tree: 806bda64fbccf43fa4abd15bfb8d7cc47e8b18b6 [path history] [tgz]
  1. prefab-src/
  2. src/
  3. build.gradle
  4. CMakeLists.txt
  5. consumer-rules.pro
  6. null.cpp
  7. proguard-rules.pro
  8. README.md
game-text-input/README.md

Game Text Input library

Game Text Input is providing a simple API to show and hide the soft keyboard, set and get the currently editing text and receive notifications when the text is changed. It is not meant for fully-fledged text editor applications but still provides selection and composing region support for typical game use-case.

Build the GameTextInput AAR from sources

From the “gamesdk” directory:

  • ./gradlew packageLocalZip -Plibraries=game_text_input

The AAR is output in the package directory.

Integrate GameTextInput AAR to your build

Refer to the integration guide for now. Link to it and other documentation will be added here later.