| /* | |
| * Copyright 2020 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include <../Fps.h> | |
| #include <../TimeStats/TimeStats.h> | |
| #include <gui/ISurfaceComposer.h> | |
| #include <gui/JankInfo.h> | |
| #include <perfetto/trace/android/frame_timeline_event.pbzero.h> | |
| #include <perfetto/tracing.h> | |
| #include <ui/FenceTime.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/String16.h> | |
| #include <utils/Timers.h> | |
| #include <utils/Vector.h> | |
| #include <deque> | |
| #include <mutex> | |
| namespace android::frametimeline { | |
| class FrameTimelineTest; | |
| using namespace std::chrono_literals; | |
| // Metadata indicating how the frame was presented w.r.t expected present time. | |
| enum class FramePresentMetadata : int8_t { | |
| // Frame was presented on time | |
| OnTimePresent, | |
| // Frame was presented late | |
| LatePresent, | |
| // Frame was presented early | |
| EarlyPresent, | |
| // Unknown/initial state | |
| UnknownPresent, | |
| }; | |
| // Metadata comparing the frame's actual finish time to the expected deadline. | |
| enum class FrameReadyMetadata : int8_t { | |
| // App/SF finished on time. Early finish is treated as on time since the goal of any component | |
| // is to finish before the deadline. | |
| OnTimeFinish, | |
| // App/SF finished work later than expected | |
| LateFinish, | |
| // Unknown/initial state | |
| UnknownFinish, | |
| }; | |
| // Metadata comparing the frame's actual start time to the expected start time. | |
| enum class FrameStartMetadata : int8_t { | |
| // App/SF started on time | |
| OnTimeStart, | |
| // App/SF started later than expected | |
| LateStart, | |
| // App/SF started earlier than expected | |
| EarlyStart, | |
| // Unknown/initial state | |
| UnknownStart, | |
| }; | |
| /* | |
| * Collection of timestamps that can be used for both predictions and actual times. | |
| */ | |
| struct TimelineItem { | |
| TimelineItem(const nsecs_t startTime = 0, const nsecs_t endTime = 0, | |
| const nsecs_t presentTime = 0) | |
| : startTime(startTime), endTime(endTime), presentTime(presentTime) {} | |
| nsecs_t startTime; | |
| nsecs_t endTime; | |
| nsecs_t presentTime; | |
| bool operator==(const TimelineItem& other) const { | |
| return startTime == other.startTime && endTime == other.endTime && | |
| presentTime == other.presentTime; | |
| } | |
| bool operator!=(const TimelineItem& other) const { return !(*this == other); } | |
| }; | |
| struct JankClassificationThresholds { | |
| // The various thresholds for App and SF. If the actual timestamp falls within the threshold | |
| // compared to prediction, we treat it as on time. | |
| nsecs_t presentThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | |
| nsecs_t deadlineThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(0ms).count(); | |
| nsecs_t startThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | |
| }; | |
| /* | |
| * TokenManager generates a running number token for a set of predictions made by VsyncPredictor. It | |
| * saves these predictions for a short period of time and returns the predictions for a given token, | |
| * if it hasn't expired. | |
| */ | |
| class TokenManager { | |
| public: | |
| virtual ~TokenManager() = default; | |
| // Generates a token for the given set of predictions. Stores the predictions for 120ms and | |
| // destroys it later. | |
| virtual int64_t generateTokenForPredictions(TimelineItem&& prediction) = 0; | |
| // Returns the stored predictions for a given token, if the predictions haven't expired. | |
| virtual std::optional<TimelineItem> getPredictionsForToken(int64_t token) const = 0; | |
| }; | |
| enum class PredictionState { | |
| Valid, // Predictions obtained successfully from the TokenManager | |
| Expired, // TokenManager no longer has the predictions | |
| None, // Predictions are either not present or didn't come from TokenManager | |
| }; | |
| /* | |
| * Trace cookie is used to send start and end timestamps of <Surface/Display>Frames separately | |
| * without needing to resend all the other information. We send all info to perfetto, along with a | |
| * new cookie, in the start of a frame. For the corresponding end, we just send the same cookie. | |
| * This helps in reducing the amount of data emitted by the producer. | |
| */ | |
| class TraceCookieCounter { | |
| public: | |
| int64_t getCookieForTracing(); | |
| private: | |
| // Friend class for testing | |
| friend class android::frametimeline::FrameTimelineTest; | |
| std::atomic<int64_t> mTraceCookie = 0; | |
| }; | |
| class SurfaceFrame { | |
| public: | |
| enum class PresentState { | |
| Presented, // Buffer was latched and presented by SurfaceFlinger | |
| Dropped, // Buffer was dropped by SurfaceFlinger | |
| Unknown, // Initial state, SurfaceFlinger hasn't seen this buffer yet | |
| }; | |
| // Only FrameTimeline can construct a SurfaceFrame as it provides Predictions(through | |
| // TokenManager), Thresholds and TimeStats pointer. | |
| SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | |
| int32_t layerId, std::string layerName, std::string debugName, | |
| PredictionState predictionState, TimelineItem&& predictions, | |
| std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, | |
| TraceCookieCounter* traceCookieCounter, bool isBuffer, int32_t gameMode); | |
| ~SurfaceFrame() = default; | |
| // Returns std::nullopt if the frame hasn't been classified yet. | |
| // Used by both SF and FrameTimeline. | |
| std::optional<int32_t> getJankType() const; | |
| // Functions called by SF | |
| int64_t getToken() const { return mToken; }; | |
| int32_t getInputEventId() const { return mInputEventId; }; | |
| TimelineItem getPredictions() const { return mPredictions; }; | |
| // Actual timestamps of the app are set individually at different functions. | |
| // Start time (if the app provides) and Queue time are accessible after queueing the frame, | |
| // whereas Acquire Fence time is available only during latch. Drop time is available at the time | |
| // the buffer was dropped. | |
| void setActualStartTime(nsecs_t actualStartTime); | |
| void setActualQueueTime(nsecs_t actualQueueTime); | |
| void setAcquireFenceTime(nsecs_t acquireFenceTime); | |
| void setDropTime(nsecs_t dropTime); | |
| void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0); | |
| void setRenderRate(Fps renderRate); | |
| void setGpuComposition(); | |
| // When a bufferless SurfaceFrame is promoted to a buffer SurfaceFrame, we also have to update | |
| // isBuffer. | |
| void promoteToBuffer(); | |
| // Functions called by FrameTimeline | |
| // BaseTime is the smallest timestamp in this SurfaceFrame. | |
| // Used for dumping all timestamps relative to the oldest, making it easy to read. | |
| nsecs_t getBaseTime() const; | |
| // Sets the actual present time, appropriate metadata and classifies the jank. | |
| // displayRefreshRate, displayDeadlineDelta, and displayPresentDelta are propagated from the | |
| // display frame. | |
| void onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate, | |
| nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta); | |
| // All the timestamps are dumped relative to the baseTime | |
| void dump(std::string& result, const std::string& indent, nsecs_t baseTime) const; | |
| // Dumps only the layer, token, is buffer, jank metadata, prediction and present states. | |
| std::string miniDump() const; | |
| // Emits a packet for perfetto tracing. The function body will be executed only if tracing is | |
| // enabled. The displayFrameToken is needed to link the SurfaceFrame to the corresponding | |
| // DisplayFrame at the trace processor side. | |
| void trace(int64_t displayFrameToken) const; | |
| // Getter functions used only by FrameTimelineTests and SurfaceFrame internally | |
| TimelineItem getActuals() const; | |
| pid_t getOwnerPid() const { return mOwnerPid; }; | |
| int32_t getLayerId() const { return mLayerId; }; | |
| PredictionState getPredictionState() const; | |
| PresentState getPresentState() const; | |
| FrameReadyMetadata getFrameReadyMetadata() const; | |
| FramePresentMetadata getFramePresentMetadata() const; | |
| nsecs_t getDropTime() const; | |
| bool getIsBuffer() const; | |
| // For prediction expired frames, this delta is subtracted from the actual end time to get a | |
| // start time decent enough to see in traces. | |
| // TODO(b/172587309): Remove this when we have actual start times. | |
| static constexpr nsecs_t kPredictionExpiredStartTimeDelta = | |
| std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | |
| private: | |
| void tracePredictions(int64_t displayFrameToken) const; | |
| void traceActuals(int64_t displayFrameToken) const; | |
| void classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate, | |
| nsecs_t& deadlineDelta) REQUIRES(mMutex); | |
| const int64_t mToken; | |
| const int32_t mInputEventId; | |
| const pid_t mOwnerPid; | |
| const uid_t mOwnerUid; | |
| const std::string mLayerName; | |
| const std::string mDebugName; | |
| const int32_t mLayerId; | |
| PresentState mPresentState GUARDED_BY(mMutex); | |
| const PredictionState mPredictionState; | |
| const TimelineItem mPredictions; | |
| TimelineItem mActuals GUARDED_BY(mMutex); | |
| std::shared_ptr<TimeStats> mTimeStats; | |
| const JankClassificationThresholds mJankClassificationThresholds; | |
| nsecs_t mActualQueueTime GUARDED_BY(mMutex) = 0; | |
| nsecs_t mDropTime GUARDED_BY(mMutex) = 0; | |
| mutable std::mutex mMutex; | |
| // Bitmask for the type of jank | |
| int32_t mJankType GUARDED_BY(mMutex) = JankType::None; | |
| // Indicates if this frame was composited by the GPU or not | |
| bool mGpuComposition GUARDED_BY(mMutex) = false; | |
| // Rendering rate for this frame. | |
| std::optional<Fps> mRenderRate GUARDED_BY(mMutex); | |
| // Enum for the type of present | |
| FramePresentMetadata mFramePresentMetadata GUARDED_BY(mMutex) = | |
| FramePresentMetadata::UnknownPresent; | |
| // Enum for the type of finish | |
| FrameReadyMetadata mFrameReadyMetadata GUARDED_BY(mMutex) = FrameReadyMetadata::UnknownFinish; | |
| // Time when the previous buffer from the same layer was latched by SF. This is used in checking | |
| // for BufferStuffing where the current buffer is expected to be ready but the previous buffer | |
| // was latched instead. | |
| nsecs_t mLastLatchTime GUARDED_BY(mMutex) = 0; | |
| // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. Using a | |
| // reference here because the counter is owned by FrameTimeline, which outlives SurfaceFrame. | |
| TraceCookieCounter& mTraceCookieCounter; | |
| // Tells if the SurfaceFrame is representing a buffer or a transaction without a | |
| // buffer(animations) | |
| bool mIsBuffer; | |
| // GameMode from the layer. Used in metrics. | |
| int32_t mGameMode = 0; | |
| }; | |
| /* | |
| * Maintains a history of SurfaceFrames grouped together by the vsync time in which they were | |
| * presented | |
| */ | |
| class FrameTimeline { | |
| public: | |
| virtual ~FrameTimeline() = default; | |
| virtual TokenManager* getTokenManager() = 0; | |
| // Initializes the Perfetto DataSource that emits DisplayFrame and SurfaceFrame events. Test | |
| // classes can avoid double registration by mocking this function. | |
| virtual void onBootFinished() = 0; | |
| // Create a new surface frame, set the predictions based on a token and return it to the caller. | |
| // Debug name is the human-readable debugging string for dumpsys. | |
| virtual std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( | |
| const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | |
| int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, | |
| int32_t gameMode) = 0; | |
| // Adds a new SurfaceFrame to the current DisplayFrame. Frames from multiple layers can be | |
| // composited into one display frame. | |
| virtual void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) = 0; | |
| // The first function called by SF for the current DisplayFrame. Fetches SF predictions based on | |
| // the token and sets the actualSfWakeTime for the current DisplayFrame. | |
| virtual void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) = 0; | |
| // Sets the sfPresentTime and finalizes the current DisplayFrame. Tracks the | |
| // given present fence until it's signaled, and updates the present timestamps of all presented | |
| // SurfaceFrames in that vsync. If a gpuFence was also provided, its tracked in the | |
| // corresponding DisplayFrame. | |
| virtual void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, | |
| const std::shared_ptr<FenceTime>& gpuFence) = 0; | |
| // Args: | |
| // -jank : Dumps only the Display Frames that are either janky themselves | |
| // or contain janky Surface Frames. | |
| // -all : Dumps the entire list of DisplayFrames and the SurfaceFrames contained within | |
| virtual void parseArgs(const Vector<String16>& args, std::string& result) = 0; | |
| // Sets the max number of display frames that can be stored. Called by SF backdoor. | |
| virtual void setMaxDisplayFrames(uint32_t size); | |
| // Computes the historical fps for the provided set of layer IDs | |
| // The fps is compted from the linear timeline of present timestamps for DisplayFrames | |
| // containing at least one layer ID. | |
| virtual float computeFps(const std::unordered_set<int32_t>& layerIds); | |
| // Restores the max number of display frames to default. Called by SF backdoor. | |
| virtual void reset() = 0; | |
| }; | |
| namespace impl { | |
| class TokenManager : public android::frametimeline::TokenManager { | |
| public: | |
| TokenManager() : mCurrentToken(FrameTimelineInfo::INVALID_VSYNC_ID + 1) {} | |
| ~TokenManager() = default; | |
| int64_t generateTokenForPredictions(TimelineItem&& predictions) override; | |
| std::optional<TimelineItem> getPredictionsForToken(int64_t token) const override; | |
| private: | |
| // Friend class for testing | |
| friend class android::frametimeline::FrameTimelineTest; | |
| void flushTokens(nsecs_t flushTime) REQUIRES(mMutex); | |
| std::map<int64_t, TimelineItem> mPredictions GUARDED_BY(mMutex); | |
| int64_t mCurrentToken GUARDED_BY(mMutex); | |
| mutable std::mutex mMutex; | |
| static constexpr size_t kMaxTokens = 500; | |
| }; | |
| class FrameTimeline : public android::frametimeline::FrameTimeline { | |
| public: | |
| class FrameTimelineDataSource : public perfetto::DataSource<FrameTimelineDataSource> { | |
| void OnSetup(const SetupArgs&) override{}; | |
| void OnStart(const StartArgs&) override{}; | |
| void OnStop(const StopArgs&) override{}; | |
| }; | |
| /* | |
| * DisplayFrame should be used only internally within FrameTimeline. All members and methods are | |
| * guarded by FrameTimeline's mMutex. | |
| */ | |
| class DisplayFrame { | |
| public: | |
| DisplayFrame(std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, | |
| TraceCookieCounter* traceCookieCounter); | |
| virtual ~DisplayFrame() = default; | |
| // Dumpsys interface - dumps only if the DisplayFrame itself is janky or is at least one | |
| // SurfaceFrame is janky. | |
| void dumpJank(std::string& result, nsecs_t baseTime, int displayFrameCount) const; | |
| // Dumpsys interface - dumps all data irrespective of jank | |
| void dumpAll(std::string& result, nsecs_t baseTime) const; | |
| // Emits a packet for perfetto tracing. The function body will be executed only if tracing | |
| // is enabled. | |
| void trace(pid_t surfaceFlingerPid) const; | |
| // Sets the token, vsyncPeriod, predictions and SF start time. | |
| void onSfWakeUp(int64_t token, Fps refreshRate, std::optional<TimelineItem> predictions, | |
| nsecs_t wakeUpTime); | |
| // Sets the appropriate metadata and classifies the jank. | |
| void onPresent(nsecs_t signalTime, nsecs_t previousPresentTime); | |
| // Adds the provided SurfaceFrame to the current display frame. | |
| void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame); | |
| void setPredictions(PredictionState predictionState, TimelineItem predictions); | |
| void setActualStartTime(nsecs_t actualStartTime); | |
| void setActualEndTime(nsecs_t actualEndTime); | |
| void setGpuFence(const std::shared_ptr<FenceTime>& gpuFence); | |
| // BaseTime is the smallest timestamp in a DisplayFrame. | |
| // Used for dumping all timestamps relative to the oldest, making it easy to read. | |
| nsecs_t getBaseTime() const; | |
| // Functions to be used only in testing. | |
| TimelineItem getActuals() const { return mSurfaceFlingerActuals; }; | |
| TimelineItem getPredictions() const { return mSurfaceFlingerPredictions; }; | |
| FrameStartMetadata getFrameStartMetadata() const { return mFrameStartMetadata; }; | |
| FramePresentMetadata getFramePresentMetadata() const { return mFramePresentMetadata; }; | |
| FrameReadyMetadata getFrameReadyMetadata() const { return mFrameReadyMetadata; }; | |
| int32_t getJankType() const { return mJankType; } | |
| const std::vector<std::shared_ptr<SurfaceFrame>>& getSurfaceFrames() const { | |
| return mSurfaceFrames; | |
| } | |
| private: | |
| void dump(std::string& result, nsecs_t baseTime) const; | |
| void tracePredictions(pid_t surfaceFlingerPid) const; | |
| void traceActuals(pid_t surfaceFlingerPid) const; | |
| void classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync, | |
| nsecs_t previousPresentTime); | |
| int64_t mToken = FrameTimelineInfo::INVALID_VSYNC_ID; | |
| /* Usage of TimelineItem w.r.t SurfaceFlinger | |
| * startTime Time when SurfaceFlinger wakes up to handle transactions and buffer updates | |
| * endTime Time when SurfaceFlinger sends a composited frame to Display | |
| * presentTime Time when the composited frame was presented on screen | |
| */ | |
| TimelineItem mSurfaceFlingerPredictions; | |
| TimelineItem mSurfaceFlingerActuals; | |
| std::shared_ptr<TimeStats> mTimeStats; | |
| const JankClassificationThresholds mJankClassificationThresholds; | |
| // Collection of predictions and actual values sent over by Layers | |
| std::vector<std::shared_ptr<SurfaceFrame>> mSurfaceFrames; | |
| PredictionState mPredictionState = PredictionState::None; | |
| // Bitmask for the type of jank | |
| int32_t mJankType = JankType::None; | |
| // A valid gpu fence indicates that the DisplayFrame was composited by the GPU | |
| std::shared_ptr<FenceTime> mGpuFence = FenceTime::NO_FENCE; | |
| // Enum for the type of present | |
| FramePresentMetadata mFramePresentMetadata = FramePresentMetadata::UnknownPresent; | |
| // Enum for the type of finish | |
| FrameReadyMetadata mFrameReadyMetadata = FrameReadyMetadata::UnknownFinish; | |
| // Enum for the type of start | |
| FrameStartMetadata mFrameStartMetadata = FrameStartMetadata::UnknownStart; | |
| // The refresh rate (vsync period) in nanoseconds as seen by SF during this DisplayFrame's | |
| // timeline | |
| Fps mRefreshRate; | |
| // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. | |
| // Using a reference here because the counter is owned by FrameTimeline, which outlives | |
| // DisplayFrame. | |
| TraceCookieCounter& mTraceCookieCounter; | |
| }; | |
| FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid, | |
| JankClassificationThresholds thresholds = {}); | |
| ~FrameTimeline() = default; | |
| frametimeline::TokenManager* getTokenManager() override { return &mTokenManager; } | |
| std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( | |
| const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | |
| int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, | |
| int32_t gameMode) override; | |
| void addSurfaceFrame(std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) override; | |
| void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) override; | |
| void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, | |
| const std::shared_ptr<FenceTime>& gpuFence = FenceTime::NO_FENCE) override; | |
| void parseArgs(const Vector<String16>& args, std::string& result) override; | |
| void setMaxDisplayFrames(uint32_t size) override; | |
| float computeFps(const std::unordered_set<int32_t>& layerIds) override; | |
| void reset() override; | |
| // Sets up the perfetto tracing backend and data source. | |
| void onBootFinished() override; | |
| // Registers the data source with the perfetto backend. Called as part of onBootFinished() | |
| // and should not be called manually outside of tests. | |
| void registerDataSource(); | |
| static constexpr char kFrameTimelineDataSource[] = "android.surfaceflinger.frametimeline"; | |
| private: | |
| // Friend class for testing | |
| friend class android::frametimeline::FrameTimelineTest; | |
| void flushPendingPresentFences() REQUIRES(mMutex); | |
| void finalizeCurrentDisplayFrame() REQUIRES(mMutex); | |
| void dumpAll(std::string& result); | |
| void dumpJank(std::string& result); | |
| // Sliding window of display frames. TODO(b/168072834): compare perf with fixed size array | |
| std::deque<std::shared_ptr<DisplayFrame>> mDisplayFrames GUARDED_BY(mMutex); | |
| std::vector<std::pair<std::shared_ptr<FenceTime>, std::shared_ptr<DisplayFrame>>> | |
| mPendingPresentFences GUARDED_BY(mMutex); | |
| std::shared_ptr<DisplayFrame> mCurrentDisplayFrame GUARDED_BY(mMutex); | |
| TokenManager mTokenManager; | |
| TraceCookieCounter mTraceCookieCounter; | |
| mutable std::mutex mMutex; | |
| uint32_t mMaxDisplayFrames; | |
| std::shared_ptr<TimeStats> mTimeStats; | |
| const pid_t mSurfaceFlingerPid; | |
| nsecs_t mPreviousPresentTime = 0; | |
| const JankClassificationThresholds mJankClassificationThresholds; | |
| static constexpr uint32_t kDefaultMaxDisplayFrames = 64; | |
| // The initial container size for the vector<SurfaceFrames> inside display frame. Although | |
| // this number doesn't represent any bounds on the number of surface frames that can go in a | |
| // display frame, this is a good starting size for the vector so that we can avoid the | |
| // internal vector resizing that happens with push_back. | |
| static constexpr uint32_t kNumSurfaceFramesInitial = 10; | |
| }; | |
| } // namespace impl | |
| } // namespace android::frametimeline |