.compose.ui.state.ToggleableState
import androidx.compose.ui.test.ExperimentalTestApi
import androidx.compose.ui.test.captureToImage
import androidx.compose.ui.test.isToggleable
import androidx.compose.ui.test.junit4.createComposeRule
import androidx.compose.ui.test.onNodeWithTag
import androidx.compose.ui.test.performMouseInput
import androidx.compose.ui.test.performTouchInput
import androidx.test.ext.junit.runners.AndroidJUnit4
import androidx.test.filters.MediumTest
import androidx.test.filters.SdkSuppress
import androidx.test.screenshot.AndroidXScreenshotTestRule
import org.junit.Rule
import org.junit.Test
import org.junit.runner.RunWith
@MediumTest
@RunWith(AndroidJUnit4::class)
@SdkSuppress(minSdkVersion = Build.VERSION_CODES.O)
@OptIn(ExperimentalTestApi::class)
class CheckboxScreenshotTest {
@get:Rule
val rule = createComposeRule()
@get:Rule
val screenshotRule = AndroidXScreenshotTestRule(GOLDEN_MATERIAL)
val wrap = Modifier.wrapContentSize(Alignment.TopStart)
// TODO: this test tag as well as Boxes inside testa are temporarty, remove then b/157687898
// is fixed
private val wrapperTestTag = "checkboxWrapper"
@Test
fun checkBoxTest_checked() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(checked = true, onCheckedChange = { })
}
}
assertToggeableAgainstGolden("checkbox_checked")
}
@Test
fun checkBoxTest_unchecked() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(modifier = wrap, checked = false, onCheckedChange = { })
}
}
assertToggeableAgainstGolden("checkbox_unchecked")
}
@Test
fun checkBoxTest_pressed() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(modifier = wrap, checked = false, onCheckedChange = { })
}
}
rule.onNode(isToggleable()).performTouchInput {
down(center)
}
// Advance past the tap timeout
rule.mainClock.advanceTimeBy(100)
// Ripples are drawn on the RenderThread, not the main (UI) thread, so we can't wait for
// synchronization. Instead just wait until after the ripples are finished animating.
Thread.sleep(300)
assertToggeableAgainstGolden("checkbox_pressed")
}
@Test
fun checkBoxTest_indeterminate() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
TriStateCheckbox(
state = ToggleableState.Indeterminate,
modifier = wrap,
onClick = {}
)
}
}
assertToggeableAgainstGolden("checkbox_indeterminate")
}
@Test
fun checkBoxTest_disabled_checked() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(modifier = wrap, checked = true, enabled = false, onCheckedChange = { })
}
}
assertToggeableAgainstGolden("checkbox_disabled_checked")
}
@Test
fun checkBoxTest_disabled_unchecked() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(modifier = wrap, checked = false, enabled = false, onCheckedChange = { })
}
}
assertToggeableAgainstGolden("checkbox_disabled_unchecked")
}
@Test
fun checkBoxTest_disabled_indeterminate() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
TriStateCheckbox(
state = ToggleableState.Indeterminate,
enabled = false,
modifier = wrap,
onClick = {}
)
}
}
assertToggeableAgainstGolden("checkbox_disabled_indeterminate")
}
@Test
fun checkBoxTest_unchecked_animateToChecked() {
val isChecked = mutableStateOf(false)
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(
modifier = wrap,
checked = isChecked.value,
onCheckedChange = { isChecked.value = it }
)
}
}
rule.mainClock.autoAdvance = false
// Because Ripples are drawn on the RenderThread, it is hard to synchronize them with
// Compose animations, so instead just manually change the value instead of triggering
// and trying to screenshot a ripple
rule.runOnIdle {
isChecked.value = true
}
rule.mainClock.advanceTimeByFrame()
rule.waitForIdle() // Wait for measure
rule.mainClock.advanceTimeBy(milliseconds = 80)
assertToggeableAgainstGolden("checkbox_animateToChecked")
}
@Test
fun checkBoxTest_checked_animateToUnchecked() {
val isChecked = mutableStateOf(true)
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(
modifier = wrap,
checked = isChecked.value,
onCheckedChange = { isChecked.value = it }
)
}
}
rule.mainClock.autoAdvance = false
// Because Ripples are drawn on the RenderThread, it is hard to synchronize them with
// Compose animations, so instead just manually change the value instead of triggering
// and trying to screenshot a ripple
rule.runOnIdle {
isChecked.value = false
}
rule.mainClock.advanceTimeByFrame()
rule.waitForIdle() // Wait for measure
rule.mainClock.advanceTimeBy(milliseconds = 80)
assertToggeableAgainstGolden("checkbox_animateToUnchecked")
}
@Test
fun checkBoxTest_hover() {
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(
modifier = wrap,
checked = true,
onCheckedChange = { }
)
}
}
rule.onNode(isToggleable())
.performMouseInput { enter(center) }
rule.waitForIdle()
assertToggeableAgainstGolden("checkbox_hover")
}
@Test
fun checkBoxTest_focus() {
val focusRequester = FocusRequester()
rule.setMaterialContent {
Box(wrap.testTag(wrapperTestTag)) {
Checkbox(
modifier = wrap
// Normally this is only focusable in non-touch mode, so let's force it to
// always be focusable so we can test how it appears
.focusProperties { canFocus = true }
.focusRequester(focusRequester),
checked = true,
onCheckedChange = { }
)
}
}
rule.runOnIdle {
focusRequester.requestFocus()
}
rule.waitForIdle()
assertToggeableAgainstGolden("checkbox_focus")
}
private fun assertToggeableAgainstGolden(goldenName: String) {
// TODO: replace with find(isToggeable()) after b/157687898 is fixed
rule.onNodeWithTag(wrapperTestTag)
.captureToImage()
.assertAgainstGolden(screenshotRule, goldenName)
}
}