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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.v4.media.session;
import android.os.Build;
import android.os.Bundle;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.SystemClock;
import android.text.TextUtils;
/**
* Playback state for a {@link MediaSessionCompat}. This includes a state like
* {@link PlaybackStateCompat#STATE_PLAYING}, the current playback position,
* and the current control capabilities.
*/
public final class PlaybackStateCompat implements Parcelable {
/**
* Indicates this session supports the stop command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_STOP = 1 << 0;
/**
* Indicates this session supports the pause command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_PAUSE = 1 << 1;
/**
* Indicates this session supports the play command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_PLAY = 1 << 2;
/**
* Indicates this session supports the rewind command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_REWIND = 1 << 3;
/**
* Indicates this session supports the previous command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_SKIP_TO_PREVIOUS = 1 << 4;
/**
* Indicates this session supports the next command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_SKIP_TO_NEXT = 1 << 5;
/**
* Indicates this session supports the fast forward command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_FAST_FORWARD = 1 << 6;
/**
* Indicates this session supports the set rating command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_SET_RATING = 1 << 7;
/**
* Indicates this session supports the seek to command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_SEEK_TO = 1 << 8;
/**
* Indicates this session supports the play/pause toggle command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_PLAY_PAUSE = 1 << 9;
/**
* Indicates this session supports the play from media id command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_PLAY_FROM_MEDIA_ID = 1 << 10;
/**
* Indicates this session supports the play from search command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_PLAY_FROM_SEARCH = 1 << 11;
/**
* Indicates this session supports the skip to queue item command.
*
* @see Builder#setActions(long)
*/
public static final long ACTION_SKIP_TO_QUEUE_ITEM = 1 << 12;
/**
* This is the default playback state and indicates that no media has been
* added yet, or the performer has been reset and has no content to play.
*
* @see Builder#setState
*/
public final static int STATE_NONE = 0;
/**
* State indicating this item is currently stopped.
*
* @see Builder#setState
*/
public final static int STATE_STOPPED = 1;
/**
* State indicating this item is currently paused.
*
* @see Builder#setState
*/
public final static int STATE_PAUSED = 2;
/**
* State indicating this item is currently playing.
*
* @see Builder#setState
*/
public final static int STATE_PLAYING = 3;
/**
* State indicating this item is currently fast forwarding.
*
* @see Builder#setState
*/
public final static int STATE_FAST_FORWARDING = 4;
/**
* State indicating this item is currently rewinding.
*
* @see Builder#setState
*/
public final static int STATE_REWINDING = 5;
/**
* State indicating this item is currently buffering and will begin playing
* when enough data has buffered.
*
* @see Builder#setState
*/
public final static int STATE_BUFFERING = 6;
/**
* State indicating this item is currently in an error state. The error
* message should also be set when entering this state.
*
* @see Builder#setState
*/
public final static int STATE_ERROR = 7;
/**
* State indicating the class doing playback is currently connecting to a
* route. Depending on the implementation you may return to the previous
* state when the connection finishes or enter {@link #STATE_NONE}. If
* the connection failed {@link #STATE_ERROR} should be used.
* @hide
*/
public final static int STATE_CONNECTING = 8;
/**
* State indicating the player is currently skipping to the previous item.
*
* @see Builder#setState
*/
public final static int STATE_SKIPPING_TO_PREVIOUS = 9;
/**
* State indicating the player is currently skipping to the next item.
*
* @see Builder#setState
*/
public final static int STATE_SKIPPING_TO_NEXT = 10;
/**
* Use this value for the position to indicate the position is not known.
*/
public final static long PLAYBACK_POSITION_UNKNOWN = -1;
private final int mState;
private final long mPosition;
private final long mBufferedPosition;
private final float mSpeed;
private final long mActions;
private final CharSequence mErrorMessage;
private final long mUpdateTime;
private Object mStateObj;
private PlaybackStateCompat(int state, long position, long bufferedPosition,
float rate, long actions, CharSequence errorMessage, long updateTime) {
mState = state;
mPosition = position;
mBufferedPosition = bufferedPosition;
mSpeed = rate;
mActions = actions;
mErrorMessage = errorMessage;
mUpdateTime = updateTime;
}
private PlaybackStateCompat(Parcel in) {
mState = in.readInt();
mPosition = in.readLong();
mSpeed = in.readFloat();
mUpdateTime = in.readLong();
mBufferedPosition = in.readLong();
mActions = in.readLong();
mErrorMessage = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
}
@Override
public String toString() {
StringBuilder bob = new StringBuilder("PlaybackState {");
bob.append("state=").append(mState);
bob.append(", position=").append(mPosition);
bob.append(", buffered position=").append(mBufferedPosition);
bob.append(", speed=").append(mSpeed);
bob.append(", updated=").append(mUpdateTime);
bob.append(", actions=").append(mActions);
bob.append(", error=").append(mErrorMessage);
bob.append("}");
return bob.toString();
}
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeInt(mState);
dest.writeLong(mPosition);
dest.writeFloat(mSpeed);
dest.writeLong(mUpdateTime);
dest.writeLong(mBufferedPosition);
dest.writeLong(mActions);
TextUtils.writeToParcel(mErrorMessage, dest, flags);
}
/**
* Get the current state of playback. One of the following:
* <ul>
* <li> {@link PlaybackStateCompat#STATE_NONE}</li>
* <li> {@link PlaybackStateCompat#STATE_STOPPED}</li>
* <li> {@link PlaybackStateCompat#STATE_PLAYING}</li>
* <li> {@link PlaybackStateCompat#STATE_PAUSED}</li>
* <li> {@link PlaybackStateCompat#STATE_FAST_FORWARDING}</li>
* <li> {@link PlaybackStateCompat#STATE_REWINDING}</li>
* <li> {@link PlaybackStateCompat#STATE_BUFFERING}</li>
* <li> {@link PlaybackStateCompat#STATE_ERROR}</li>
*/
public int getState() {
return mState;
}
/**
* Get the current playback position in ms.
*/
public long getPosition() {
return mPosition;
}
/**
* Get the current buffered position in ms. This is the farthest playback
* point that can be reached from the current position using only buffered
* content.
*/
public long getBufferedPosition() {
return mBufferedPosition;
}
/**
* Get the current playback speed as a multiple of normal playback. This
* should be negative when rewinding. A value of 1 means normal playback and
* 0 means paused.
*
* @return The current speed of playback.
*/
public float getPlaybackSpeed() {
return mSpeed;
}
/**
* Get the current actions available on this session. This should use a
* bitmask of the available actions.
* <ul>
* <li> {@link PlaybackStateCompat#ACTION_SKIP_TO_PREVIOUS}</li>
* <li> {@link PlaybackStateCompat#ACTION_REWIND}</li>
* <li> {@link PlaybackStateCompat#ACTION_PLAY}</li>
* <li> {@link PlaybackStateCompat#ACTION_PAUSE}</li>
* <li> {@link PlaybackStateCompat#ACTION_STOP}</li>
* <li> {@link PlaybackStateCompat#ACTION_FAST_FORWARD}</li>
* <li> {@link PlaybackStateCompat#ACTION_SKIP_TO_NEXT}</li>
* <li> {@link PlaybackStateCompat#ACTION_SEEK_TO}</li>
* <li> {@link PlaybackStateCompat#ACTION_SET_RATING}</li>
* </ul>
*/
public long getActions() {
return mActions;
}
/**
* Get a user readable error message. This should be set when the state is
* {@link PlaybackStateCompat#STATE_ERROR}.
*/
public CharSequence getErrorMessage() {
return mErrorMessage;
}
/**
* Get the elapsed real time at which position was last updated. If the
* position has never been set this will return 0;
*
* @return The last time the position was updated.
*/
public long getLastPositionUpdateTime() {
return mUpdateTime;
}
/**
* Creates an instance from a framework {@link android.media.session.PlaybackState} object.
* <p>
* This method is only supported on API 21+.
* </p>
*
* @param stateObj A {@link android.media.session.PlaybackState} object, or null if none.
* @return An equivalent {@link PlaybackStateCompat} object, or null if none.
*/
public static PlaybackStateCompat fromPlaybackState(Object stateObj) {
if (stateObj == null || Build.VERSION.SDK_INT < 21) {
return null;
}
PlaybackStateCompat state = new PlaybackStateCompat(
PlaybackStateCompatApi21.getState(stateObj),
PlaybackStateCompatApi21.getPosition(stateObj),
PlaybackStateCompatApi21.getBufferedPosition(stateObj),
PlaybackStateCompatApi21.getPlaybackSpeed(stateObj),
PlaybackStateCompatApi21.getActions(stateObj),
PlaybackStateCompatApi21.getErrorMessage(stateObj),
PlaybackStateCompatApi21.getLastPositionUpdateTime(stateObj));
state.mStateObj = stateObj;
return state;
}
/**
* Gets the underlying framework {@link android.media.session.PlaybackState} object.
* <p>
* This method is only supported on API 21+.
* </p>
*
* @return An equivalent {@link android.media.session.PlaybackState} object, or null if none.
*/
public Object getPlaybackState() {
if (mStateObj != null || Build.VERSION.SDK_INT < 21) {
return mStateObj;
}
mStateObj = PlaybackStateCompatApi21.newInstance(mState, mPosition, mBufferedPosition,
mSpeed, mActions, mErrorMessage, mUpdateTime);
return mStateObj;
}
public static final Parcelable.Creator<PlaybackStateCompat> CREATOR =
new Parcelable.Creator<PlaybackStateCompat>() {
@Override
public PlaybackStateCompat createFromParcel(Parcel in) {
return new PlaybackStateCompat(in);
}
@Override
public PlaybackStateCompat[] newArray(int size) {
return new PlaybackStateCompat[size];
}
};
/**
* {@link PlaybackStateCompat.CustomAction CustomActions} can be used to
* extend the capabilities of the standard transport controls by exposing
* app specific actions to {@link MediaControllerCompat Controllers}.
*/
public static final class CustomAction implements Parcelable {
private final String mAction;
private final CharSequence mName;
private final int mIcon;
private final Bundle mExtras;
/**
* Use {@link PlaybackStateCompat.CustomAction.Builder#build()}.
*/
private CustomAction(String action, CharSequence name, int icon, Bundle extras) {
mAction = action;
mName = name;
mIcon = icon;
mExtras = extras;
}
private CustomAction(Parcel in) {
mAction = in.readString();
mName = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
mIcon = in.readInt();
mExtras = in.readBundle();
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeString(mAction);
TextUtils.writeToParcel(mName, dest, flags);
dest.writeInt(mIcon);
dest.writeBundle(mExtras);
}
@Override
public int describeContents() {
return 0;
}
public static final Parcelable.Creator<PlaybackStateCompat.CustomAction> CREATOR
= new Parcelable.Creator<PlaybackStateCompat.CustomAction>() {
@Override
public PlaybackStateCompat.CustomAction createFromParcel(Parcel p) {
return new PlaybackStateCompat.CustomAction(p);
}
@Override
public PlaybackStateCompat.CustomAction[] newArray(int size) {
return new PlaybackStateCompat.CustomAction[size];
}
};
/**
* Returns the action of the {@link CustomAction}.
*
* @return The action of the {@link CustomAction}.
*/
public String getAction() {
return mAction;
}
/**
* Returns the display name of this action. e.g. "Favorite"
*
* @return The display name of this {@link CustomAction}.
*/
public CharSequence getName() {
return mName;
}
/**
* Returns the resource id of the icon in the {@link MediaSessionCompat
* Session's} package.
*
* @return The resource id of the icon in the {@link MediaSessionCompat
* Session's} package.
*/
public int getIcon() {
return mIcon;
}
/**
* Returns extras which provide additional application-specific
* information about the action, or null if none. These arguments are
* meant to be consumed by a {@link MediaControllerCompat} if it knows
* how to handle them.
*
* @return Optional arguments for the {@link CustomAction}.
*/
public Bundle getExtras() {
return mExtras;
}
@Override
public String toString() {
return "Action:" +
"mName='" + mName +
", mIcon=" + mIcon +
", mExtras=" + mExtras;
}
/**
* Builder for {@link CustomAction} objects.
*/
public static final class Builder {
private final String mAction;
private final CharSequence mName;
private final int mIcon;
private Bundle mExtras;
/**
* Creates a {@link CustomAction} builder with the id, name, and
* icon set.
*
* @param action The action of the {@link CustomAction}.
* @param name The display name of the {@link CustomAction}. This
* name will be displayed along side the action if the UI
* supports it.
* @param icon The icon resource id of the {@link CustomAction}.
* This resource id must be in the same package as the
* {@link MediaSessionCompat}. It will be displayed with
* the custom action if the UI supports it.
*/
public Builder(String action, CharSequence name, int icon) {
if (TextUtils.isEmpty(action)) {
throw new IllegalArgumentException(
"You must specify an action to build a CustomAction.");
}
if (TextUtils.isEmpty(name)) {
throw new IllegalArgumentException(
"You must specify a name to build a CustomAction.");
}
if (icon == 0) {
throw new IllegalArgumentException(
"You must specify an icon resource id to build a CustomAction.");
}
mAction = action;
mName = name;
mIcon = icon;
}
/**
* Set optional extras for the {@link CustomAction}. These extras
* are meant to be consumed by a {@link MediaControllerCompat} if it
* knows how to handle them. Keys should be fully qualified (e.g.
* "com.example.MY_ARG") to avoid collisions.
*
* @param extras Optional extras for the {@link CustomAction}.
* @return this.
*/
public Builder setExtras(Bundle extras) {
mExtras = extras;
return this;
}
/**
* Build and return the {@link CustomAction} instance with the
* specified values.
*
* @return A new {@link CustomAction} instance.
*/
public CustomAction build() {
return new CustomAction(mAction, mName, mIcon, mExtras);
}
}
}
/**
* Builder for {@link PlaybackStateCompat} objects.
*/
public static final class Builder {
private int mState;
private long mPosition;
private long mBufferedPosition;
private float mRate;
private long mActions;
private CharSequence mErrorMessage;
private long mUpdateTime;
/**
* Create an empty Builder.
*/
public Builder() {
}
/**
* Create a Builder using a {@link PlaybackStateCompat} instance to set the
* initial values.
*
* @param source The playback state to copy.
*/
public Builder(PlaybackStateCompat source) {
mState = source.mState;
mPosition = source.mPosition;
mRate = source.mSpeed;
mUpdateTime = source.mUpdateTime;
mBufferedPosition = source.mBufferedPosition;
mActions = source.mActions;
mErrorMessage = source.mErrorMessage;
}
/**
* Set the current state of playback.
* <p>
* The position must be in ms and indicates the current playback
* position within the track. If the position is unknown use
* {@link #PLAYBACK_POSITION_UNKNOWN}.
* <p>
* The rate is a multiple of normal playback and should be 0 when paused
* and negative when rewinding. Normal playback rate is 1.0.
* <p>
* The state must be one of the following:
* <ul>
* <li> {@link PlaybackStateCompat#STATE_NONE}</li>
* <li> {@link PlaybackStateCompat#STATE_STOPPED}</li>
* <li> {@link PlaybackStateCompat#STATE_PLAYING}</li>
* <li> {@link PlaybackStateCompat#STATE_PAUSED}</li>
* <li> {@link PlaybackStateCompat#STATE_FAST_FORWARDING}</li>
* <li> {@link PlaybackStateCompat#STATE_REWINDING}</li>
* <li> {@link PlaybackStateCompat#STATE_BUFFERING}</li>
* <li> {@link PlaybackStateCompat#STATE_ERROR}</li>
* </ul>
*
* @param state The current state of playback.
* @param position The position in the current track in ms.
* @param playbackSpeed The current rate of playback as a multiple of
* normal playback.
*/
public Builder setState(int state, long position, float playbackSpeed) {
return setState(state, position, playbackSpeed, SystemClock.elapsedRealtime());
}
/**
* Set the current state of playback.
* <p>
* The position must be in ms and indicates the current playback
* position within the track. If the position is unknown use
* {@link #PLAYBACK_POSITION_UNKNOWN}.
* <p>
* The rate is a multiple of normal playback and should be 0 when paused
* and negative when rewinding. Normal playback rate is 1.0.
* <p>
* The state must be one of the following:
* <ul>
* <li> {@link PlaybackStateCompat#STATE_NONE}</li>
* <li> {@link PlaybackStateCompat#STATE_STOPPED}</li>
* <li> {@link PlaybackStateCompat#STATE_PLAYING}</li>
* <li> {@link PlaybackStateCompat#STATE_PAUSED}</li>
* <li> {@link PlaybackStateCompat#STATE_FAST_FORWARDING}</li>
* <li> {@link PlaybackStateCompat#STATE_REWINDING}</li>
* <li> {@link PlaybackStateCompat#STATE_BUFFERING}</li>
* <li> {@link PlaybackStateCompat#STATE_ERROR}</li>
* </ul>
*
* @param state The current state of playback.
* @param position The position in the current item in ms.
* @param playbackSpeed The current speed of playback as a multiple of
* normal playback.
* @param updateTime The time in the {@link SystemClock#elapsedRealtime}
* timebase that the position was updated at.
* @return this
*/
public Builder setState(int state, long position, float playbackSpeed, long updateTime) {
mState = state;
mPosition = position;
mUpdateTime = updateTime;
mRate = playbackSpeed;
return this;
}
/**
* Set the current buffered position in ms. This is the farthest
* playback point that can be reached from the current position using
* only buffered content.
*
* @return this
*/
public Builder setBufferedPosition(long bufferPosition) {
mBufferedPosition = bufferPosition;
return this;
}
/**
* Set the current capabilities available on this session. This should
* use a bitmask of the available capabilities.
* <ul>
* <li> {@link PlaybackStateCompat#ACTION_SKIP_TO_PREVIOUS}</li>
* <li> {@link PlaybackStateCompat#ACTION_REWIND}</li>
* <li> {@link PlaybackStateCompat#ACTION_PLAY}</li>
* <li> {@link PlaybackStateCompat#ACTION_PAUSE}</li>
* <li> {@link PlaybackStateCompat#ACTION_STOP}</li>
* <li> {@link PlaybackStateCompat#ACTION_FAST_FORWARD}</li>
* <li> {@link PlaybackStateCompat#ACTION_SKIP_TO_NEXT}</li>
* <li> {@link PlaybackStateCompat#ACTION_SEEK_TO}</li>
* <li> {@link PlaybackStateCompat#ACTION_SET_RATING}</li>
* </ul>
*
* @return this
*/
public Builder setActions(long capabilities) {
mActions = capabilities;
return this;
}
/**
* Set a user readable error message. This should be set when the state
* is {@link PlaybackStateCompat#STATE_ERROR}.
*
* @return this
*/
public Builder setErrorMessage(CharSequence errorMessage) {
mErrorMessage = errorMessage;
return this;
}
/**
* Creates the playback state object.
*/
public PlaybackStateCompat build() {
return new PlaybackStateCompat(mState, mPosition, mBufferedPosition,
mRate, mActions, mErrorMessage, mUpdateTime);
}
}
}