| /* | |
| * Copyright (C) 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "InputProcessor" | |
| #include "InputProcessor.h" | |
| #include "InputCommonConverter.h" | |
| #include <android-base/stringprintf.h> | |
| #include <android/binder_manager.h> | |
| #include <android/binder_process.h> | |
| #include <input/Input.h> | |
| #include <inttypes.h> | |
| #include <log/log.h> | |
| #include <algorithm> | |
| #include <cmath> | |
| #if defined(__linux__) | |
| #include <pthread.h> | |
| #endif | |
| #include <unordered_set> | |
| #define INDENT1 " " | |
| #define INDENT2 " " | |
| #define INDENT3 " " | |
| #define INDENT4 " " | |
| #define INDENT5 " " | |
| using android::base::StringPrintf; | |
| using namespace std::chrono_literals; | |
| using namespace ::aidl::android::hardware::input; | |
| using aidl::android::hardware::input::processor::IInputProcessor; | |
| namespace android { | |
| // Max number of elements to store in mEvents. | |
| static constexpr size_t MAX_EVENTS = 5; | |
| template <class K, class V> | |
| static V getValueForKey(const std::unordered_map<K, V>& map, K key, V defaultValue) { | |
| auto it = map.find(key); | |
| if (it == map.end()) { | |
| return defaultValue; | |
| } | |
| return it->second; | |
| } | |
| static MotionClassification getMotionClassification(common::Classification classification) { | |
| static_assert(MotionClassification::NONE == | |
| static_cast<MotionClassification>(common::Classification::NONE)); | |
| static_assert(MotionClassification::AMBIGUOUS_GESTURE == | |
| static_cast<MotionClassification>(common::Classification::AMBIGUOUS_GESTURE)); | |
| static_assert(MotionClassification::DEEP_PRESS == | |
| static_cast<MotionClassification>(common::Classification::DEEP_PRESS)); | |
| return static_cast<MotionClassification>(classification); | |
| } | |
| static bool isTouchEvent(const NotifyMotionArgs& args) { | |
| return isFromSource(args.source, AINPUT_SOURCE_TOUCHPAD) || | |
| isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN); | |
| } | |
| static void setCurrentThreadName(const char* name) { | |
| #if defined(__linux__) | |
| // Set the thread name for debugging | |
| pthread_setname_np(pthread_self(), name); | |
| #else | |
| (void*)(name); // prevent unused variable warning | |
| #endif | |
| } | |
| static std::shared_ptr<IInputProcessor> getService() { | |
| const std::string aidl_instance_name = std::string(IInputProcessor::descriptor) + "/default"; | |
| if (!AServiceManager_isDeclared(aidl_instance_name.c_str())) { | |
| ALOGI("HAL %s is not declared", aidl_instance_name.c_str()); | |
| return nullptr; | |
| } | |
| ndk::SpAIBinder binder(AServiceManager_waitForService(aidl_instance_name.c_str())); | |
| return IInputProcessor::fromBinder(binder); | |
| } | |
| // Temporarily releases a held mutex for the lifetime of the instance. | |
| // Named to match std::scoped_lock | |
| class scoped_unlock { | |
| public: | |
| explicit scoped_unlock(std::mutex& mutex) : mMutex(mutex) { mMutex.unlock(); } | |
| ~scoped_unlock() { mMutex.lock(); } | |
| private: | |
| std::mutex& mMutex; | |
| }; | |
| // --- ScopedDeathRecipient --- | |
| ScopedDeathRecipient::ScopedDeathRecipient(AIBinder_DeathRecipient_onBinderDied onBinderDied, | |
| void* cookie) | |
| : mCookie(cookie) { | |
| mRecipient = AIBinder_DeathRecipient_new(onBinderDied); | |
| } | |
| void ScopedDeathRecipient::linkToDeath(AIBinder* binder) { | |
| binder_status_t linked = AIBinder_linkToDeath(binder, mRecipient, mCookie); | |
| if (linked != STATUS_OK) { | |
| ALOGE("Could not link death recipient to the HAL death"); | |
| } | |
| } | |
| ScopedDeathRecipient::~ScopedDeathRecipient() { | |
| AIBinder_DeathRecipient_delete(mRecipient); | |
| } | |
| // --- ClassifierEvent --- | |
| ClassifierEvent::ClassifierEvent(const NotifyMotionArgs& args) | |
| : type(ClassifierEventType::MOTION), args(args){}; | |
| ClassifierEvent::ClassifierEvent(const NotifyDeviceResetArgs& args) | |
| : type(ClassifierEventType::DEVICE_RESET), args(args){}; | |
| ClassifierEvent::ClassifierEvent(ClassifierEventType type, std::optional<NotifyArgs> args) | |
| : type(type), args(args){}; | |
| ClassifierEvent& ClassifierEvent::operator=(ClassifierEvent&& other) { | |
| type = other.type; | |
| args = other.args; | |
| return *this; | |
| } | |
| ClassifierEvent ClassifierEvent::createHalResetEvent() { | |
| return ClassifierEvent(ClassifierEventType::HAL_RESET, std::nullopt); | |
| } | |
| ClassifierEvent ClassifierEvent::createExitEvent() { | |
| return ClassifierEvent(ClassifierEventType::EXIT, std::nullopt); | |
| } | |
| std::optional<int32_t> ClassifierEvent::getDeviceId() const { | |
| switch (type) { | |
| case ClassifierEventType::MOTION: { | |
| const NotifyMotionArgs& motionArgs = std::get<NotifyMotionArgs>(*args); | |
| return motionArgs.deviceId; | |
| } | |
| case ClassifierEventType::DEVICE_RESET: { | |
| const NotifyDeviceResetArgs& deviceResetArgs = std::get<NotifyDeviceResetArgs>(*args); | |
| return deviceResetArgs.deviceId; | |
| } | |
| case ClassifierEventType::HAL_RESET: { | |
| return std::nullopt; | |
| } | |
| case ClassifierEventType::EXIT: { | |
| return std::nullopt; | |
| } | |
| } | |
| } | |
| // --- MotionClassifier --- | |
| MotionClassifier::MotionClassifier(std::shared_ptr<IInputProcessor> service) | |
| : mEvents(MAX_EVENTS), mService(std::move(service)) { | |
| // Under normal operation, we do not need to reset the HAL here. But in the case where system | |
| // crashed, but HAL didn't, we may be connecting to an existing HAL process that might already | |
| // have received events in the past. That means, that HAL could be in an inconsistent state | |
| // once it receives events from the newly created MotionClassifier. | |
| mEvents.push(ClassifierEvent::createHalResetEvent()); | |
| mHalThread = std::thread(&MotionClassifier::processEvents, this); | |
| #if defined(__linux__) | |
| // Set the thread name for debugging | |
| pthread_setname_np(mHalThread.native_handle(), "InputProcessor"); | |
| #endif | |
| } | |
| std::unique_ptr<MotionClassifierInterface> MotionClassifier::create( | |
| std::shared_ptr<IInputProcessor> service) { | |
| LOG_ALWAYS_FATAL_IF(service == nullptr); | |
| // Using 'new' to access a non-public constructor | |
| return std::unique_ptr<MotionClassifier>(new MotionClassifier(std::move(service))); | |
| } | |
| MotionClassifier::~MotionClassifier() { | |
| requestExit(); | |
| mHalThread.join(); | |
| } | |
| /** | |
| * Obtain the classification from the HAL for a given MotionEvent. | |
| * Should only be called from the InputProcessor thread (mHalThread). | |
| * Should not be called from the thread that notifyMotion runs on. | |
| * | |
| * There is no way to provide a timeout for a HAL call. So if the HAL takes too long | |
| * to return a classification, this would directly impact the touch latency. | |
| * To remove any possibility of negatively affecting the touch latency, the HAL | |
| * is called from a dedicated thread. | |
| */ | |
| void MotionClassifier::processEvents() { | |
| while (true) { | |
| ClassifierEvent event = mEvents.pop(); | |
| bool halResponseOk = true; | |
| switch (event.type) { | |
| case ClassifierEventType::MOTION: { | |
| NotifyMotionArgs& motionArgs = std::get<NotifyMotionArgs>(*event.args); | |
| common::MotionEvent motionEvent = notifyMotionArgsToHalMotionEvent(motionArgs); | |
| common::Classification classification; | |
| ndk::ScopedAStatus response = mService->classify(motionEvent, &classification); | |
| if (response.isOk()) { | |
| updateClassification(motionArgs.deviceId, motionArgs.eventTime, | |
| getMotionClassification(classification)); | |
| } | |
| break; | |
| } | |
| case ClassifierEventType::DEVICE_RESET: { | |
| const int32_t deviceId = *(event.getDeviceId()); | |
| halResponseOk = mService->resetDevice(deviceId).isOk(); | |
| clearDeviceState(deviceId); | |
| break; | |
| } | |
| case ClassifierEventType::HAL_RESET: { | |
| halResponseOk = mService->reset().isOk(); | |
| clearClassifications(); | |
| break; | |
| } | |
| case ClassifierEventType::EXIT: { | |
| clearClassifications(); | |
| return; | |
| } | |
| } | |
| if (!halResponseOk) { | |
| ALOGE("Error communicating with InputProcessor HAL. " | |
| "Exiting MotionClassifier HAL thread"); | |
| clearClassifications(); | |
| return; | |
| } | |
| } | |
| } | |
| void MotionClassifier::enqueueEvent(ClassifierEvent&& event) { | |
| bool eventAdded = mEvents.push(std::move(event)); | |
| if (!eventAdded) { | |
| // If the queue is full, suspect the HAL is slow in processing the events. | |
| ALOGE("Could not add the event to the queue. Resetting"); | |
| reset(); | |
| } | |
| } | |
| void MotionClassifier::requestExit() { | |
| reset(); | |
| mEvents.push(ClassifierEvent::createExitEvent()); | |
| } | |
| void MotionClassifier::updateClassification(int32_t deviceId, nsecs_t eventTime, | |
| MotionClassification classification) { | |
| std::scoped_lock lock(mLock); | |
| const nsecs_t lastDownTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0)); | |
| if (eventTime < lastDownTime) { | |
| // HAL just finished processing an event that belonged to an earlier gesture, | |
| // but new gesture is already in progress. Drop this classification. | |
| ALOGW("Received late classification. Late by at least %" PRId64 " ms.", | |
| nanoseconds_to_milliseconds(lastDownTime - eventTime)); | |
| return; | |
| } | |
| mClassifications[deviceId] = classification; | |
| } | |
| void MotionClassifier::setClassification(int32_t deviceId, MotionClassification classification) { | |
| std::scoped_lock lock(mLock); | |
| mClassifications[deviceId] = classification; | |
| } | |
| void MotionClassifier::clearClassifications() { | |
| std::scoped_lock lock(mLock); | |
| mClassifications.clear(); | |
| } | |
| MotionClassification MotionClassifier::getClassification(int32_t deviceId) { | |
| std::scoped_lock lock(mLock); | |
| return getValueForKey(mClassifications, deviceId, MotionClassification::NONE); | |
| } | |
| void MotionClassifier::updateLastDownTime(int32_t deviceId, nsecs_t downTime) { | |
| std::scoped_lock lock(mLock); | |
| mLastDownTimes[deviceId] = downTime; | |
| mClassifications[deviceId] = MotionClassification::NONE; | |
| } | |
| void MotionClassifier::clearDeviceState(int32_t deviceId) { | |
| std::scoped_lock lock(mLock); | |
| mClassifications.erase(deviceId); | |
| mLastDownTimes.erase(deviceId); | |
| } | |
| MotionClassification MotionClassifier::classify(const NotifyMotionArgs& args) { | |
| if ((args.action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_DOWN) { | |
| updateLastDownTime(args.deviceId, args.downTime); | |
| } | |
| enqueueEvent(args); | |
| return getClassification(args.deviceId); | |
| } | |
| void MotionClassifier::reset() { | |
| mEvents.clear(); | |
| mEvents.push(ClassifierEvent::createHalResetEvent()); | |
| } | |
| /** | |
| * Per-device reset. Clear the outstanding events that are going to be sent to HAL. | |
| * Request InputProcessor thread to call resetDevice for this particular device. | |
| */ | |
| void MotionClassifier::reset(const NotifyDeviceResetArgs& args) { | |
| int32_t deviceId = args.deviceId; | |
| // Clear the pending events right away, to avoid unnecessary work done by the HAL. | |
| mEvents.erase([deviceId](const ClassifierEvent& event) { | |
| std::optional<int32_t> eventDeviceId = event.getDeviceId(); | |
| return eventDeviceId && (*eventDeviceId == deviceId); | |
| }); | |
| enqueueEvent(args); | |
| } | |
| void MotionClassifier::dump(std::string& dump) { | |
| std::scoped_lock lock(mLock); | |
| dump += StringPrintf(INDENT2 "mService connected: %s\n", mService ? "true" : "false"); | |
| dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n", mEvents.size(), MAX_EVENTS); | |
| dump += INDENT2 "mClassifications, mLastDownTimes:\n"; | |
| dump += INDENT3 "Device Id\tClassification\tLast down time"; | |
| // Combine mClassifications and mLastDownTimes into a single table. | |
| // Create a superset of device ids. | |
| std::unordered_set<int32_t> deviceIds; | |
| std::for_each(mClassifications.begin(), mClassifications.end(), | |
| [&deviceIds](auto pair) { deviceIds.insert(pair.first); }); | |
| std::for_each(mLastDownTimes.begin(), mLastDownTimes.end(), | |
| [&deviceIds](auto pair) { deviceIds.insert(pair.first); }); | |
| for (int32_t deviceId : deviceIds) { | |
| const MotionClassification classification = | |
| getValueForKey(mClassifications, deviceId, MotionClassification::NONE); | |
| const nsecs_t downTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0)); | |
| dump += StringPrintf("\n" INDENT4 "%" PRId32 "\t%s\t%" PRId64, deviceId, | |
| motionClassificationToString(classification), downTime); | |
| } | |
| } | |
| void MotionClassifier::monitor() { | |
| std::scoped_lock lock(mLock); | |
| if (mService) { | |
| // Ping the HAL service to ensure it is alive and not blocked. | |
| const binder_status_t status = AIBinder_ping(mService->asBinder().get()); | |
| if (status != STATUS_OK) { | |
| ALOGW("IInputProcessor HAL is not responding; binder ping result: %s", | |
| AStatus_getDescription(AStatus_fromStatus(status))); | |
| } | |
| } | |
| } | |
| // --- InputProcessor --- | |
| InputProcessor::InputProcessor(InputListenerInterface& listener) : mQueuedListener(listener) {} | |
| void InputProcessor::onBinderDied(void* cookie) { | |
| InputProcessor* processor = static_cast<InputProcessor*>(cookie); | |
| if (processor == nullptr) { | |
| LOG_ALWAYS_FATAL("Cookie is not valid"); | |
| return; | |
| } | |
| processor->setMotionClassifierEnabled(false); | |
| } | |
| void InputProcessor::setMotionClassifierEnabled(bool enabled) { | |
| std::scoped_lock lock(mLock); | |
| if (enabled) { | |
| ALOGI("Enabling motion classifier"); | |
| if (mInitializeMotionClassifier.valid()) { | |
| scoped_unlock unlock(mLock); | |
| std::future_status status = mInitializeMotionClassifier.wait_for(5s); | |
| if (status != std::future_status::ready) { | |
| /** | |
| * We don't have a better option here than to crash. We can't stop the thread, | |
| * and we can't continue because 'mInitializeMotionClassifier' will block in its | |
| * destructor. | |
| */ | |
| LOG_ALWAYS_FATAL("The thread to load IInputProcessor is stuck!"); | |
| } | |
| } | |
| mInitializeMotionClassifier = std::async(std::launch::async, [this] { | |
| setCurrentThreadName("Create MotionClassifier"); | |
| std::shared_ptr<IInputProcessor> service = getService(); | |
| if (service == nullptr) { | |
| // Keep the MotionClassifier null, no service was found | |
| return; | |
| } | |
| { // acquire lock | |
| std::scoped_lock threadLock(mLock); | |
| mHalDeathRecipient = | |
| std::make_unique<ScopedDeathRecipient>(onBinderDied, /*cookie=*/this); | |
| mHalDeathRecipient->linkToDeath(service->asBinder().get()); | |
| setMotionClassifierLocked(MotionClassifier::create(std::move(service))); | |
| } // release lock | |
| }); | |
| } else { | |
| ALOGI("Disabling motion classifier"); | |
| setMotionClassifierLocked(nullptr); | |
| } | |
| } | |
| void InputProcessor::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) { | |
| // pass through | |
| mQueuedListener.notifyConfigurationChanged(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifyKey(const NotifyKeyArgs* args) { | |
| // pass through | |
| mQueuedListener.notifyKey(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifyMotion(const NotifyMotionArgs* args) { | |
| { // acquire lock | |
| std::scoped_lock lock(mLock); | |
| // MotionClassifier is only used for touch events, for now | |
| const bool sendToMotionClassifier = mMotionClassifier && isTouchEvent(*args); | |
| if (!sendToMotionClassifier) { | |
| mQueuedListener.notifyMotion(args); | |
| } else { | |
| NotifyMotionArgs newArgs(*args); | |
| const MotionClassification newClassification = mMotionClassifier->classify(newArgs); | |
| LOG_ALWAYS_FATAL_IF(args->classification != MotionClassification::NONE && | |
| newClassification != MotionClassification::NONE, | |
| "Conflicting classifications %s (new) and %s (old)!", | |
| motionClassificationToString(newClassification), | |
| motionClassificationToString(args->classification)); | |
| newArgs.classification = newClassification; | |
| mQueuedListener.notifyMotion(&newArgs); | |
| } | |
| } // release lock | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifySensor(const NotifySensorArgs* args) { | |
| // pass through | |
| mQueuedListener.notifySensor(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifyVibratorState(const NotifyVibratorStateArgs* args) { | |
| // pass through | |
| mQueuedListener.notifyVibratorState(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifySwitch(const NotifySwitchArgs* args) { | |
| // pass through | |
| mQueuedListener.notifySwitch(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifyDeviceReset(const NotifyDeviceResetArgs* args) { | |
| { // acquire lock | |
| std::scoped_lock lock(mLock); | |
| if (mMotionClassifier) { | |
| mMotionClassifier->reset(*args); | |
| } | |
| } // release lock | |
| // continue to next stage | |
| mQueuedListener.notifyDeviceReset(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) { | |
| // pass through | |
| mQueuedListener.notifyPointerCaptureChanged(args); | |
| mQueuedListener.flush(); | |
| } | |
| void InputProcessor::setMotionClassifierLocked( | |
| std::unique_ptr<MotionClassifierInterface> motionClassifier) REQUIRES(mLock) { | |
| if (motionClassifier == nullptr) { | |
| // Destroy the ScopedDeathRecipient object, which will cause it to unlinkToDeath. | |
| // We can't call 'unlink' here because we don't have the binder handle. | |
| mHalDeathRecipient = nullptr; | |
| } | |
| mMotionClassifier = std::move(motionClassifier); | |
| } | |
| void InputProcessor::dump(std::string& dump) { | |
| std::scoped_lock lock(mLock); | |
| dump += "Input Processor State:\n"; | |
| dump += INDENT1 "Motion Classifier:\n"; | |
| if (mMotionClassifier) { | |
| mMotionClassifier->dump(dump); | |
| } else { | |
| dump += INDENT2 "<nullptr>"; | |
| } | |
| dump += "\n"; | |
| } | |
| void InputProcessor::monitor() { | |
| std::scoped_lock lock(mLock); | |
| if (mMotionClassifier) mMotionClassifier->monitor(); | |
| } | |
| InputProcessor::~InputProcessor() {} | |
| } // namespace android |