| /* | |
| * Copyright 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic push | |
| #pragma clang diagnostic ignored "-Wconversion" | |
| #include <compositionengine/impl/CompositionEngine.h> | |
| #include <cutils/properties.h> | |
| #include <ui/GraphicBuffer.h> | |
| #include "BufferLayerConsumer.h" | |
| #include "BufferQueueLayer.h" | |
| #include "BufferStateLayer.h" | |
| #include "ContainerLayer.h" | |
| #include "DisplayDevice.h" | |
| #include "EffectLayer.h" | |
| #include "FrameTracer/FrameTracer.h" | |
| #include "Layer.h" | |
| #include "MonitoredProducer.h" | |
| #include "NativeWindowSurface.h" | |
| #include "StartPropertySetThread.h" | |
| #include "SurfaceFlingerDefaultFactory.h" | |
| #include "SurfaceFlingerProperties.h" | |
| #include "SurfaceInterceptor.h" | |
| #include "DisplayHardware/ComposerHal.h" | |
| #include "Scheduler/Scheduler.h" | |
| #include "Scheduler/VsyncConfiguration.h" | |
| #include "Scheduler/VsyncController.h" | |
| namespace android::surfaceflinger { | |
| DefaultFactory::~DefaultFactory() = default; | |
| std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) { | |
| return std::make_unique<android::impl::HWComposer>(serviceName); | |
| } | |
| std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration( | |
| Fps currentRefreshRate) { | |
| if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) { | |
| return std::make_unique<scheduler::impl::WorkDuration>(currentRefreshRate); | |
| } else { | |
| return std::make_unique<scheduler::impl::PhaseOffsets>(currentRefreshRate); | |
| } | |
| } | |
| sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() { | |
| return new android::impl::SurfaceInterceptor(); | |
| } | |
| sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread( | |
| bool timestampPropertyValue) { | |
| return new StartPropertySetThread(timestampPropertyValue); | |
| } | |
| sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) { | |
| return new DisplayDevice(creationArgs); | |
| } | |
| sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height, | |
| PixelFormat format, uint32_t layerCount, | |
| uint64_t usage, std::string requestorName) { | |
| return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); | |
| } | |
| void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, | |
| sp<IGraphicBufferConsumer>* outConsumer, | |
| bool consumerIsSurfaceFlinger) { | |
| BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); | |
| } | |
| sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer( | |
| const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger, | |
| const wp<Layer>& layer) { | |
| return new MonitoredProducer(producer, flinger, layer); | |
| } | |
| sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer( | |
| const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine, | |
| uint32_t textureName, Layer* layer) { | |
| return new BufferLayerConsumer(consumer, renderEngine, textureName, layer); | |
| } | |
| std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface( | |
| const sp<IGraphicBufferProducer>& producer) { | |
| return surfaceflinger::impl::createNativeWindowSurface(producer); | |
| } | |
| std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() { | |
| return compositionengine::impl::createCompositionEngine(); | |
| } | |
| sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) { | |
| return new ContainerLayer(args); | |
| } | |
| sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) { | |
| return new BufferQueueLayer(args); | |
| } | |
| sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { | |
| return new BufferStateLayer(args); | |
| } | |
| sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) { | |
| return new EffectLayer(args); | |
| } | |
| std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() { | |
| return std::make_unique<FrameTracer>(); | |
| } | |
| std::unique_ptr<frametimeline::FrameTimeline> DefaultFactory::createFrameTimeline( | |
| std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) { | |
| return std::make_unique<frametimeline::impl::FrameTimeline>(timeStats, surfaceFlingerPid); | |
| } | |
| } // namespace android::surfaceflinger | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic pop // ignored "-Wconversion" |