| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * https://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "GameControllerInternalConstants.h" |
| |
| namespace paddleboat { |
| |
| class GameControllerDeviceInfo { |
| public: |
| // These are copied directly from the int[] mGameControllerDeviceInfoArray, |
| // the layout should match the field definitions in |
| // Paddleboat_Controller_Info.java |
| struct InfoFields { |
| int32_t mDeviceId; |
| int32_t mVendorId; |
| int32_t mProductId; |
| int32_t mAxisBitsLow; |
| int32_t mAxisBitsHigh; |
| int32_t mControllerNumber; |
| int32_t mControllerFlags; |
| }; |
| |
| GameControllerDeviceInfo(); |
| |
| void setName(const char *name); |
| |
| const char *getName() const { return mName; } |
| |
| const InfoFields &getInfo() const { return mInfo; } |
| |
| const float *getMinArray() const { return mAxisMinArray; } |
| |
| const float *getMaxArray() const { return mAxisMaxArray; } |
| |
| const float *getFlatArray() const { return mAxisFlatArray; } |
| |
| const float *getFuzzArray() const { return mAxisFuzzArray; } |
| |
| InfoFields *getInfo() { return &mInfo; } |
| |
| float *getMinArray() { return mAxisMinArray; } |
| |
| float *getMaxArray() { return mAxisMaxArray; } |
| |
| float *getFlatArray() { return mAxisFlatArray; } |
| |
| float *getFuzzArray() { return mAxisFuzzArray; } |
| |
| private: |
| char mName[paddleboat::DEVICEINFO_MAX_NAME_LENGTH]; |
| InfoFields mInfo; |
| float mAxisMinArray[paddleboat::MAX_AXIS_COUNT]; |
| float mAxisMaxArray[paddleboat::MAX_AXIS_COUNT]; |
| float mAxisFlatArray[paddleboat::MAX_AXIS_COUNT]; |
| float mAxisFuzzArray[paddleboat::MAX_AXIS_COUNT]; |
| }; |
| } // namespace paddleboat |