| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "Mesh.h" | |
| #include <utils/Log.h> | |
| namespace android { | |
| Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) | |
| : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize), | |
| mPrimitive(primitive) | |
| { | |
| if (vertexCount == 0) { | |
| mVertices = new float[1]; | |
| mVertices[0] = 0.0f; | |
| mStride = 0; | |
| return; | |
| } | |
| size_t stride = vertexSize + texCoordSize; | |
| size_t remainder = (stride * vertexCount) / vertexCount; | |
| // Since all of the input parameters are unsigned, if stride is less than | |
| // either vertexSize or texCoordSize, it must have overflowed. remainder | |
| // will be equal to stride as long as stride * vertexCount doesn't overflow. | |
| if ((stride < vertexSize) || (remainder != stride)) { | |
| ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize, | |
| texCoordSize); | |
| mVertices = new float[1]; | |
| mVertices[0] = 0.0f; | |
| mVertexCount = 0; | |
| mVertexSize = 0; | |
| mTexCoordsSize = 0; | |
| mStride = 0; | |
| return; | |
| } | |
| mVertices = new float[stride * vertexCount]; | |
| mStride = stride; | |
| } | |
| Mesh::~Mesh() { | |
| delete [] mVertices; | |
| } | |
| Mesh::Primitive Mesh::getPrimitive() const { | |
| return mPrimitive; | |
| } | |
| float const* Mesh::getPositions() const { | |
| return mVertices; | |
| } | |
| float* Mesh::getPositions() { | |
| return mVertices; | |
| } | |
| float const* Mesh::getTexCoords() const { | |
| return mVertices + mVertexSize; | |
| } | |
| float* Mesh::getTexCoords() { | |
| return mVertices + mVertexSize; | |
| } | |
| size_t Mesh::getVertexCount() const { | |
| return mVertexCount; | |
| } | |
| size_t Mesh::getVertexSize() const { | |
| return mVertexSize; | |
| } | |
| size_t Mesh::getTexCoordsSize() const { | |
| return mTexCoordsSize; | |
| } | |
| size_t Mesh::getByteStride() const { | |
| return mStride*sizeof(float); | |
| } | |
| size_t Mesh::getStride() const { | |
| return mStride; | |
| } | |
| } /* namespace android */ |