| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef SF_RENDERENGINE_H_ | |
| #define SF_RENDERENGINE_H_ | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include <math/mat4.h> | |
| #include <Transform.h> | |
| #define EGL_NO_CONFIG ((EGLConfig)0) | |
| // --------------------------------------------------------------------------- | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| class String8; | |
| class Rect; | |
| class Region; | |
| class Mesh; | |
| class Texture; | |
| class RenderEngine { | |
| enum GlesVersion { | |
| GLES_VERSION_1_0 = 0x10000, | |
| GLES_VERSION_1_1 = 0x10001, | |
| GLES_VERSION_2_0 = 0x20000, | |
| GLES_VERSION_3_0 = 0x30000, | |
| }; | |
| static GlesVersion parseGlesVersion(const char* str); | |
| EGLConfig mEGLConfig; | |
| EGLContext mEGLContext; | |
| void setEGLHandles(EGLConfig config, EGLContext ctxt); | |
| virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0; | |
| virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0; | |
| protected: | |
| RenderEngine(); | |
| virtual ~RenderEngine() = 0; | |
| public: | |
| static RenderEngine* create(EGLDisplay display, int hwcFormat); | |
| static EGLConfig chooseEglConfig(EGLDisplay display, int format); | |
| void primeCache() const; | |
| // dump the extension strings. always call the base class. | |
| virtual void dump(String8& result); | |
| // helpers | |
| void flush(); | |
| void clearWithColor(float red, float green, float blue, float alpha); | |
| void fillRegionWithColor(const Region& region, uint32_t height, | |
| float red, float green, float blue, float alpha); | |
| // common to all GL versions | |
| void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top); | |
| void disableScissor(); | |
| void genTextures(size_t count, uint32_t* names); | |
| void deleteTextures(size_t count, uint32_t const* names); | |
| void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels); | |
| class BindImageAsFramebuffer { | |
| RenderEngine& mEngine; | |
| uint32_t mTexName, mFbName; | |
| uint32_t mStatus; | |
| public: | |
| BindImageAsFramebuffer(RenderEngine& engine, EGLImageKHR image); | |
| ~BindImageAsFramebuffer(); | |
| int getStatus() const; | |
| }; | |
| // set-up | |
| virtual void checkErrors() const; | |
| virtual void setViewportAndProjection(size_t vpw, size_t vph, | |
| Rect sourceCrop, size_t hwh, bool yswap, Transform::orientation_flags rotation) = 0; | |
| #ifdef USE_HWC2 | |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, float alpha) = 0; | |
| virtual void setupDimLayerBlending(float alpha) = 0; | |
| #else | |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0; | |
| virtual void setupDimLayerBlending(int alpha) = 0; | |
| #endif | |
| virtual void setupLayerTexturing(const Texture& texture) = 0; | |
| virtual void setupLayerBlackedOut() = 0; | |
| virtual void setupFillWithColor(float r, float g, float b, float a) = 0; | |
| virtual mat4 setupColorTransform(const mat4& /* colorTransform */) { | |
| return mat4(); | |
| } | |
| virtual void disableTexturing() = 0; | |
| virtual void disableBlending() = 0; | |
| // drawing | |
| virtual void drawMesh(const Mesh& mesh) = 0; | |
| // queries | |
| virtual size_t getMaxTextureSize() const = 0; | |
| virtual size_t getMaxViewportDims() const = 0; | |
| EGLConfig getEGLConfig() const; | |
| EGLContext getEGLContext() const; | |
| }; | |
| // --------------------------------------------------------------------------- | |
| }; // namespace android | |
| // --------------------------------------------------------------------------- | |
| #endif /* SF_RENDERENGINE_H_ */ |