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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.design.widget;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.os.Build;
import android.support.design.R;
import android.support.v4.text.TextDirectionHeuristicsCompat;
import android.support.v4.view.GravityCompat;
import android.support.v4.view.ViewCompat;
import android.text.TextPaint;
import android.text.TextUtils;
import android.view.Gravity;
import android.view.View;
import android.view.animation.Interpolator;
final class CollapsingTextHelper {
// Pre-JB-MR2 doesn't support HW accelerated canvas scaled text so we will workaround it
// by using our own texture
private static final boolean USE_SCALING_TEXTURE = Build.VERSION.SDK_INT < 18;
private static final boolean DEBUG_DRAW = false;
private static final Paint DEBUG_DRAW_PAINT;
static {
DEBUG_DRAW_PAINT = DEBUG_DRAW ? new Paint() : null;
if (DEBUG_DRAW_PAINT != null) {
DEBUG_DRAW_PAINT.setAntiAlias(true);
DEBUG_DRAW_PAINT.setColor(Color.MAGENTA);
}
}
private final View mView;
private boolean mDrawTitle;
private float mExpandedFraction;
private final Rect mExpandedBounds;
private final Rect mCollapsedBounds;
private final RectF mCurrentBounds;
private int mExpandedTextGravity = Gravity.CENTER_VERTICAL;
private int mCollapsedTextGravity = Gravity.CENTER_VERTICAL;
private float mExpandedTextSize = 15;
private float mCollapsedTextSize = 15;
private int mExpandedTextColor;
private int mCollapsedTextColor;
private float mExpandedDrawY;
private float mCollapsedDrawY;
private float mExpandedDrawX;
private float mCollapsedDrawX;
private float mCurrentDrawX;
private float mCurrentDrawY;
private Typeface mCollapsedTypeface;
private Typeface mExpandedTypeface;
private Typeface mCurrentTypeface;
private CharSequence mText;
private CharSequence mTextToDraw;
private boolean mIsRtl;
private boolean mUseTexture;
private Bitmap mExpandedTitleTexture;
private Paint mTexturePaint;
private float mTextureAscent;
private float mTextureDescent;
private float mScale;
private float mCurrentTextSize;
private boolean mBoundsChanged;
private final TextPaint mTextPaint;
private Interpolator mPositionInterpolator;
private Interpolator mTextSizeInterpolator;
private float mCollapsedShadowRadius, mCollapsedShadowDx, mCollapsedShadowDy;
private int mCollapsedShadowColor;
private float mExpandedShadowRadius, mExpandedShadowDx, mExpandedShadowDy;
private int mExpandedShadowColor;
public CollapsingTextHelper(View view) {
mView = view;
mTextPaint = new TextPaint();
mTextPaint.setAntiAlias(true);
mCollapsedBounds = new Rect();
mExpandedBounds = new Rect();
mCurrentBounds = new RectF();
}
void setTextSizeInterpolator(Interpolator interpolator) {
mTextSizeInterpolator = interpolator;
recalculate();
}
void setPositionInterpolator(Interpolator interpolator) {
mPositionInterpolator = interpolator;
recalculate();
}
void setExpandedTextSize(float textSize) {
if (mExpandedTextSize != textSize) {
mExpandedTextSize = textSize;
recalculate();
}
}
void setCollapsedTextSize(float textSize) {
if (mCollapsedTextSize != textSize) {
mCollapsedTextSize = textSize;
recalculate();
}
}
void setCollapsedTextColor(int textColor) {
if (mCollapsedTextColor != textColor) {
mCollapsedTextColor = textColor;
recalculate();
}
}
void setExpandedTextColor(int textColor) {
if (mExpandedTextColor != textColor) {
mExpandedTextColor = textColor;
recalculate();
}
}
void setExpandedBounds(int left, int top, int right, int bottom) {
if (!rectEquals(mExpandedBounds, left, top, right, bottom)) {
mExpandedBounds.set(left, top, right, bottom);
mBoundsChanged = true;
onBoundsChanged();
}
}
void setCollapsedBounds(int left, int top, int right, int bottom) {
if (!rectEquals(mCollapsedBounds, left, top, right, bottom)) {
mCollapsedBounds.set(left, top, right, bottom);
mBoundsChanged = true;
onBoundsChanged();
}
}
void onBoundsChanged() {
mDrawTitle = mCollapsedBounds.width() > 0 && mCollapsedBounds.height() > 0
&& mExpandedBounds.width() > 0 && mExpandedBounds.height() > 0;
}
void setExpandedTextGravity(int gravity) {
if (mExpandedTextGravity != gravity) {
mExpandedTextGravity = gravity;
recalculate();
}
}
int getExpandedTextGravity() {
return mExpandedTextGravity;
}
void setCollapsedTextGravity(int gravity) {
if (mCollapsedTextGravity != gravity) {
mCollapsedTextGravity = gravity;
recalculate();
}
}
int getCollapsedTextGravity() {
return mCollapsedTextGravity;
}
void setCollapsedTextAppearance(int resId) {
TypedArray a = mView.getContext().obtainStyledAttributes(resId, R.styleable.TextAppearance);
if (a.hasValue(R.styleable.TextAppearance_android_textColor)) {
mCollapsedTextColor = a.getColor(
R.styleable.TextAppearance_android_textColor, mCollapsedTextColor);
}
if (a.hasValue(R.styleable.TextAppearance_android_textSize)) {
mCollapsedTextSize = a.getDimensionPixelSize(
R.styleable.TextAppearance_android_textSize, (int) mCollapsedTextSize);
}
mCollapsedShadowColor = a.getInt(R.styleable.TextAppearance_android_shadowColor, 0);
mCollapsedShadowDx = a.getFloat(R.styleable.TextAppearance_android_shadowDx, 0);
mCollapsedShadowDy = a.getFloat(R.styleable.TextAppearance_android_shadowDy, 0);
mCollapsedShadowRadius = a.getFloat(R.styleable.TextAppearance_android_shadowRadius, 0);
a.recycle();
if (Build.VERSION.SDK_INT >= 16) {
mCollapsedTypeface = readFontFamilyTypeface(resId);
}
recalculate();
}
void setExpandedTextAppearance(int resId) {
TypedArray a = mView.getContext().obtainStyledAttributes(resId, R.styleable.TextAppearance);
if (a.hasValue(R.styleable.TextAppearance_android_textColor)) {
mExpandedTextColor = a.getColor(
R.styleable.TextAppearance_android_textColor, mExpandedTextColor);
}
if (a.hasValue(R.styleable.TextAppearance_android_textSize)) {
mExpandedTextSize = a.getDimensionPixelSize(
R.styleable.TextAppearance_android_textSize, (int) mExpandedTextSize);
}
mExpandedShadowColor = a.getInt(R.styleable.TextAppearance_android_shadowColor, 0);
mExpandedShadowDx = a.getFloat(R.styleable.TextAppearance_android_shadowDx, 0);
mExpandedShadowDy = a.getFloat(R.styleable.TextAppearance_android_shadowDy, 0);
mExpandedShadowRadius = a.getFloat(R.styleable.TextAppearance_android_shadowRadius, 0);
a.recycle();
if (Build.VERSION.SDK_INT >= 16) {
mExpandedTypeface = readFontFamilyTypeface(resId);
}
recalculate();
}
private Typeface readFontFamilyTypeface(int resId) {
final TypedArray a = mView.getContext().obtainStyledAttributes(resId,
new int[]{android.R.attr.fontFamily});
try {
final String family = a.getString(0);
if (family != null) {
return Typeface.create(family, Typeface.NORMAL);
}
} finally {
a.recycle();
}
return null;
}
void setCollapsedTypeface(Typeface typeface) {
if (mCollapsedTypeface != typeface) {
mCollapsedTypeface = typeface;
recalculate();
}
}
void setExpandedTypeface(Typeface typeface) {
if (mExpandedTypeface != typeface) {
mExpandedTypeface = typeface;
recalculate();
}
}
void setTypefaces(Typeface typeface) {
mCollapsedTypeface = mExpandedTypeface = typeface;
recalculate();
}
Typeface getCollapsedTypeface() {
return mCollapsedTypeface != null ? mCollapsedTypeface : Typeface.DEFAULT;
}
Typeface getExpandedTypeface() {
return mExpandedTypeface != null ? mExpandedTypeface : Typeface.DEFAULT;
}
/**
* Set the value indicating the current scroll value. This decides how much of the
* background will be displayed, as well as the title metrics/positioning.
*
* A value of {@code 0.0} indicates that the layout is fully expanded.
* A value of {@code 1.0} indicates that the layout is fully collapsed.
*/
void setExpansionFraction(float fraction) {
fraction = MathUtils.constrain(fraction, 0f, 1f);
if (fraction != mExpandedFraction) {
mExpandedFraction = fraction;
calculateCurrentOffsets();
}
}
float getExpansionFraction() {
return mExpandedFraction;
}
float getCollapsedTextSize() {
return mCollapsedTextSize;
}
float getExpandedTextSize() {
return mExpandedTextSize;
}
private void calculateCurrentOffsets() {
calculateOffsets(mExpandedFraction);
}
private void calculateOffsets(final float fraction) {
interpolateBounds(fraction);
mCurrentDrawX = lerp(mExpandedDrawX, mCollapsedDrawX, fraction,
mPositionInterpolator);
mCurrentDrawY = lerp(mExpandedDrawY, mCollapsedDrawY, fraction,
mPositionInterpolator);
setInterpolatedTextSize(lerp(mExpandedTextSize, mCollapsedTextSize,
fraction, mTextSizeInterpolator));
if (mCollapsedTextColor != mExpandedTextColor) {
// If the collapsed and expanded text colors are different, blend them based on the
// fraction
mTextPaint.setColor(blendColors(mExpandedTextColor, mCollapsedTextColor, fraction));
} else {
mTextPaint.setColor(mCollapsedTextColor);
}
mTextPaint.setShadowLayer(
lerp(mExpandedShadowRadius, mCollapsedShadowRadius, fraction, null),
lerp(mExpandedShadowDx, mCollapsedShadowDx, fraction, null),
lerp(mExpandedShadowDy, mCollapsedShadowDy, fraction, null),
blendColors(mExpandedShadowColor, mCollapsedShadowColor, fraction));
ViewCompat.postInvalidateOnAnimation(mView);
}
private void calculateBaseOffsets() {
final float currentTextSize = mCurrentTextSize;
// We then calculate the collapsed text size, using the same logic
calculateUsingTextSize(mCollapsedTextSize);
float width = mTextToDraw != null ?
mTextPaint.measureText(mTextToDraw, 0, mTextToDraw.length()) : 0;
final int collapsedAbsGravity = GravityCompat.getAbsoluteGravity(mCollapsedTextGravity,
mIsRtl ? ViewCompat.LAYOUT_DIRECTION_RTL : ViewCompat.LAYOUT_DIRECTION_LTR);
switch (collapsedAbsGravity & Gravity.VERTICAL_GRAVITY_MASK) {
case Gravity.BOTTOM:
mCollapsedDrawY = mCollapsedBounds.bottom;
break;
case Gravity.TOP:
mCollapsedDrawY = mCollapsedBounds.top - mTextPaint.ascent();
break;
case Gravity.CENTER_VERTICAL:
default:
float textHeight = mTextPaint.descent() - mTextPaint.ascent();
float textOffset = (textHeight / 2) - mTextPaint.descent();
mCollapsedDrawY = mCollapsedBounds.centerY() + textOffset;
break;
}
switch (collapsedAbsGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
case Gravity.CENTER_HORIZONTAL:
mCollapsedDrawX = mCollapsedBounds.centerX() - (width / 2);
break;
case Gravity.RIGHT:
mCollapsedDrawX = mCollapsedBounds.right - width;
break;
case Gravity.LEFT:
default:
mCollapsedDrawX = mCollapsedBounds.left;
break;
}
calculateUsingTextSize(mExpandedTextSize);
width = mTextToDraw != null
? mTextPaint.measureText(mTextToDraw, 0, mTextToDraw.length()) : 0;
final int expandedAbsGravity = GravityCompat.getAbsoluteGravity(mExpandedTextGravity,
mIsRtl ? ViewCompat.LAYOUT_DIRECTION_RTL : ViewCompat.LAYOUT_DIRECTION_LTR);
switch (expandedAbsGravity & Gravity.VERTICAL_GRAVITY_MASK) {
case Gravity.BOTTOM:
mExpandedDrawY = mExpandedBounds.bottom;
break;
case Gravity.TOP:
mExpandedDrawY = mExpandedBounds.top - mTextPaint.ascent();
break;
case Gravity.CENTER_VERTICAL:
default:
float textHeight = mTextPaint.descent() - mTextPaint.ascent();
float textOffset = (textHeight / 2) - mTextPaint.descent();
mExpandedDrawY = mExpandedBounds.centerY() + textOffset;
break;
}
switch (expandedAbsGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
case Gravity.CENTER_HORIZONTAL:
mExpandedDrawX = mExpandedBounds.centerX() - (width / 2);
break;
case Gravity.RIGHT:
mExpandedDrawX = mExpandedBounds.right - width;
break;
case Gravity.LEFT:
default:
mExpandedDrawX = mExpandedBounds.left;
break;
}
// The bounds have changed so we need to clear the texture
clearTexture();
// Now reset the text size back to the original
setInterpolatedTextSize(currentTextSize);
}
private void interpolateBounds(float fraction) {
mCurrentBounds.left = lerp(mExpandedBounds.left, mCollapsedBounds.left,
fraction, mPositionInterpolator);
mCurrentBounds.top = lerp(mExpandedDrawY, mCollapsedDrawY,
fraction, mPositionInterpolator);
mCurrentBounds.right = lerp(mExpandedBounds.right, mCollapsedBounds.right,
fraction, mPositionInterpolator);
mCurrentBounds.bottom = lerp(mExpandedBounds.bottom, mCollapsedBounds.bottom,
fraction, mPositionInterpolator);
}
public void draw(Canvas canvas) {
final int saveCount = canvas.save();
if (mTextToDraw != null && mDrawTitle) {
float x = mCurrentDrawX;
float y = mCurrentDrawY;
final boolean drawTexture = mUseTexture && mExpandedTitleTexture != null;
final float ascent;
final float descent;
// Update the TextPaint to the current text size
mTextPaint.setTextSize(mCurrentTextSize);
if (drawTexture) {
ascent = mTextureAscent * mScale;
descent = mTextureDescent * mScale;
} else {
ascent = mTextPaint.ascent() * mScale;
descent = mTextPaint.descent() * mScale;
}
if (DEBUG_DRAW) {
// Just a debug tool, which drawn a Magneta rect in the text bounds
canvas.drawRect(mCurrentBounds.left, y + ascent, mCurrentBounds.right, y + descent,
DEBUG_DRAW_PAINT);
}
if (drawTexture) {
y += ascent;
}
if (mScale != 1f) {
canvas.scale(mScale, mScale, x, y);
}
if (drawTexture) {
// If we should use a texture, draw it instead of text
canvas.drawBitmap(mExpandedTitleTexture, x, y, mTexturePaint);
} else {
canvas.drawText(mTextToDraw, 0, mTextToDraw.length(), x, y, mTextPaint);
}
}
canvas.restoreToCount(saveCount);
}
private boolean calculateIsRtl(CharSequence text) {
final boolean defaultIsRtl = ViewCompat.getLayoutDirection(mView)
== ViewCompat.LAYOUT_DIRECTION_RTL;
return (defaultIsRtl
? TextDirectionHeuristicsCompat.FIRSTSTRONG_RTL
: TextDirectionHeuristicsCompat.FIRSTSTRONG_LTR).isRtl(text, 0, text.length());
}
private void setInterpolatedTextSize(float textSize) {
calculateUsingTextSize(textSize);
// Use our texture if the scale isn't 1.0
mUseTexture = USE_SCALING_TEXTURE && mScale != 1f;
if (mUseTexture) {
// Make sure we have an expanded texture if needed
ensureExpandedTexture();
}
ViewCompat.postInvalidateOnAnimation(mView);
}
private void calculateUsingTextSize(final float textSize) {
if (mText == null) return;
final float availableWidth;
final float newTextSize;
boolean updateDrawText = false;
if (isClose(textSize, mCollapsedTextSize)) {
availableWidth = mCollapsedBounds.width();
newTextSize = mCollapsedTextSize;
mScale = 1f;
if (mCurrentTypeface != mCollapsedTypeface) {
mCurrentTypeface = mCollapsedTypeface;
updateDrawText = true;
}
} else {
availableWidth = mExpandedBounds.width();
newTextSize = mExpandedTextSize;
if (mCurrentTypeface != mExpandedTypeface) {
mCurrentTypeface = mExpandedTypeface;
updateDrawText = true;
}
if (isClose(textSize, mExpandedTextSize)) {
// If we're close to the expanded text size, snap to it and use a scale of 1
mScale = 1f;
} else {
// Else, we'll scale down from the expanded text size
mScale = textSize / mExpandedTextSize;
}
}
if (availableWidth > 0) {
updateDrawText = (mCurrentTextSize != newTextSize) || mBoundsChanged || updateDrawText;
mCurrentTextSize = newTextSize;
mBoundsChanged = false;
}
if (mTextToDraw == null || updateDrawText) {
mTextPaint.setTextSize(mCurrentTextSize);
mTextPaint.setTypeface(mCurrentTypeface);
// If we don't currently have text to draw, or the text size has changed, ellipsize...
final CharSequence title = TextUtils.ellipsize(mText, mTextPaint,
availableWidth, TextUtils.TruncateAt.END);
if (!TextUtils.equals(title, mTextToDraw)) {
mTextToDraw = title;
mIsRtl = calculateIsRtl(mTextToDraw);
}
}
}
private void ensureExpandedTexture() {
if (mExpandedTitleTexture != null || mExpandedBounds.isEmpty()
|| TextUtils.isEmpty(mTextToDraw)) {
return;
}
calculateOffsets(0f);
mTextureAscent = mTextPaint.ascent();
mTextureDescent = mTextPaint.descent();
final int w = Math.round(mTextPaint.measureText(mTextToDraw, 0, mTextToDraw.length()));
final int h = Math.round(mTextureDescent - mTextureAscent);
if (w <= 0 && h <= 0) {
return; // If the width or height are 0, return
}
mExpandedTitleTexture = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(mExpandedTitleTexture);
c.drawText(mTextToDraw, 0, mTextToDraw.length(), 0, h - mTextPaint.descent(), mTextPaint);
if (mTexturePaint == null) {
// Make sure we have a paint
mTexturePaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
}
}
public void recalculate() {
if (mView.getHeight() > 0 && mView.getWidth() > 0) {
// If we've already been laid out, calculate everything now otherwise we'll wait
// until a layout
calculateBaseOffsets();
calculateCurrentOffsets();
}
}
/**
* Set the title to display
*
* @param text
*/
void setText(CharSequence text) {
if (text == null || !text.equals(mText)) {
mText = text;
mTextToDraw = null;
clearTexture();
recalculate();
}
}
CharSequence getText() {
return mText;
}
private void clearTexture() {
if (mExpandedTitleTexture != null) {
mExpandedTitleTexture.recycle();
mExpandedTitleTexture = null;
}
}
/**
* Returns true if {@code value} is 'close' to it's closest decimal value. Close is currently
* defined as it's difference being < 0.001.
*/
private static boolean isClose(float value, float targetValue) {
return Math.abs(value - targetValue) < 0.001f;
}
int getExpandedTextColor() {
return mExpandedTextColor;
}
int getCollapsedTextColor() {
return mCollapsedTextColor;
}
/**
* Blend {@code color1} and {@code color2} using the given ratio.
*
* @param ratio of which to blend. 0.0 will return {@code color1}, 0.5 will give an even blend,
* 1.0 will return {@code color2}.
*/
private static int blendColors(int color1, int color2, float ratio) {
final float inverseRatio = 1f - ratio;
float a = (Color.alpha(color1) * inverseRatio) + (Color.alpha(color2) * ratio);
float r = (Color.red(color1) * inverseRatio) + (Color.red(color2) * ratio);
float g = (Color.green(color1) * inverseRatio) + (Color.green(color2) * ratio);
float b = (Color.blue(color1) * inverseRatio) + (Color.blue(color2) * ratio);
return Color.argb((int) a, (int) r, (int) g, (int) b);
}
private static float lerp(float startValue, float endValue, float fraction,
Interpolator interpolator) {
if (interpolator != null) {
fraction = interpolator.getInterpolation(fraction);
}
return AnimationUtils.lerp(startValue, endValue, fraction);
}
private static boolean rectEquals(Rect r, int left, int top, int right, int bottom) {
return !(r.left != left || r.top != top || r.right != right || r.bottom != bottom);
}
}