| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * https://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "GameControllerDeviceInfo.h" |
| |
| #include <cstring> |
| |
| namespace paddleboat { |
| GameControllerDeviceInfo::GameControllerDeviceInfo() { |
| mName[0] = '\0'; |
| mInfo.mDeviceId = -1; |
| mInfo.mProductId = -1; |
| mInfo.mVendorId = -1; |
| mInfo.mAxisBitsLow = 0; |
| mInfo.mAxisBitsHigh = 0; |
| mInfo.mControllerNumber = -1; |
| mInfo.mControllerFlags = 0; |
| |
| for (size_t i = 0; i < paddleboat::MAX_AXIS_COUNT; ++i) { |
| mAxisMinArray[i] = 0.0f; |
| mAxisMaxArray[i] = 0.0f; |
| mAxisFlatArray[i] = 0.0f; |
| mAxisFuzzArray[i] = 0.0f; |
| } |
| } |
| |
| void GameControllerDeviceInfo::setName(const char *name) { |
| strncpy(mName, name, DEVICEINFO_MAX_NAME_LENGTH); |
| } |
| } // namespace paddleboat |