| /* | |
| * Copyright 2023 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "../SyncQueue.h" | |
| #include <gtest/gtest.h> | |
| #include <thread> | |
| namespace android { | |
| // --- SyncQueueTest --- | |
| // Validate basic pop and push operation. | |
| TEST(SyncQueueTest, AddAndRemove) { | |
| SyncQueue<int> queue; | |
| queue.push(1); | |
| ASSERT_EQ(queue.pop(), 1); | |
| queue.push(3); | |
| ASSERT_EQ(queue.pop(), 3); | |
| ASSERT_EQ(std::nullopt, queue.pop()); | |
| } | |
| // Make sure the queue maintains FIFO order. | |
| // Add elements and remove them, and check the order. | |
| TEST(SyncQueueTest, isFIFO) { | |
| SyncQueue<int> queue; | |
| constexpr int numItems = 10; | |
| for (int i = 0; i < numItems; i++) { | |
| queue.push(static_cast<int>(i)); | |
| } | |
| for (int i = 0; i < numItems; i++) { | |
| ASSERT_EQ(queue.pop(), static_cast<int>(i)); | |
| } | |
| } | |
| // Make sure the queue has strict capacity limits. | |
| TEST(SyncQueueTest, QueueReachesCapacity) { | |
| constexpr size_t capacity = 3; | |
| SyncQueue<int> queue(capacity); | |
| // First 3 elements should be added successfully | |
| ASSERT_TRUE(queue.push(1)); | |
| ASSERT_TRUE(queue.push(2)); | |
| ASSERT_TRUE(queue.push(3)); | |
| ASSERT_FALSE(queue.push(4)) << "Queue should reach capacity at size " << capacity; | |
| } | |
| TEST(SyncQueueTest, AllowsMultipleThreads) { | |
| SyncQueue<int> queue; | |
| // Test with a large number of items to increase likelihood that threads overlap | |
| constexpr int numItems = 100; | |
| // Fill queue from a different thread | |
| std::thread fillQueue([&queue]() { | |
| for (int i = 0; i < numItems; i++) { | |
| queue.push(static_cast<int>(i)); | |
| } | |
| }); | |
| // Make sure all elements are received in correct order | |
| for (int i = 0; i < numItems; i++) { | |
| // Since popping races with the thread that's filling the queue, | |
| // keep popping until we get something back | |
| std::optional<int> popped; | |
| do { | |
| popped = queue.pop(); | |
| } while (!popped); | |
| ASSERT_EQ(popped, static_cast<int>(i)); | |
| } | |
| fillQueue.join(); | |
| } | |
| } // namespace android |