| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| /** | |
| * Native input manager. | |
| */ | |
| #include "InputProcessor.h" | |
| #include "InputReaderBase.h" | |
| #include "include/UnwantedInteractionBlockerInterface.h" | |
| #include <InputDispatcherInterface.h> | |
| #include <InputDispatcherPolicyInterface.h> | |
| #include <input/Input.h> | |
| #include <input/InputTransport.h> | |
| #include <android/os/BnInputFlinger.h> | |
| #include <utils/Errors.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/Timers.h> | |
| using android::os::BnInputFlinger; | |
| namespace android { | |
| class InputChannel; | |
| class InputDispatcherThread; | |
| /* | |
| * The input manager is the core of the system event processing. | |
| * | |
| * The input manager has three components. | |
| * | |
| * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies | |
| * policy, and posts messages to a queue managed by the UnwantedInteractionBlocker. | |
| * 2. The UnwantedInteractionBlocker is responsible for removing unwanted interactions. For example, | |
| * this could be a palm on the screen. This stage would alter the event stream to remove either | |
| * partially (some of the pointers) or fully (all touches) the unwanted interaction. The events | |
| * are processed on the InputReader thread, without any additional queue. The events are then | |
| * posted to the queue managed by the InputProcessor. | |
| * 3. The InputProcessor class starts a thread to communicate with the device-specific | |
| * IInputProcessor HAL. It then waits on the queue of events from UnwantedInteractionBlocker, | |
| * processes the events (for example, applies a classification to the events), and queues them | |
| * for the InputDispatcher. | |
| * 4. The InputDispatcher class starts a thread that waits for new events on the | |
| * previous queue and asynchronously dispatches them to applications. | |
| * | |
| * By design, none of these classes share any internal state. Moreover, all communication is | |
| * done one way from the InputReader to the InputDispatcher and never the reverse. All | |
| * classes may interact with the InputDispatchPolicy, however. | |
| * | |
| * The InputManager class never makes any calls into Java itself. Instead, the | |
| * InputDispatchPolicy is responsible for performing all external interactions with the | |
| * system, including calling DVM services. | |
| */ | |
| class InputManagerInterface : public virtual RefBase { | |
| protected: | |
| InputManagerInterface() { } | |
| virtual ~InputManagerInterface() { } | |
| public: | |
| /* Starts the input threads. */ | |
| virtual status_t start() = 0; | |
| /* Stops the input threads and waits for them to exit. */ | |
| virtual status_t stop() = 0; | |
| /* Gets the input reader. */ | |
| virtual InputReaderInterface& getReader() = 0; | |
| /* Gets the unwanted interaction blocker. */ | |
| virtual UnwantedInteractionBlockerInterface& getBlocker() = 0; | |
| /* Gets the input processor */ | |
| virtual InputProcessorInterface& getProcessor() = 0; | |
| /* Gets the input dispatcher. */ | |
| virtual InputDispatcherInterface& getDispatcher() = 0; | |
| /* Check that the input stages have not deadlocked. */ | |
| virtual void monitor() = 0; | |
| }; | |
| class InputManager : public InputManagerInterface, public BnInputFlinger { | |
| protected: | |
| ~InputManager() override; | |
| public: | |
| InputManager( | |
| const sp<InputReaderPolicyInterface>& readerPolicy, | |
| const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | |
| status_t start() override; | |
| status_t stop() override; | |
| InputReaderInterface& getReader() override; | |
| UnwantedInteractionBlockerInterface& getBlocker() override; | |
| InputProcessorInterface& getProcessor() override; | |
| InputDispatcherInterface& getDispatcher() override; | |
| void monitor() override; | |
| status_t dump(int fd, const Vector<String16>& args) override; | |
| binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; | |
| binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; | |
| binder::Status setFocusedWindow(const gui::FocusRequest&) override; | |
| private: | |
| std::unique_ptr<InputReaderInterface> mReader; | |
| std::unique_ptr<UnwantedInteractionBlockerInterface> mBlocker; | |
| std::unique_ptr<InputProcessorInterface> mProcessor; | |
| std::unique_ptr<InputDispatcherInterface> mDispatcher; | |
| }; | |
| } // namespace android |