blob: 27632afdf71f361f7bb1531a4a6eaa7f34066b1c [file] [log] [blame]
syntax = "proto3";
package com.google.tuningfork;
enum LoadingState {
NOT_LOADING = 1;
LOADING = 2;
}
// This is the base annotation for a game engine like Unity.
// The user should extend with their own annotations.
message Annotation {
LoadingState loading_state = 1;
int32 level = 2;
}
enum QualitySettings {
FASTEST = 1;
FAST = 2;
SIMPLE = 3;
GOOD = 4;
BEAUTIFUL = 5;
FANTASTIC = 6;
}
message FidelityParams {
QualitySettings qualitySettings = 1;
}