| /* | |
| * Copyright (C) 2009 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <system/graphics.h> | |
| #include <ui/Rect.h> | |
| namespace android { | |
| const Rect Rect::INVALID_RECT{0, 0, -1, -1}; | |
| const Rect Rect::EMPTY_RECT{0, 0, 0, 0}; | |
| static inline int32_t min(int32_t a, int32_t b) { | |
| return (a < b) ? a : b; | |
| } | |
| static inline int32_t max(int32_t a, int32_t b) { | |
| return (a > b) ? a : b; | |
| } | |
| void Rect::makeInvalid() { | |
| left = 0; | |
| top = 0; | |
| right = -1; | |
| bottom = -1; | |
| } | |
| bool Rect::operator <(const Rect& rhs) const { | |
| if (top < rhs.top) { | |
| return true; | |
| } else if (top == rhs.top) { | |
| if (left < rhs.left) { | |
| return true; | |
| } else if (left == rhs.left) { | |
| if (bottom < rhs.bottom) { | |
| return true; | |
| } else if (bottom == rhs.bottom) { | |
| if (right < rhs.right) { | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| Rect& Rect::offsetTo(int32_t x, int32_t y) { | |
| right -= left - x; | |
| bottom -= top - y; | |
| left = x; | |
| top = y; | |
| return *this; | |
| } | |
| Rect& Rect::offsetBy(int32_t x, int32_t y) { | |
| left += x; | |
| top += y; | |
| right += x; | |
| bottom += y; | |
| return *this; | |
| } | |
| const Rect Rect::operator +(const Point& rhs) const { | |
| const Rect result(left + rhs.x, top + rhs.y, right + rhs.x, bottom + rhs.y); | |
| return result; | |
| } | |
| const Rect Rect::operator -(const Point& rhs) const { | |
| const Rect result(left - rhs.x, top - rhs.y, right - rhs.x, bottom - rhs.y); | |
| return result; | |
| } | |
| bool Rect::intersect(const Rect& with, Rect* result) const { | |
| result->left = max(left, with.left); | |
| result->top = max(top, with.top); | |
| result->right = min(right, with.right); | |
| result->bottom = min(bottom, with.bottom); | |
| return !(result->isEmpty()); | |
| } | |
| Rect Rect::transform(uint32_t xform, int32_t width, int32_t height) const { | |
| Rect result(*this); | |
| if (xform & HAL_TRANSFORM_FLIP_H) { | |
| result = Rect(width - result.right, result.top, width - result.left, | |
| result.bottom); | |
| } | |
| if (xform & HAL_TRANSFORM_FLIP_V) { | |
| result = Rect(result.left, height - result.bottom, result.right, | |
| height - result.top); | |
| } | |
| if (xform & HAL_TRANSFORM_ROT_90) { | |
| int left = height - result.bottom; | |
| int top = result.left; | |
| int right = height - result.top; | |
| int bottom = result.right; | |
| result = Rect(left, top, right, bottom); | |
| } | |
| return result; | |
| } | |
| Rect Rect::reduce(const Rect& exclude) const { | |
| Rect result(Rect::EMPTY_RECT); | |
| uint32_t mask = 0; | |
| mask |= (exclude.left > left) ? 1 : 0; | |
| mask |= (exclude.top > top) ? 2 : 0; | |
| mask |= (exclude.right < right) ? 4 : 0; | |
| mask |= (exclude.bottom < bottom) ? 8 : 0; | |
| if (mask == 0) { | |
| // crop entirely covers us | |
| result.clear(); | |
| } else { | |
| result = *this; | |
| if (!(mask & (mask - 1))) { | |
| // power-of-2, i.e.: just one bit is set | |
| if (mask & 1) { | |
| result.right = min(result.right, exclude.left); | |
| } else if (mask & 2) { | |
| result.bottom = min(result.bottom, exclude.top); | |
| } else if (mask & 4) { | |
| result.left = max(result.left, exclude.right); | |
| } else if (mask & 8) { | |
| result.top = max(result.top, exclude.bottom); | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| }; // namespace android |