blob: 6cf1d685b667f5bccb727df781acf6d7331eec68 [file] [log] [blame]
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/GpuCompositionResult.h>
#include <compositionengine/impl/Output.h>
#include <ui/PixelFormat.h>
#include <ui/Size.h>
#include <ui/DisplayIdentification.h>
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/PowerAdvisor.h"
namespace android::compositionengine {
class CompositionEngine;
namespace impl {
// The implementation class contains the common implementation, but does not
// actually contain the final display state.
class Display : public compositionengine::impl::Output, public virtual compositionengine::Display {
public:
virtual ~Display();
// compositionengine::Output overrides
std::optional<DisplayId> getDisplayId() const override;
bool isValid() const override;
void dump(std::string&) const override;
using compositionengine::impl::Output::setReleasedLayers;
void setReleasedLayers(const CompositionRefreshArgs&) override;
void setColorTransform(const CompositionRefreshArgs&) override;
void setColorProfile(const ColorProfile&) override;
void beginFrame() override;
using DeviceRequestedChanges = android::HWComposer::DeviceRequestedChanges;
bool chooseCompositionStrategy(
std::optional<android::HWComposer::DeviceRequestedChanges>*) override;
void applyCompositionStrategy(const std::optional<DeviceRequestedChanges>&) override;
bool getSkipColorTransform() const override;
compositionengine::Output::FrameFences presentAndGetFrameFences() override;
void setExpensiveRenderingExpected(bool) override;
void finishFrame(GpuCompositionResult&&) override;
// compositionengine::Display overrides
DisplayId getId() const override;
bool isSecure() const override;
bool isVirtual() const override;
void disconnect() override;
void createDisplayColorProfile(
const compositionengine::DisplayColorProfileCreationArgs&) override;
void createRenderSurface(const compositionengine::RenderSurfaceCreationArgs&) override;
void createClientCompositionCache(uint32_t cacheSize) override;
void applyDisplayBrightness(const bool applyImmediately) override;
// Internal helpers used by chooseCompositionStrategy()
using ChangedTypes = android::HWComposer::DeviceRequestedChanges::ChangedTypes;
using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests;
using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests;
using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty;
virtual bool allLayersRequireClientComposition() const;
virtual void applyChangedTypesToLayers(const ChangedTypes&);
virtual void applyDisplayRequests(const DisplayRequests&);
virtual void applyLayerRequestsToLayers(const LayerRequests&);
virtual void applyClientTargetRequests(const ClientTargetProperty&);
// Internal
virtual void setConfiguration(const compositionengine::DisplayCreationArgs&);
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
private:
bool isPowerHintSessionEnabled() override;
void setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) override;
DisplayId mId;
bool mIsDisconnected = false;
Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
};
// This template factory function standardizes the implementation details of the
// final class using the types actually required by the implementation. This is
// not possible to do in the base class as those types may not even be visible
// to the base code.
template <typename BaseDisplay, typename CompositionEngine>
std::shared_ptr<BaseDisplay> createDisplayTemplated(
const CompositionEngine& compositionEngine,
const compositionengine::DisplayCreationArgs& args) {
auto display = createOutputTemplated<BaseDisplay>(compositionEngine);
display->setConfiguration(args);
return display;
}
std::shared_ptr<Display> createDisplay(const compositionengine::CompositionEngine&,
const compositionengine::DisplayCreationArgs&);
} // namespace impl
} // namespace android::compositionengine