blob: 9fef512b642544581b515cea5b28a72eaec536da [file] [log] [blame]
/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android/choreographer.h>
#include <gui/DisplayEventDispatcher.h>
#include <jni.h>
#include <utils/Looper.h>
#include <mutex>
#include <queue>
#include <thread>
namespace android {
using gui::VsyncEventData;
struct FrameCallback {
AChoreographer_frameCallback callback;
AChoreographer_frameCallback64 callback64;
AChoreographer_vsyncCallback vsyncCallback;
void* data;
nsecs_t dueTime;
inline bool operator<(const FrameCallback& rhs) const {
// Note that this is intentionally flipped because we want callbacks due sooner to be at
// the head of the queue
return dueTime > rhs.dueTime;
}
};
struct RefreshRateCallback {
AChoreographer_refreshRateCallback callback;
void* data;
bool firstCallbackFired = false;
};
class Choreographer;
/**
* Implementation of AChoreographerFrameCallbackData.
*/
struct ChoreographerFrameCallbackDataImpl {
int64_t frameTimeNanos{0};
VsyncEventData vsyncEventData;
const Choreographer* choreographer;
};
class Choreographer : public DisplayEventDispatcher, public MessageHandler {
public:
struct Context {
std::mutex lock;
std::vector<Choreographer*> ptrs GUARDED_BY(lock);
std::map<AVsyncId, int64_t> startTimes GUARDED_BY(lock);
bool registeredToDisplayManager GUARDED_BY(lock) = false;
std::atomic<nsecs_t> mLastKnownVsync = -1;
};
static Context gChoreographers;
explicit Choreographer(const sp<Looper>& looper, const sp<IBinder>& layerHandle = nullptr)
EXCLUDES(gChoreographers.lock);
void postFrameCallbackDelayed(AChoreographer_frameCallback cb,
AChoreographer_frameCallback64 cb64,
AChoreographer_vsyncCallback vsyncCallback, void* data,
nsecs_t delay);
void registerRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data)
EXCLUDES(gChoreographers.lock);
void unregisterRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data);
// Drains the queue of pending vsync periods and dispatches refresh rate
// updates to callbacks.
// The assumption is that this method is only called on a single
// processing thread, either by looper or by AChoreographer_handleEvents
void handleRefreshRateUpdates();
void scheduleLatestConfigRequest();
enum {
MSG_SCHEDULE_CALLBACKS = 0,
MSG_SCHEDULE_VSYNC = 1,
MSG_HANDLE_REFRESH_RATE_UPDATES = 2,
};
virtual void handleMessage(const Message& message) override;
static void initJVM(JNIEnv* env);
static Choreographer* getForThread();
static void signalRefreshRateCallbacks(nsecs_t vsyncPeriod) EXCLUDES(gChoreographers.lock);
static int64_t getStartTimeNanosForVsyncId(AVsyncId vsyncId) EXCLUDES(gChoreographers.lock);
virtual ~Choreographer() override EXCLUDES(gChoreographers.lock);
int64_t getFrameInterval() const;
bool inCallback() const;
private:
Choreographer(const Choreographer&) = delete;
void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count,
VsyncEventData vsyncEventData) override;
void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId, bool connected) override;
void dispatchHotplugConnectionError(nsecs_t timestamp, int32_t connectionError) override;
void dispatchModeChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t modeId,
nsecs_t vsyncPeriod) override;
void dispatchNullEvent(nsecs_t, PhysicalDisplayId) override;
void dispatchFrameRateOverrides(nsecs_t timestamp, PhysicalDisplayId displayId,
std::vector<FrameRateOverride> overrides) override;
void scheduleCallbacks();
ChoreographerFrameCallbackDataImpl createFrameCallbackData(nsecs_t timestamp) const;
void registerStartTime() const;
std::mutex mLock;
// Protected by mLock
std::priority_queue<FrameCallback> mFrameCallbacks;
std::vector<RefreshRateCallback> mRefreshRateCallbacks;
nsecs_t mLatestVsyncPeriod = -1;
VsyncEventData mLastVsyncEventData;
bool mInCallback = false;
const sp<Looper> mLooper;
const std::thread::id mThreadId;
// Approximation of num_threads_using_choreographer * num_frames_of_history with leeway.
static constexpr size_t kMaxStartTimes = 250;
};
} // namespace android