tree: 27d9bba5b562a2b5aa9bc4ea773249c3b06e79df [path history] [tgz]
  1. app/
  2. gradle/
  3. .gitignore
  4. build.gradle
  6. gradlew
  7. gradlew.bat
  9. settings.gradle

Game Text Input Testbed sample

Note: this sample must be used with the Game Text Input library built from sources. We'll publish later prebuilt AARs of Game Text Input.

Run the sample after building Game Text Input from sources

  • First, build the GameTextInput AAR: cd <top-level-gamesdk-dir> && ./gradlew packageLocalZip -Plibraries=game_text_input.
  • Open and run the sample project in Android Studio

Note: the latest version of Prefab must be used to fix a problem in previous versions with headers only libraries. The version is specified in so you should not have any issue. Make sure to use a recent version of Android Studio (4.1+).