| /* |
| * Copyright 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <string> |
| |
| namespace apk_utils { |
| |
| /** |
| * A wrapper class that represents a single asset from the app's assets. |
| * Loads and unloads the asset with the given name to memory. |
| */ |
| class NativeAsset { |
| AAsset* asset; |
| |
| public: |
| NativeAsset(const char* name); |
| NativeAsset(NativeAsset&& a); |
| NativeAsset& operator=(NativeAsset&& a); |
| |
| NativeAsset(const NativeAsset& a) = delete; |
| NativeAsset& operator=(const NativeAsset& a) = delete; |
| |
| ~NativeAsset(); |
| bool IsValid(); |
| operator AAsset*(); |
| }; |
| |
| } // namespace apk_utils |