| /* | |
| * Copyright 2018 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include <memory> | |
| #include <utils/StrongPointer.h> | |
| struct ANativeWindow; | |
| namespace android { | |
| class IGraphicBufferProducer; | |
| namespace surfaceflinger { | |
| // A thin interface to abstract creating instances of Surface (gui/Surface.h) to | |
| // use as a NativeWindow. | |
| class NativeWindowSurface { | |
| public: | |
| virtual ~NativeWindowSurface(); | |
| // Gets the NativeWindow to use for the surface. | |
| virtual sp<ANativeWindow> getNativeWindow() const = 0; | |
| // Indicates that the surface should allocate its buffers now. | |
| virtual void preallocateBuffers() = 0; | |
| }; | |
| namespace impl { | |
| std::unique_ptr<NativeWindowSurface> createNativeWindowSurface(const sp<IGraphicBufferProducer>&); | |
| } // namespace impl | |
| } // namespace surfaceflinger | |
| } // namespace android |