Merge "Small build and lint-required fixes"
diff --git a/build.gradle b/build.gradle
index 53d23e2..338199d 100644
--- a/build.gradle
+++ b/build.gradle
@@ -121,7 +121,9 @@
new SampleFolder(joinPath('src', 'tuningfork', 'proto')).include('tuningfork.proto'))
def memoryAdviceNativeLibrary = new NativeLibrary(versions['memory_advice'])
- .setUsesTensorflow()
+ .setUsesTensorflow()
+ .setMinimumNdkVersion(20)
+ .setAssetsDirectory("test/memoryadvice/memoryadvice/src/main/resources")
def oboeNativeLibrary = new NativeLibrary(versions['oboe'])
.setThirdParty()
@@ -337,6 +339,7 @@
def buildKey = buildInfo.buildKey
def cmakeFolder = joinPath(getTempPath(), buildKey, '.cmake', libraryName)
def buildFolder = prefabBuildFolder(outFolder)
+ def assetsFolder = joinPath(buildFolder, 'assets')
def prefabRoot = prefabDir(outFolder, libraryName)
def sharedLibBuildFolder = joinPath(prefabRoot, 'libs',
'android.' + buildKey)
@@ -424,6 +427,15 @@
def jsonStaticModuleDescription = new File(joinPath(buildFolder, 'prefab', 'modules', libraryName + '_static', 'module.json'))
jsonStaticModuleDescription.text = '{"library_name": "lib' + libraryName + '", "export_libraries": []}'
}
+ // 6. Create assets folder
+ if (library.getAssetsDirectory() != null) {
+ copy {
+ from file(library.getAssetsDirectory())
+ include "*.*"
+ into file(assetsFolder)
+ includeEmptyDirs = false
+ }
+ }
}
def deleteDir(File dir) {
diff --git a/buildSrc/src/main/java/com/google/androidgamesdk/NativeLibrary.kt b/buildSrc/src/main/java/com/google/androidgamesdk/NativeLibrary.kt
index ac6db3b..a5746fa 100644
--- a/buildSrc/src/main/java/com/google/androidgamesdk/NativeLibrary.kt
+++ b/buildSrc/src/main/java/com/google/androidgamesdk/NativeLibrary.kt
@@ -31,6 +31,8 @@
private set
var usesTensorflow = false
private set
+ var assetsDirectory: String? = null
+ private set
fun addSampleAndroidProject(
sampleAndroidProject: ExternalAndroidProject
@@ -86,6 +88,13 @@
return this
}
+ fun setAssetsDirectory(
+ assetsDirectory: String?
+ ): NativeLibrary {
+ this.assetsDirectory = assetsDirectory
+ return this
+ }
+
data class SampleFolder(
val sourcePath: String,
val destinationPath: String
diff --git a/samples/agdktunnel/app/src/main/assets/tuningfork/dev_tuningfork.proto b/samples/agdktunnel/app/src/main/assets/tuningfork/dev_tuningfork.proto
index 66b84d4..ad48a35 100644
--- a/samples/agdktunnel/app/src/main/assets/tuningfork/dev_tuningfork.proto
+++ b/samples/agdktunnel/app/src/main/assets/tuningfork/dev_tuningfork.proto
@@ -1,7 +1,31 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * https://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
syntax = "proto3";
package com.google.tuningfork;
+/*
+ Protocol buffer defines for our Android Performance Tuner messages.
+ Specific fidelity parameter configurations are defined in:
+ dev_tuningfork_fidelityparams_1.txt
+ dev_tuningfork_fidelityparams_2.txt
+ General settings for Android Performance Tuner initialization are defined in:
+ tuningfork_settings.txt
+*/
+
enum InstrumentKey {
CPU = 0;
GPU = 1;
diff --git a/samples/agdktunnel/app/src/main/cpp/android_main.cpp b/samples/agdktunnel/app/src/main/cpp/android_main.cpp
index a4f9622..8f12d06 100644
--- a/samples/agdktunnel/app/src/main/cpp/android_main.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/android_main.cpp
@@ -18,12 +18,16 @@
#include "native_engine.hpp"
extern "C" {
-void android_main(struct android_app *state);
+ void android_main(struct android_app *app);
};
+/*
+ android_main (not main) is our game entry function, it is called from
+ the native app glue utility code as part of the onCreate handler.
+*/
+
void android_main(struct android_app *app) {
NativeEngine *engine = new NativeEngine(app);
engine->GameLoop();
delete engine;
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/anim.cpp b/samples/agdktunnel/app/src/main/cpp/anim.cpp
index abb938b..114f688 100644
--- a/samples/agdktunnel/app/src/main/cpp/anim.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/anim.cpp
@@ -49,4 +49,3 @@
}
}
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/anim.hpp b/samples/agdktunnel/app/src/main/cpp/anim.hpp
index f4df7cd..5218ff9 100644
--- a/samples/agdktunnel/app/src/main/cpp/anim.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/anim.hpp
@@ -24,4 +24,3 @@
void RenderBackgroundAnimation(ShapeRenderer *r);
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.cpp b/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.cpp
index af6ff4a..20f1def 100644
--- a/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.cpp
@@ -17,12 +17,11 @@
#include "ascii_to_geom.hpp"
#define GEOM_DEBUG ALOGI
-//#define GEOM_DEBUG
SimpleGeom *AsciiArtToGeom(const char *art, float scale) {
// figure out width and height
ALOGI("Creating geometry from ASCII art.");
- GEOM_DEBUG("Ascii art source:\n%s", art);
+ GEOM_DEBUG("Ascii art source:\n%s", art);
int rows = 1;
int curCols = 0, cols = 0;
int r, c;
@@ -37,8 +36,8 @@
}
}
- GEOM_DEBUG("Ascii art has %d rows, %d cols.", rows, cols);
- GEOM_DEBUG("Making working array.");
+ GEOM_DEBUG("Ascii art has %d rows, %d cols.", rows, cols);
+ GEOM_DEBUG("Making working array.");
// allocate a rows x cols array that we will use as working space
unsigned int **v = new unsigned int *[rows];
@@ -59,7 +58,7 @@
}
}
- GEOM_DEBUG("Removing redundant line markers.");
+ GEOM_DEBUG("Removing redundant line markers.");
// remove redundant line markers
for (r = 0; r < rows; r++) {
@@ -92,7 +91,7 @@
}
}
- GEOM_DEBUG("Total vertices: %d, total indices %d", vertices, indices);
+ GEOM_DEBUG("Total vertices: %d, total indices %d", vertices, indices);
// allocate arrays for the vertices and lines
const int VERTICES_STRIDE = sizeof(GLfloat) * 7;
@@ -114,7 +113,7 @@
for (c = 0; c < cols; c++) {
unsigned t = v[r][c];
if (t == '+') {
- GEOM_DEBUG("Found vertex at %d,%d, index %d", r, c, vertices);
+ GEOM_DEBUG("Found vertex at %d,%d, index %d", r, c, vertices);
verticesArray[vertices * 7] = left + c * scale;
verticesArray[vertices * 7 + 1] = top - r * scale;
verticesArray[vertices * 7 + 2] = 0.0f; // z coord is always 0
@@ -133,25 +132,25 @@
int col_dir, row_dir;
int start_c, start_r, end_c, end_r;
- GEOM_DEBUG("Now processing lines.");
+ GEOM_DEBUG("Now processing lines.");
for (r = 0; r < rows; r++) {
for (c = 0; c < cols; c++) {
int t = v[r][c];
if (t == '-') {
// horizontal line
- GEOM_DEBUG("Horizontal line found at %d,%d", r, c);
+ GEOM_DEBUG("Horizontal line found at %d,%d", r, c);
col_dir = -1, row_dir = 0;
} else if (t == '|') {
// vertical line
- GEOM_DEBUG("Vertical line found at %d,%d", r, c);
+ GEOM_DEBUG("Vertical line found at %d,%d", r, c);
col_dir = 0, row_dir = -1;
} else if (t == '`') {
// horizontal line, slanting down
- GEOM_DEBUG("Downward diagonal line found at %d,%d", r, c);
+ GEOM_DEBUG("Downward diagonal line found at %d,%d", r, c);
col_dir = -1, row_dir = -1;
} else if (t == '/') {
// horizontal line, slanting down
- GEOM_DEBUG("Upward diagonal line found at %d,%d", r, c);
+ GEOM_DEBUG("Upward diagonal line found at %d,%d", r, c);
col_dir = -1, row_dir = 1;
} else {
continue;
@@ -168,8 +167,8 @@
ABORT_GAME;
}
}
- GEOM_DEBUG("Start vertex is at %d,%d, index %d", start_r, start_c,
- v[start_r][start_c] & VERTEX_INDEX_MASK);
+ GEOM_DEBUG("Start vertex is at %d,%d, index %d", start_r, start_c,
+ v[start_r][start_c] & VERTEX_INDEX_MASK);
// look for the vertex that ends the line
end_c = c;
@@ -183,17 +182,17 @@
}
}
- GEOM_DEBUG("End vertex is at %d,%d, index %d", end_r, end_c,
- v[end_r][end_c] & VERTEX_INDEX_MASK);
+ GEOM_DEBUG("End vertex is at %d,%d, index %d", end_r, end_c,
+ v[end_r][end_c] & VERTEX_INDEX_MASK);
indicesArray[indices] = static_cast<GLushort>(v[start_r][start_c] & VERTEX_INDEX_MASK);
indicesArray[indices + 1] = static_cast<GLushort>(v[end_r][end_c] & VERTEX_INDEX_MASK);
indices += 2;
- GEOM_DEBUG("We now have %d indices.", indices);
+ GEOM_DEBUG("We now have %d indices.", indices);
}
}
- GEOM_DEBUG("Deallocating working space.");
+ GEOM_DEBUG("Deallocating working space.");
// get rid of the working arrays
for (r = 0; r < rows; r++) {
delete v[r];
@@ -201,21 +200,21 @@
delete[] v;
for (int i = 0; i < indices; i++) {
- GEOM_DEBUG("indices[%d] = %d\n", i, indicesArray[i]);
+ GEOM_DEBUG("indices[%d] = %d\n", i, indicesArray[i]);
}
for (int i = 0; i < vertices; i++) {
- GEOM_DEBUG("vertices[%d]", i * 7);
+ GEOM_DEBUG("vertices[%d]", i * 7);
for (int j = 0; j < 7; j++) {
- GEOM_DEBUG("vertices[%d+%d=%d] = %f\n", i * 7, j, i * 7 + j,
- verticesArray[i * 7 + j]);
+ GEOM_DEBUG("vertices[%d+%d=%d] = %f\n", i * 7, j, i * 7 + j,
+ verticesArray[i * 7 + j]);
}
}
// create the buffers
- GEOM_DEBUG("Creating output VBO (%d vertices) and IBO (%d indices).", vertices,
- indices);
+ GEOM_DEBUG("Creating output VBO (%d vertices) and IBO (%d indices).", vertices,
+ indices);
SimpleGeom *out = new SimpleGeom(new VertexBuf(verticesArray, vertices * sizeof(GLfloat) *
- VERTICES_STRIDE, VERTICES_STRIDE),
+ VERTICES_STRIDE, VERTICES_STRIDE),
new IndexBuf(indicesArray, indices *
sizeof(GLushort)));
out->vbuf->SetPrimitive(GL_LINES); // draw as lines
@@ -231,4 +230,3 @@
return out;
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.hpp b/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.hpp
index d5c4b2e..ee6984d 100644
--- a/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/ascii_to_geom.hpp
@@ -40,4 +40,3 @@
SimpleGeom *AsciiArtToGeom(const char *art, float scale);
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/common.hpp b/samples/agdktunnel/app/src/main/cpp/common.hpp
index 8d3c202..4856b78 100644
--- a/samples/agdktunnel/app/src/main/cpp/common.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/common.hpp
@@ -32,7 +32,9 @@
#include "glm/gtc/matrix_transform.hpp"
#define LOG_TAG "AGDKTunnel"
+
#include "Log.h"
+
#define ABORT_GAME { ALOGE("*** GAME ABORTING."); *((volatile char*)0) = 'a'; }
#define DEBUG_BLIP ALOGI("[ BLIP ]: %s:%d", __FILE__, __LINE__)
@@ -44,4 +46,3 @@
#include "our_key_codes.hpp"
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/dialog_scene.cpp b/samples/agdktunnel/app/src/main/cpp/dialog_scene.cpp
index bb169af..ef74a1e 100644
--- a/samples/agdktunnel/app/src/main/cpp/dialog_scene.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/dialog_scene.cpp
@@ -152,4 +152,3 @@
break;
}
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/dialog_scene.hpp b/samples/agdktunnel/app/src/main/cpp/dialog_scene.hpp
index 3245c11..d059213 100644
--- a/samples/agdktunnel/app/src/main/cpp/dialog_scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/dialog_scene.hpp
@@ -94,4 +94,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/game_asset_manager.cpp b/samples/agdktunnel/app/src/main/cpp/game_asset_manager.cpp
index ac88d10..458d71c 100644
--- a/samples/agdktunnel/app/src/main/cpp/game_asset_manager.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/game_asset_manager.cpp
@@ -22,6 +22,7 @@
#include "common.hpp"
#include "game_asset_manager.hpp"
#include "game_asset_manifest.hpp"
+
#if !defined(NO_ASSET_PACKS)
#include "play/asset_pack.h"
#endif
diff --git a/samples/agdktunnel/app/src/main/cpp/game_asset_manager.hpp b/samples/agdktunnel/app/src/main/cpp/game_asset_manager.hpp
index ac7f486..d6ed00b 100644
--- a/samples/agdktunnel/app/src/main/cpp/game_asset_manager.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/game_asset_manager.hpp
@@ -143,4 +143,4 @@
GameAssetManagerInternals *mInternals;
};
-#endif
\ No newline at end of file
+#endif
diff --git a/samples/agdktunnel/app/src/main/cpp/game_asset_manifest.hpp b/samples/agdktunnel/app/src/main/cpp/game_asset_manifest.hpp
index dd708ee..be3a4b0 100644
--- a/samples/agdktunnel/app/src/main/cpp/game_asset_manifest.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/game_asset_manifest.hpp
@@ -61,4 +61,4 @@
const AssetPackDefinition *AssetManifest_GetAssetPackDefinitions();
}
-#endif
\ No newline at end of file
+#endif
diff --git a/samples/agdktunnel/app/src/main/cpp/game_consts.hpp b/samples/agdktunnel/app/src/main/cpp/game_consts.hpp
index 8b13118..0b9bfa3 100644
--- a/samples/agdktunnel/app/src/main/cpp/game_consts.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/game_consts.hpp
@@ -159,4 +159,3 @@
#define LEVELS_PER_CHECKPOINT 4
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/indexbuf.cpp b/samples/agdktunnel/app/src/main/cpp/indexbuf.cpp
index 2e850d0..42c232b 100644
--- a/samples/agdktunnel/app/src/main/cpp/indexbuf.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/indexbuf.cpp
@@ -37,4 +37,3 @@
void IndexBuf::UnbindBuffer() {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/indexbuf.hpp b/samples/agdktunnel/app/src/main/cpp/indexbuf.hpp
index 2e8e722..d5a72f9 100644
--- a/samples/agdktunnel/app/src/main/cpp/indexbuf.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/indexbuf.hpp
@@ -38,4 +38,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/input_util.cpp b/samples/agdktunnel/app/src/main/cpp/input_util.cpp
index 53d949f..0f6935d 100644
--- a/samples/agdktunnel/app/src/main/cpp/input_util.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/input_util.cpp
@@ -94,17 +94,17 @@
int action = motionEvent->action;
int actionMasked = action & AMOTION_EVENT_ACTION_MASK;
int ptrIndex = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
- AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+ AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
if (ptrIndex < motionEvent->pointerCount) {
struct CookedEvent ev;
memset(&ev, 0, sizeof(ev));
- if (actionMasked == AMOTION_EVENT_ACTION_DOWN || actionMasked ==
- AMOTION_EVENT_ACTION_POINTER_DOWN) {
+ if (actionMasked == AMOTION_EVENT_ACTION_DOWN ||
+ actionMasked == AMOTION_EVENT_ACTION_POINTER_DOWN) {
ev.type = COOKED_EVENT_TYPE_POINTER_DOWN;
- } else if (actionMasked == AMOTION_EVENT_ACTION_UP || actionMasked ==
- AMOTION_EVENT_ACTION_POINTER_UP) {
+ } else if (actionMasked == AMOTION_EVENT_ACTION_UP ||
+ actionMasked == AMOTION_EVENT_ACTION_POINTER_UP) {
ev.type = COOKED_EVENT_TYPE_POINTER_UP;
} else {
ev.type = COOKED_EVENT_TYPE_POINTER_MOVE;
@@ -158,6 +158,3 @@
}
return (addedControllerEvent != 0);
}
-
-
-
diff --git a/samples/agdktunnel/app/src/main/cpp/input_util.hpp b/samples/agdktunnel/app/src/main/cpp/input_util.hpp
index 6aa6beb..99f82ad 100644
--- a/samples/agdktunnel/app/src/main/cpp/input_util.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/input_util.hpp
@@ -60,4 +60,3 @@
bool CookGameControllerEvent(const int32_t gameControllerIndex, CookedEventCallback callback);
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/jni_util.cpp b/samples/agdktunnel/app/src/main/cpp/jni_util.cpp
index 4e62c5d..5d48f93 100644
--- a/samples/agdktunnel/app/src/main/cpp/jni_util.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/jni_util.cpp
@@ -28,5 +28,3 @@
}
return &_jni_setup;
}
-
-
diff --git a/samples/agdktunnel/app/src/main/cpp/jni_util.hpp b/samples/agdktunnel/app/src/main/cpp/jni_util.hpp
index f4b0d5b..de60652 100644
--- a/samples/agdktunnel/app/src/main/cpp/jni_util.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/jni_util.hpp
@@ -27,4 +27,3 @@
struct JniSetup *GetJNISetup();
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/joystick-support.hpp b/samples/agdktunnel/app/src/main/cpp/joystick-support.hpp
index 6de1fc2..9d20eb5 100644
--- a/samples/agdktunnel/app/src/main/cpp/joystick-support.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/joystick-support.hpp
@@ -31,4 +31,3 @@
static const int SOURCE_TOUCH_NAVIGATION = 0x00200000;
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/loader_scene.hpp b/samples/agdktunnel/app/src/main/cpp/loader_scene.hpp
index 4ab6840..9c09966 100644
--- a/samples/agdktunnel/app/src/main/cpp/loader_scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/loader_scene.hpp
@@ -58,4 +58,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/native_engine.cpp b/samples/agdktunnel/app/src/main/cpp/native_engine.cpp
index cc35e8d..8e62d6e 100644
--- a/samples/agdktunnel/app/src/main/cpp/native_engine.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/native_engine.cpp
@@ -319,7 +319,7 @@
}
}
VLOGD("HandleCommand(%d): hasWindow = %d, hasFocus = %d", cmd,
- mHasWindow ? 1 : 0, mHasFocus ? 1 : 0);
+ mHasWindow ? 1 : 0, mHasFocus ? 1 : 0);
break;
case APP_CMD_TERM_WINDOW:
// The window is going away -- kill the surface
@@ -396,9 +396,9 @@
break;
}
- VLOGD("NativeEngine: STATUS: F%d, V%d, W%d, EGL: D %p, S %p, CTX %p, CFG %p",
- mHasFocus, mIsVisible, mHasWindow, mEglDisplay, mEglSurface, mEglContext,
- mEglConfig);
+ VLOGD("NativeEngine: STATUS: F%d, V%d, W%d, EGL: D %p, S %p, CTX %p, CFG %p",
+ mHasFocus, mIsVisible, mHasWindow, mEglDisplay, mEglSurface, mEglContext,
+ mEglConfig);
}
bool NativeEngine::HandleInput(AInputEvent *event) {
@@ -586,7 +586,7 @@
}
ALOGI("NativeEngine: binding surface and context (display %p, surface %p, context %p)",
- mEglDisplay, mEglSurface, mEglContext);
+ mEglDisplay, mEglSurface, mEglContext);
// bind them
if (EGL_FALSE == eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
@@ -718,7 +718,7 @@
// prepare to render (create context, surfaces, etc, if needed)
if (!PrepareToRender()) {
// not ready
- VLOGD("NativeEngine: preparation to render failed.");
+ VLOGD("NativeEngine: preparation to render failed.");
return;
}
@@ -733,7 +733,7 @@
if (width != mSurfWidth || height != mSurfHeight) {
// notify scene manager that the surface has changed size
ALOGI("NativeEngine: surface changed size %dx%d --> %dx%d", mSurfWidth, mSurfHeight,
- width, height);
+ width, height);
mSurfWidth = width;
mSurfHeight = height;
mgr->SetScreenSize(mSurfWidth, mSurfHeight);
diff --git a/samples/agdktunnel/app/src/main/cpp/native_engine.hpp b/samples/agdktunnel/app/src/main/cpp/native_engine.hpp
index 94d0976..1ccc494 100644
--- a/samples/agdktunnel/app/src/main/cpp/native_engine.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/native_engine.hpp
@@ -152,4 +152,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/obstacle.cpp b/samples/agdktunnel/app/src/main/cpp/obstacle.cpp
index 16e41e0..64cb1c6 100644
--- a/samples/agdktunnel/app/src/main/cpp/obstacle.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/obstacle.cpp
@@ -63,4 +63,3 @@
}
}
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/obstacle.hpp b/samples/agdktunnel/app/src/main/cpp/obstacle.hpp
index f52ad28..f8fe09c 100644
--- a/samples/agdktunnel/app/src/main/cpp/obstacle.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/obstacle.hpp
@@ -79,4 +79,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/obstacle_generator.cpp b/samples/agdktunnel/app/src/main/cpp/obstacle_generator.cpp
index 2916374..261f771 100644
--- a/samples/agdktunnel/app/src/main/cpp/obstacle_generator.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/obstacle_generator.cpp
@@ -182,4 +182,3 @@
break;
}
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/obstacle_generator.hpp b/samples/agdktunnel/app/src/main/cpp/obstacle_generator.hpp
index 6ec3d29..cb6b6dd 100644
--- a/samples/agdktunnel/app/src/main/cpp/obstacle_generator.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/obstacle_generator.hpp
@@ -51,4 +51,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/our_key_codes.hpp b/samples/agdktunnel/app/src/main/cpp/our_key_codes.hpp
index 8708431..3f2efce 100644
--- a/samples/agdktunnel/app/src/main/cpp/our_key_codes.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/our_key_codes.hpp
@@ -27,4 +27,3 @@
#define OURKEY_COUNT 6 // how many keycodes there are
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/our_shader.cpp b/samples/agdktunnel/app/src/main/cpp/our_shader.cpp
index 7a38fb0..d8e3eab 100644
--- a/samples/agdktunnel/app/src/main/cpp/our_shader.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/our_shader.cpp
@@ -129,4 +129,3 @@
const char *OurShader::GetShaderName() {
return "OurShader";
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/our_shader.hpp b/samples/agdktunnel/app/src/main/cpp/our_shader.hpp
index b795354..cbce21d 100644
--- a/samples/agdktunnel/app/src/main/cpp/our_shader.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/our_shader.hpp
@@ -55,4 +55,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/play_scene.cpp b/samples/agdktunnel/app/src/main/cpp/play_scene.cpp
index 5080a82..cfe79e9 100644
--- a/samples/agdktunnel/app/src/main/cpp/play_scene.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/play_scene.cpp
@@ -184,7 +184,7 @@
ALOGI("Final decision on starting level: %d", mSavedCheckpoint);
ALOGI("Final decision on whether to use cloud: %s", mUseCloudSave ? "USE CLOUD" :
- "DO NOT USE CLOUD (failed)");
+ "DO NOT USE CLOUD (failed)");
}
void PlayScene::WriteSaveFile(int level) {
@@ -890,4 +890,3 @@
mProjMat = glm::perspective(RENDER_FOV, mgr->GetScreenAspect(), RENDER_NEAR_CLIP,
RENDER_FAR_CLIP);
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/play_scene.hpp b/samples/agdktunnel/app/src/main/cpp/play_scene.hpp
index d700913..1aff838 100644
--- a/samples/agdktunnel/app/src/main/cpp/play_scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/play_scene.hpp
@@ -296,4 +296,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/scene.cpp b/samples/agdktunnel/app/src/main/cpp/scene.cpp
index 019fff7..c5b1711 100644
--- a/samples/agdktunnel/app/src/main/cpp/scene.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/scene.cpp
@@ -52,4 +52,3 @@
void Scene::OnTextInput() {}
Scene::~Scene() {}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/scene.hpp b/samples/agdktunnel/app/src/main/cpp/scene.hpp
index 841f38c..d799bc9 100644
--- a/samples/agdktunnel/app/src/main/cpp/scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/scene.hpp
@@ -80,4 +80,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/scene_manager.cpp b/samples/agdktunnel/app/src/main/cpp/scene_manager.cpp
index abfe733..92653bc 100644
--- a/samples/agdktunnel/app/src/main/cpp/scene_manager.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/scene_manager.cpp
@@ -184,4 +184,4 @@
if (mHasGraphics && mCurScene) {
mCurScene->OnTextInput();
}
-}
\ No newline at end of file
+}
diff --git a/samples/agdktunnel/app/src/main/cpp/scene_manager.hpp b/samples/agdktunnel/app/src/main/cpp/scene_manager.hpp
index 023ef06..c72c9b6 100644
--- a/samples/agdktunnel/app/src/main/cpp/scene_manager.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/scene_manager.hpp
@@ -113,4 +113,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/sfxman.cpp b/samples/agdktunnel/app/src/main/cpp/sfxman.cpp
index 1008f7f..d94a118 100644
--- a/samples/agdktunnel/app/src/main/cpp/sfxman.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/sfxman.cpp
@@ -222,4 +222,4 @@
}
return oboe::DataCallbackResult::Continue;
-}
\ No newline at end of file
+}
diff --git a/samples/agdktunnel/app/src/main/cpp/sfxman.hpp b/samples/agdktunnel/app/src/main/cpp/sfxman.hpp
index 35b7f19..4809ee0 100644
--- a/samples/agdktunnel/app/src/main/cpp/sfxman.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/sfxman.hpp
@@ -69,4 +69,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/shader.cpp b/samples/agdktunnel/app/src/main/cpp/shader.cpp
index 80116fa..b27818d 100644
--- a/samples/agdktunnel/app/src/main/cpp/shader.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/shader.cpp
@@ -283,5 +283,3 @@
MY_ASSERT(mTintLoc >= 0);
glUniform4f(mTintLoc, mTint[0], mTint[1], mTint[2], 1.0f);
}
-
-
diff --git a/samples/agdktunnel/app/src/main/cpp/shader.hpp b/samples/agdktunnel/app/src/main/cpp/shader.hpp
index 902238c..db06fbf 100644
--- a/samples/agdktunnel/app/src/main/cpp/shader.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/shader.hpp
@@ -128,4 +128,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/shape_renderer.cpp b/samples/agdktunnel/app/src/main/cpp/shape_renderer.cpp
index 1f9e15c..8dbb4b4 100644
--- a/samples/agdktunnel/app/src/main/cpp/shape_renderer.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/shape_renderer.cpp
@@ -56,4 +56,3 @@
mTrivialShader->SetTintColor(mColor[0], mColor[1], mColor[2]);
mTrivialShader->RenderSimpleGeom(&mat, mGeom);
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/shape_renderer.hpp b/samples/agdktunnel/app/src/main/cpp/shape_renderer.hpp
index 413d38f..aa63cd2 100644
--- a/samples/agdktunnel/app/src/main/cpp/shape_renderer.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/shape_renderer.hpp
@@ -46,4 +46,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/simplegeom.hpp b/samples/agdktunnel/app/src/main/cpp/simplegeom.hpp
index 5af728b..4dc39d6 100644
--- a/samples/agdktunnel/app/src/main/cpp/simplegeom.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/simplegeom.hpp
@@ -53,4 +53,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/tex_quad.cpp b/samples/agdktunnel/app/src/main/cpp/tex_quad.cpp
index fdad3d4..7a9b70d 100644
--- a/samples/agdktunnel/app/src/main/cpp/tex_quad.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/tex_quad.cpp
@@ -104,5 +104,3 @@
glEnable(GL_DEPTH_TEST);
}
}
-
-
diff --git a/samples/agdktunnel/app/src/main/cpp/tex_quad.hpp b/samples/agdktunnel/app/src/main/cpp/tex_quad.hpp
index f0f7953..2ae6479 100644
--- a/samples/agdktunnel/app/src/main/cpp/tex_quad.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/tex_quad.hpp
@@ -109,4 +109,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/text_renderer.cpp b/samples/agdktunnel/app/src/main/cpp/text_renderer.cpp
index 595d3e1..9e66ef9 100644
--- a/samples/agdktunnel/app/src/main/cpp/text_renderer.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/text_renderer.cpp
@@ -140,4 +140,3 @@
}
return this;
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/text_renderer.hpp b/samples/agdktunnel/app/src/main/cpp/text_renderer.hpp
index ac53892..b4e2805 100644
--- a/samples/agdktunnel/app/src/main/cpp/text_renderer.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/text_renderer.hpp
@@ -75,4 +75,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/texture.cpp b/samples/agdktunnel/app/src/main/cpp/texture.cpp
index 7d40480..defa417 100644
--- a/samples/agdktunnel/app/src/main/cpp/texture.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/texture.cpp
@@ -42,4 +42,3 @@
void Texture::Unbind() {
glBindTexture(GL_TEXTURE_2D, 0);
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/texture.hpp b/samples/agdktunnel/app/src/main/cpp/texture.hpp
index f062cc4..d91b989 100644
--- a/samples/agdktunnel/app/src/main/cpp/texture.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/texture.hpp
@@ -46,4 +46,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/tuning_manager.cpp b/samples/agdktunnel/app/src/main/cpp/tuning_manager.cpp
index 30bf1ac..b353997 100644
--- a/samples/agdktunnel/app/src/main/cpp/tuning_manager.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/tuning_manager.cpp
@@ -34,7 +34,7 @@
* Internal to this file - do not use.
*/
extern "C" void TuningFork_CProtobufSerialization_Dealloc(
- TuningFork_CProtobufSerialization* c);
+ TuningFork_CProtobufSerialization *c);
/** @endcond */
@@ -45,29 +45,30 @@
TuningFork_LoadingTimeMetadata startupLoadingMetadata;
typedef void (*func_AChoreographer_postFrameCallback64)(
- AChoreographer* choreographer, AChoreographer_frameCallback64 callback,
- void* data);
+ AChoreographer *choreographer, AChoreographer_frameCallback64 callback,
+ void *data);
+
func_AChoreographer_postFrameCallback64 pAChoreographer_postFrameCallback64 = nullptr;
- void choreographer_callback(long /*frameTimeNanos*/, void* data) {
- TuningManager* tuningManager = reinterpret_cast<TuningManager*>(data);
+ void choreographer_callback(long /*frameTimeNanos*/, void *data) {
+ TuningManager *tuningManager = reinterpret_cast<TuningManager *>(data);
tuningManager->HandleChoreographerFrame();
}
- void choreographer_callback64(int64_t /*frameTimeNanos*/, void* data) {
- TuningManager* tuningManager = reinterpret_cast<TuningManager*>(data);
+ void choreographer_callback64(int64_t /*frameTimeNanos*/, void *data) {
+ TuningManager *tuningManager = reinterpret_cast<TuningManager *>(data);
tuningManager->HandleChoreographerFrame();
}
- bool serialize_annotation(TuningFork_CProtobufSerialization& cser,
- const _com_google_tuningfork_Annotation* annotation) {
+ bool serialize_annotation(TuningFork_CProtobufSerialization &cser,
+ const _com_google_tuningfork_Annotation *annotation) {
bool success = false;
cser.bytes = NULL;
cser.size = 0;
size_t encodedSize = 0;
if (pb_get_encoded_size(&encodedSize, com_google_tuningfork_Annotation_fields,
- annotation)) {
+ annotation)) {
cser.bytes = (uint8_t *) ::malloc(encodedSize);
cser.size = encodedSize;
cser.dealloc = TuningFork_CProtobufSerialization_Dealloc;
@@ -80,10 +81,10 @@
}
}
-TuningManager::TuningManager(JNIEnv* env, jobject activity, AConfiguration* config) {
+TuningManager::TuningManager(JNIEnv *env, jobject activity, AConfiguration *config) {
mTFInitialized = false;
- TuningFork_Settings settings {};
+ TuningFork_Settings settings{};
// Performance Tuner can work with the Frame Pacing library to automatically
// record frame time via the tracer function
@@ -108,8 +109,8 @@
*/
TuningFork_CProtobufSerialization fps = {};
bool bHighDensity = (RENDER_TUNNEL_SECTION_COUNT == 8 && TUNNEL_SECTION_LENGTH == 75.0f);
- const char* filename = bHighDensity ? "dev_tuningfork_fidelityparams_2.bin" :
- "dev_tuningfork_fidelityparams_1.bin";
+ const char *filename = bHighDensity ? "dev_tuningfork_fidelityparams_2.bin" :
+ "dev_tuningfork_fidelityparams_1.bin";
if (TuningFork_findFidelityParamsInApk(env, activity, filename, &fps)
== TUNINGFORK_ERROR_OK) {
// This overrides the value in default_fidelity_parameters_filename
@@ -142,7 +143,7 @@
}
}
-void TuningManager::InitializeChoreographerCallback(AConfiguration* config) {
+void TuningManager::InitializeChoreographerCallback(AConfiguration *config) {
int32_t sdkVersion = AConfiguration_getSdkVersion(config);
if (sdkVersion >= 29) {
// The original postFrameCallback is deprecated in 29 and later, try and
@@ -164,7 +165,7 @@
}
} else {
AChoreographer_postFrameCallback(AChoreographer_getInstance(),
- choreographer_callback, this);
+ choreographer_callback, this);
}
}
@@ -189,7 +190,7 @@
}
}
-void TuningManager::SetCurrentAnnotation(const _com_google_tuningfork_Annotation* annotation) {
+void TuningManager::SetCurrentAnnotation(const _com_google_tuningfork_Annotation *annotation) {
TuningFork_CProtobufSerialization cser;
if (serialize_annotation(cser, annotation)) {
if (TuningFork_setCurrentAnnotation(&cser) != TUNINGFORK_ERROR_OK) {
@@ -229,4 +230,4 @@
annotation.loading = com_google_tuningfork_LoadingState_NOT_LOADING;
annotation.level = com_google_tuningfork_Level_LEVEL_1;
SetCurrentAnnotation(&annotation);
-}
\ No newline at end of file
+}
diff --git a/samples/agdktunnel/app/src/main/cpp/tuning_manager.hpp b/samples/agdktunnel/app/src/main/cpp/tuning_manager.hpp
index a093e08..9aa5940 100644
--- a/samples/agdktunnel/app/src/main/cpp/tuning_manager.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/tuning_manager.hpp
@@ -24,19 +24,25 @@
struct AConfiguration;
class TuningManager {
- private:
- bool mTFInitialized;
+private:
+ bool mTFInitialized;
- void InitializeChoreographerCallback(AConfiguration* config);
- public:
- TuningManager(JNIEnv* env, jobject context, AConfiguration* config);
- ~TuningManager();
+ void InitializeChoreographerCallback(AConfiguration *config);
- void HandleChoreographerFrame();
- void PostFrameTick(const uint16_t frameKey);
- void SetCurrentAnnotation(const _com_google_tuningfork_Annotation* annotation);
- void StartLoading();
- void FinishLoading();
+public:
+ TuningManager(JNIEnv *env, jobject context, AConfiguration *config);
+
+ ~TuningManager();
+
+ void HandleChoreographerFrame();
+
+ void PostFrameTick(const uint16_t frameKey);
+
+ void SetCurrentAnnotation(const _com_google_tuningfork_Annotation *annotation);
+
+ void StartLoading();
+
+ void FinishLoading();
};
-#endif
\ No newline at end of file
+#endif
diff --git a/samples/agdktunnel/app/src/main/cpp/ui_scene.cpp b/samples/agdktunnel/app/src/main/cpp/ui_scene.cpp
index fe5752d..ac4c9ed 100644
--- a/samples/agdktunnel/app/src/main/cpp/ui_scene.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/ui_scene.cpp
@@ -349,4 +349,3 @@
}
void UiScene::OnCreateWidgets() {}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/ui_scene.hpp b/samples/agdktunnel/app/src/main/cpp/ui_scene.hpp
index 5f03e0e..b01535c 100644
--- a/samples/agdktunnel/app/src/main/cpp/ui_scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/ui_scene.hpp
@@ -322,4 +322,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/util.cpp b/samples/agdktunnel/app/src/main/cpp/util.cpp
index 4fba5e2..b49b3f2 100644
--- a/samples/agdktunnel/app/src/main/cpp/util.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/util.cpp
@@ -55,4 +55,3 @@
bool BlinkFunc(float period) {
return (int) (Clock() / period) & 1;
}
-
diff --git a/samples/agdktunnel/app/src/main/cpp/util.hpp b/samples/agdktunnel/app/src/main/cpp/util.hpp
index d778834..7a1ffb5 100644
--- a/samples/agdktunnel/app/src/main/cpp/util.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/util.hpp
@@ -119,4 +119,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/vertexbuf.cpp b/samples/agdktunnel/app/src/main/cpp/vertexbuf.cpp
index 14e34e2..e437600 100644
--- a/samples/agdktunnel/app/src/main/cpp/vertexbuf.cpp
+++ b/samples/agdktunnel/app/src/main/cpp/vertexbuf.cpp
@@ -44,5 +44,3 @@
glDeleteBuffers(1, &mVbo);
mVbo = 0;
}
-
-
diff --git a/samples/agdktunnel/app/src/main/cpp/vertexbuf.hpp b/samples/agdktunnel/app/src/main/cpp/vertexbuf.hpp
index 2d7df46..7778ef2 100644
--- a/samples/agdktunnel/app/src/main/cpp/vertexbuf.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/vertexbuf.hpp
@@ -62,4 +62,3 @@
};
#endif
-
diff --git a/samples/agdktunnel/app/src/main/cpp/welcome_scene.hpp b/samples/agdktunnel/app/src/main/cpp/welcome_scene.hpp
index 7c90c8c..d7a2ce7 100644
--- a/samples/agdktunnel/app/src/main/cpp/welcome_scene.hpp
+++ b/samples/agdktunnel/app/src/main/cpp/welcome_scene.hpp
@@ -78,4 +78,3 @@
};
#endif
-
diff --git a/src/memory_advice/core/predictor.cpp b/src/memory_advice/core/predictor.cpp
index 7d2a64d..faee082 100644
--- a/src/memory_advice/core/predictor.cpp
+++ b/src/memory_advice/core/predictor.cpp
@@ -21,7 +21,6 @@
#include <stdlib.h>
#include <algorithm>
-#include <filesystem>
#include <fstream>
#include <iterator>
#include <map>